godot/scene
Rémi Verschelde e9ca65207e
Merge pull request #61822 from smix8/tilemap_texture_offset_fix_3.5
2022-06-08 22:46:04 +02:00
..
2d [3.5] Fix TileMap texture offset for navigationmesh and collisionshapes 2022-06-08 19:30:52 +02:00
3d Optimized Mesh Merging 2022-06-07 20:16:51 +01:00
animation Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
audio
debugger Fix incorrect encoding used in _error_handler functions 2022-05-22 18:56:41 +08:00
gui Add readable export errors. Add RTL image vertical alignment support. 2022-06-08 17:56:28 +03:00
main Force unsigned behaviour for bitfield enums 2022-06-06 16:58:21 +01:00
resources Fix hover being drawn twice inside `PopupMenu`s 2022-06-04 02:51:22 -03:00
SCsub
property_utils.cpp
property_utils.h
register_scene_types.cpp Backport TextMesh and expose dynamic font vector outlines 2022-05-23 10:47:28 +03:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h