godot/doc/classes/Color.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Color" version="4.0">
<brief_description>
Color in RGBA format using floats on the range of 0 to 1.
</brief_description>
<description>
A color represented by red, green, blue, and alpha (RGBA) components. The alpha component is often used for transparency. Values are in floating-point and usually range from 0 to 1. Some properties (such as CanvasItem.modulate) may accept values greater than 1 (overbright or HDR colors).
You can also create a color from standardized color names by using the string constructor or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url].
If you want to supply values in a range of 0 to 255, you should use [method @GDScript.Color8].
[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). Otherwise, a Color will always evaluate to [code]true[/code].
[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/color_constants.png]Color constants cheatsheet[/url]
</description>
<tutorials>
<link title="2D GD Paint Demo">https://godotengine.org/asset-library/asset/517</link>
<link title="Tween Demo">https://godotengine.org/asset-library/asset/146</link>
<link title="GUI Drag And Drop Demo">https://godotengine.org/asset-library/asset/133</link>
</tutorials>
<methods>
<method name="Color" qualifiers="constructor">
<return type="Color">
</return>
<description>
Constructs a default-initialized [Color] with all components set to [code]0[/code].
</description>
</method>
<method name="Color" qualifiers="constructor">
<return type="Color">
</return>
<argument index="0" name="from" type="Color">
</argument>
<description>
Constructs a [Color] as a copy of the given [Color].
</description>
</method>
<method name="Color" qualifiers="constructor">
<return type="Color">
</return>
<argument index="0" name="from" type="Color">
</argument>
<argument index="1" name="alpha" type="float">
</argument>
<description>
Constructs a [Color] from an existing color, but with a custom alpha value.
[codeblocks]
[gdscript]
var red = Color(Color.red, 0.5) # 50% transparent red.
[/gdscript]
[csharp]
var red = new Color(Colors.Red, 0.5f); // 50% transparent red.
[/csharp]
[/codeblocks]
</description>
</method>
<method name="Color" qualifiers="constructor">
<return type="Color">
</return>
<argument index="0" name="code" type="String">
</argument>
<description>
Constructs a [Color] either from an HTML color code or from a standardized color name. Supported color names are the same as the constants.
</description>
</method>
<method name="Color" qualifiers="constructor">
<return type="Color">
</return>
<argument index="0" name="code" type="String">
</argument>
<argument index="1" name="alpha" type="float">
</argument>
<description>
Constructs a [Color] either from an HTML color code or from a standardized color name, with [code]alpha[/code] on the range of 0 to 1. Supported color names are the same as the constants.
</description>
</method>
<method name="Color" qualifiers="constructor">
<return type="Color">
</return>
<argument index="0" name="r" type="float">
</argument>
<argument index="1" name="g" type="float">
</argument>
<argument index="2" name="b" type="float">
</argument>
<description>
Constructs a [Color] from RGB values, typically between 0 and 1. Alpha will be 1.
[codeblocks]
[gdscript]
var color = Color(0.2, 1.0, 0.7) # Similar to `Color8(51, 255, 178, 255)`
[/gdscript]
[csharp]
var color = new Color(0.2f, 1.0f, 0.7f); // Similar to `Color.Color8(51, 255, 178, 255)`
[/csharp]
[/codeblocks]
</description>
</method>
<method name="Color" qualifiers="constructor">
<return type="Color">
</return>
<argument index="0" name="r" type="float">
</argument>
<argument index="1" name="g" type="float">
</argument>
<argument index="2" name="b" type="float">
</argument>
<argument index="3" name="a" type="float">
</argument>
<description>
Constructs a [Color] from RGBA values, typically between 0 and 1.
[codeblocks]
[gdscript]
var color = Color(0.2, 1.0, 0.7, 0.8) # Similar to `Color8(51, 255, 178, 204)`
[/gdscript]
[csharp]
var color = new Color(0.2f, 1.0f, 0.7f, 0.8f); // Similar to `Color.Color8(51, 255, 178, 255, 204)`
[/csharp]
[/codeblocks]
</description>
</method>
<method name="blend" qualifiers="const">
<return type="Color">
</return>
<argument index="0" name="over" type="Color">
</argument>
<description>
Returns a new color resulting from blending this color over another. If the color is opaque, the result is also opaque. The second color may have a range of alpha values.
[codeblocks]
[gdscript]
var bg = Color(0.0, 1.0, 0.0, 0.5) # Green with alpha of 50%
var fg = Color(1.0, 0.0, 0.0, 0.5) # Red with alpha of 50%
var blended_color = bg.blend(fg) # Brown with alpha of 75%
[/gdscript]
[csharp]
var bg = new Color(0.0f, 1.0f, 0.0f, 0.5f); // Green with alpha of 50%
var fg = new Color(1.0f, 0.0f, 0.0f, 0.5f); // Red with alpha of 50%
Color blendedColor = bg.Blend(fg); // Brown with alpha of 75%
[/csharp]
[/codeblocks]
</description>
</method>
<method name="darkened" qualifiers="const">
<return type="Color">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
Returns a new color resulting from making this color darker by the specified percentage (ratio from 0 to 1).
[codeblocks]
[gdscript]
var green = Color(0.0, 1.0, 0.0)
var darkgreen = green.darkened(0.2) # 20% darker than regular green
[/gdscript]
[csharp]
var green = new Color(0.0f, 1.0f, 0.0f);
Color darkgreen = green.Darkened(0.2f); // 20% darker than regular green
[/csharp]
[/codeblocks]
</description>
</method>
<method name="find_named_color" qualifiers="static">
<return type="int">
</return>
<argument index="0" name="name" type="String">
</argument>
<description>
</description>
</method>
<method name="from_rgbe9995" qualifiers="static">
<return type="Color">
</return>
<argument index="0" name="rgbe" type="int">
</argument>
<description>
</description>
</method>
<method name="from_string" qualifiers="static">
<return type="Color">
</return>
<argument index="0" name="str" type="String">
</argument>
<argument index="1" name="default" type="Color">
</argument>
<description>
</description>
</method>
<method name="get_named_color" qualifiers="static">
<return type="Color">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_named_color_count" qualifiers="static">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_named_color_name" qualifiers="static">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="hex" qualifiers="static">
<return type="Color">
</return>
<argument index="0" name="hex" type="int">
</argument>
<description>
</description>
</method>
<method name="hex64" qualifiers="static">
<return type="Color">
</return>
<argument index="0" name="hex" type="int">
</argument>
<description>
</description>
</method>
<method name="html" qualifiers="static">
<return type="Color">
</return>
<argument index="0" name="rgba" type="String">
</argument>
<description>
</description>
</method>
<method name="html_is_valid" qualifiers="static">
<return type="bool">
</return>
<argument index="0" name="color" type="String">
</argument>
<description>
</description>
</method>
<method name="inverted" qualifiers="const">
<return type="Color">
</return>
<description>
Returns the inverted color [code](1 - r, 1 - g, 1 - b, a)[/code].
[codeblocks]
[gdscript]
var color = Color(0.3, 0.4, 0.9)
var inverted_color = color.inverted() # Equivalent to `Color(0.7, 0.6, 0.1)`
[/gdscript]
[csharp]
var color = new Color(0.3f, 0.4f, 0.9f);
Color invertedColor = color.Inverted(); // Equivalent to `new Color(0.7f, 0.6f, 0.1f)`
[/csharp]
[/codeblocks]
</description>
</method>
<method name="is_equal_approx" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="to" type="Color">
</argument>
<description>
Returns [code]true[/code] if this color and [code]color[/code] are approximately equal, by running [method @GlobalScope.is_equal_approx] on each component.
</description>
</method>
<method name="lerp" qualifiers="const">
<return type="Color">
</return>
<argument index="0" name="to" type="Color">
</argument>
<argument index="1" name="weight" type="float">
</argument>
<description>
Returns the linear interpolation with another color. The interpolation factor [code]weight[/code] is between 0 and 1.
[codeblocks]
[gdscript]
var c1 = Color(1.0, 0.0, 0.0)
var c2 = Color(0.0, 1.0, 0.0)
var lerp_color = c1.lerp(c2, 0.5) # Equivalent to `Color(0.5, 0.5, 0.0)`
[/gdscript]
[csharp]
var c1 = new Color(1.0f, 0.0f, 0.0f);
var c2 = new Color(0.0f, 1.0f, 0.0f);
Color lerpColor = c1.Lerp(c2, 0.5f); // Equivalent to `new Color(0.5f, 0.5f, 0.0f)`
[/csharp]
[/codeblocks]
</description>
</method>
<method name="lightened" qualifiers="const">
<return type="Color">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
Returns a new color resulting from making this color lighter by the specified percentage (ratio from 0 to 1).
[codeblocks]
[gdscript]
var green = Color(0.0, 1.0, 0.0)
var lightgreen = green.lightened(0.2) # 20% lighter than regular green
[/gdscript]
[csharp]
var green = new Color(0.0f, 1.0f, 0.0f);
Color lightgreen = green.Lightened(0.2f); // 20% lighter than regular green
[/csharp]
[/codeblocks]
</description>
</method>
<method name="operator !=" qualifiers="operator">
<return type="bool">
</return>
<argument index="0" name="right" type="Color">
</argument>
<description>
</description>
</method>
<method name="operator *" qualifiers="operator">
<return type="Color">
</return>
<argument index="0" name="right" type="Color">
</argument>
<description>
</description>
</method>
<method name="operator *" qualifiers="operator">
<return type="Color">
</return>
<argument index="0" name="right" type="float">
</argument>
<description>
</description>
</method>
<method name="operator *" qualifiers="operator">
<return type="Color">
</return>
<argument index="0" name="right" type="int">
</argument>
<description>
</description>
</method>
<method name="operator +" qualifiers="operator">
<return type="Color">
</return>
<description>
</description>
</method>
<method name="operator +" qualifiers="operator">
<return type="Color">
</return>
<argument index="0" name="right" type="Color">
</argument>
<description>
</description>
</method>
<method name="operator -" qualifiers="operator">
<return type="Color">
</return>
<description>
</description>
</method>
<method name="operator -" qualifiers="operator">
<return type="Color">
</return>
<argument index="0" name="right" type="Color">
</argument>
<description>
</description>
</method>
<method name="operator /" qualifiers="operator">
<return type="Color">
</return>
<argument index="0" name="right" type="Color">
</argument>
<description>
</description>
</method>
<method name="operator /" qualifiers="operator">
<return type="Color">
</return>
<argument index="0" name="right" type="float">
</argument>
<description>
</description>
</method>
<method name="operator /" qualifiers="operator">
<return type="Color">
</return>
<argument index="0" name="right" type="int">
</argument>
<description>
</description>
</method>
<method name="operator ==" qualifiers="operator">
<return type="bool">
</return>
<argument index="0" name="right" type="Color">
</argument>
<description>
</description>
</method>
<method name="operator []" qualifiers="operator">
<return type="float">
</return>
<argument index="0" name="index" type="int">
</argument>
<description>
</description>
</method>
<method name="to_abgr32" qualifiers="const">
<return type="int">
</return>
<description>
Returns the color converted to a 32-bit integer in ABGR format (each byte represents a color channel). ABGR is the reversed version of the default format.
[codeblocks]
[gdscript]
var color = Color(1, 0.5, 0.2)
print(color.to_abgr32()) # Prints 4281565439
[/gdscript]
[csharp]
var color = new Color(1.0f, 0.5f, 0.2f);
GD.Print(color.ToAbgr32()); // Prints 4281565439
[/csharp]
[/codeblocks]
</description>
</method>
<method name="to_abgr64" qualifiers="const">
<return type="int">
</return>
<description>
Returns the color converted to a 64-bit integer in ABGR format (each word represents a color channel). ABGR is the reversed version of the default format.
[codeblocks]
[gdscript]
var color = Color(1, 0.5, 0.2)
print(color.to_abgr64()) # Prints -225178692812801
[/gdscript]
[csharp]
var color = new Color(1.0f, 0.5f, 0.2f);
GD.Print(color.ToAbgr64()); // Prints -225178692812801
[/csharp]
[/codeblocks]
</description>
</method>
<method name="to_argb32" qualifiers="const">
<return type="int">
</return>
<description>
Returns the color converted to a 32-bit integer in ARGB format (each byte represents a color channel). ARGB is more compatible with DirectX.
[codeblocks]
[gdscript]
var color = Color(1, 0.5, 0.2)
print(color.to_argb32()) # Prints 4294934323
[/gdscript]
[csharp]
var color = new Color(1.0f, 0.5f, 0.2f);
GD.Print(color.ToArgb32()); // Prints 4294934323
[/csharp]
[/codeblocks]
</description>
</method>
<method name="to_argb64" qualifiers="const">
<return type="int">
</return>
<description>
Returns the color converted to a 64-bit integer in ARGB format (each word represents a color channel). ARGB is more compatible with DirectX.
[codeblocks]
[gdscript]
var color = Color(1, 0.5, 0.2)
print(color.to_argb64()) # Prints -2147470541
[/gdscript]
[csharp]
var color = new Color(1.0f, 0.5f, 0.2f);
GD.Print(color.ToArgb64()); // Prints -2147470541
[/csharp]
[/codeblocks]
</description>
</method>
<method name="to_html" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="with_alpha" type="bool" default="true">
</argument>
<description>
Returns the color converted to an HTML hexadecimal color string in RGBA format (ex: [code]ff34f822[/code]).
Setting [code]with_alpha[/code] to [code]false[/code] excludes alpha from the hexadecimal string (and uses RGB instead of RGBA format).
[codeblocks]
[gdscript]
var color = Color(1, 1, 1, 0.5)
var with_alpha = color.to_html() # Returns "ffffff7f"
var without_alpha = color.to_html(false) # Returns "ffffff"
[/gdscript]
[csharp]
var color = new Color(1, 1, 1, 0.5f);
String withAlpha = color.ToHtml(); // Returns "ffffff7f"
String withoutAlpha = color.ToHtml(false); // Returns "ffffff"
[/csharp]
[/codeblocks]
</description>
</method>
<method name="to_rgba32" qualifiers="const">
<return type="int">
</return>
<description>
Returns the color converted to a 32-bit integer in RGBA format (each byte represents a color channel). RGBA is Godot's default format.
[codeblocks]
[gdscript]
var color = Color(1, 0.5, 0.2)
print(color.to_rgba32()) # Prints 4286526463
[/gdscript]
[csharp]
var color = new Color(1, 0.5f, 0.2f);
GD.Print(color.ToRgba32()); // Prints 4286526463
[/csharp]
[/codeblocks]
</description>
</method>
<method name="to_rgba64" qualifiers="const">
<return type="int">
</return>
<description>
Returns the color converted to a 64-bit integer in RGBA format (each word represents a color channel). RGBA is Godot's default format.
[codeblocks]
[gdscript]
var color = Color(1, 0.5, 0.2)
print(color.to_rgba64()) # Prints -140736629309441
[/gdscript]
[csharp]
var color = new Color(1, 0.5f, 0.2f);
GD.Print(color.ToRgba64()); // Prints -140736629309441
[/csharp]
[/codeblocks]
</description>
</method>
</methods>
<members>
<member name="a" type="float" setter="" getter="" default="1.0">
The color's alpha (transparency) component, typically on the range of 0 to 1.
</member>
<member name="a8" type="int" setter="" getter="" default="255">
Wrapper for [member a] that uses the range 0 to 255 instead of 0 to 1.
</member>
<member name="b" type="float" setter="" getter="" default="0.0">
The color's blue component, typically on the range of 0 to 1.
</member>
<member name="b8" type="int" setter="" getter="" default="0">
Wrapper for [member b] that uses the range 0 to 255 instead of 0 to 1.
</member>
<member name="g" type="float" setter="" getter="" default="0.0">
The color's green component, typically on the range of 0 to 1.
</member>
<member name="g8" type="int" setter="" getter="" default="0">
Wrapper for [member g] that uses the range 0 to 255 instead of 0 to 1.
</member>
<member name="h" type="float" setter="" getter="" default="0.0">
The HSV hue of this color, on the range 0 to 1.
</member>
<member name="r" type="float" setter="" getter="" default="0.0">
The color's red component, typically on the range of 0 to 1.
</member>
<member name="r8" type="int" setter="" getter="" default="0">
Wrapper for [member r] that uses the range 0 to 255 instead of 0 to 1.
</member>
<member name="s" type="float" setter="" getter="" default="0.0">
The HSV saturation of this color, on the range 0 to 1.
</member>
<member name="v" type="float" setter="" getter="" default="0.0">
The HSV value (brightness) of this color, on the range 0 to 1.
</member>
</members>
<constants>
<constant name="aliceblue" value="Color( 0.94, 0.97, 1, 1 )">
Alice blue color.
</constant>
<constant name="antiquewhite" value="Color( 0.98, 0.92, 0.84, 1 )">
Antique white color.
</constant>
<constant name="aqua" value="Color( 0, 1, 1, 1 )">
Aqua color.
</constant>
<constant name="aquamarine" value="Color( 0.5, 1, 0.83, 1 )">
Aquamarine color.
</constant>
<constant name="azure" value="Color( 0.94, 1, 1, 1 )">
Azure color.
</constant>
<constant name="beige" value="Color( 0.96, 0.96, 0.86, 1 )">
Beige color.
</constant>
<constant name="bisque" value="Color( 1, 0.89, 0.77, 1 )">
Bisque color.
</constant>
<constant name="black" value="Color( 0, 0, 0, 1 )">
Black color.
</constant>
<constant name="blanchedalmond" value="Color( 1, 0.92, 0.8, 1 )">
Blanche almond color.
</constant>
<constant name="blue" value="Color( 0, 0, 1, 1 )">
Blue color.
</constant>
<constant name="blueviolet" value="Color( 0.54, 0.17, 0.89, 1 )">
Blue violet color.
</constant>
<constant name="brown" value="Color( 0.65, 0.16, 0.16, 1 )">
Brown color.
</constant>
<constant name="burlywood" value="Color( 0.87, 0.72, 0.53, 1 )">
Burly wood color.
</constant>
<constant name="cadetblue" value="Color( 0.37, 0.62, 0.63, 1 )">
Cadet blue color.
</constant>
<constant name="chartreuse" value="Color( 0.5, 1, 0, 1 )">
Chartreuse color.
</constant>
<constant name="chocolate" value="Color( 0.82, 0.41, 0.12, 1 )">
Chocolate color.
</constant>
<constant name="coral" value="Color( 1, 0.5, 0.31, 1 )">
Coral color.
</constant>
<constant name="cornflower" value="Color( 0.39, 0.58, 0.93, 1 )">
Cornflower color.
</constant>
<constant name="cornsilk" value="Color( 1, 0.97, 0.86, 1 )">
Corn silk color.
</constant>
<constant name="crimson" value="Color( 0.86, 0.08, 0.24, 1 )">
Crimson color.
</constant>
<constant name="cyan" value="Color( 0, 1, 1, 1 )">
Cyan color.
</constant>
<constant name="darkblue" value="Color( 0, 0, 0.55, 1 )">
Dark blue color.
</constant>
<constant name="darkcyan" value="Color( 0, 0.55, 0.55, 1 )">
Dark cyan color.
</constant>
<constant name="darkgoldenrod" value="Color( 0.72, 0.53, 0.04, 1 )">
Dark goldenrod color.
</constant>
<constant name="darkgray" value="Color( 0.66, 0.66, 0.66, 1 )">
Dark gray color.
</constant>
<constant name="darkgreen" value="Color( 0, 0.39, 0, 1 )">
Dark green color.
</constant>
<constant name="darkkhaki" value="Color( 0.74, 0.72, 0.42, 1 )">
Dark khaki color.
</constant>
<constant name="darkmagenta" value="Color( 0.55, 0, 0.55, 1 )">
Dark magenta color.
</constant>
<constant name="darkolivegreen" value="Color( 0.33, 0.42, 0.18, 1 )">
Dark olive green color.
</constant>
<constant name="darkorange" value="Color( 1, 0.55, 0, 1 )">
Dark orange color.
</constant>
<constant name="darkorchid" value="Color( 0.6, 0.2, 0.8, 1 )">
Dark orchid color.
</constant>
<constant name="darkred" value="Color( 0.55, 0, 0, 1 )">
Dark red color.
</constant>
<constant name="darksalmon" value="Color( 0.91, 0.59, 0.48, 1 )">
Dark salmon color.
</constant>
<constant name="darkseagreen" value="Color( 0.56, 0.74, 0.56, 1 )">
Dark sea green color.
</constant>
<constant name="darkslateblue" value="Color( 0.28, 0.24, 0.55, 1 )">
Dark slate blue color.
</constant>
<constant name="darkslategray" value="Color( 0.18, 0.31, 0.31, 1 )">
Dark slate gray color.
</constant>
<constant name="darkturquoise" value="Color( 0, 0.81, 0.82, 1 )">
Dark turquoise color.
</constant>
<constant name="darkviolet" value="Color( 0.58, 0, 0.83, 1 )">
Dark violet color.
</constant>
<constant name="deeppink" value="Color( 1, 0.08, 0.58, 1 )">
Deep pink color.
</constant>
<constant name="deepskyblue" value="Color( 0, 0.75, 1, 1 )">
Deep sky blue color.
</constant>
<constant name="dimgray" value="Color( 0.41, 0.41, 0.41, 1 )">
Dim gray color.
</constant>
<constant name="dodgerblue" value="Color( 0.12, 0.56, 1, 1 )">
Dodger blue color.
</constant>
<constant name="firebrick" value="Color( 0.7, 0.13, 0.13, 1 )">
Firebrick color.
</constant>
<constant name="floralwhite" value="Color( 1, 0.98, 0.94, 1 )">
Floral white color.
</constant>
<constant name="forestgreen" value="Color( 0.13, 0.55, 0.13, 1 )">
Forest green color.
</constant>
<constant name="fuchsia" value="Color( 1, 0, 1, 1 )">
Fuchsia color.
</constant>
<constant name="gainsboro" value="Color( 0.86, 0.86, 0.86, 1 )">
Gainsboro color.
</constant>
<constant name="ghostwhite" value="Color( 0.97, 0.97, 1, 1 )">
Ghost white color.
</constant>
<constant name="gold" value="Color( 1, 0.84, 0, 1 )">
Gold color.
</constant>
<constant name="goldenrod" value="Color( 0.85, 0.65, 0.13, 1 )">
Goldenrod color.
</constant>
<constant name="gray" value="Color( 0.75, 0.75, 0.75, 1 )">
Gray color.
</constant>
<constant name="green" value="Color( 0, 1, 0, 1 )">
Green color.
</constant>
<constant name="greenyellow" value="Color( 0.68, 1, 0.18, 1 )">
Green yellow color.
</constant>
<constant name="honeydew" value="Color( 0.94, 1, 0.94, 1 )">
Honeydew color.
</constant>
<constant name="hotpink" value="Color( 1, 0.41, 0.71, 1 )">
Hot pink color.
</constant>
<constant name="indianred" value="Color( 0.8, 0.36, 0.36, 1 )">
Indian red color.
</constant>
<constant name="indigo" value="Color( 0.29, 0, 0.51, 1 )">
Indigo color.
</constant>
<constant name="ivory" value="Color( 1, 1, 0.94, 1 )">
Ivory color.
</constant>
<constant name="khaki" value="Color( 0.94, 0.9, 0.55, 1 )">
Khaki color.
</constant>
<constant name="lavender" value="Color( 0.9, 0.9, 0.98, 1 )">
Lavender color.
</constant>
<constant name="lavenderblush" value="Color( 1, 0.94, 0.96, 1 )">
Lavender blush color.
</constant>
<constant name="lawngreen" value="Color( 0.49, 0.99, 0, 1 )">
Lawn green color.
</constant>
<constant name="lemonchiffon" value="Color( 1, 0.98, 0.8, 1 )">
Lemon chiffon color.
</constant>
<constant name="lightblue" value="Color( 0.68, 0.85, 0.9, 1 )">
Light blue color.
</constant>
<constant name="lightcoral" value="Color( 0.94, 0.5, 0.5, 1 )">
Light coral color.
</constant>
<constant name="lightcyan" value="Color( 0.88, 1, 1, 1 )">
Light cyan color.
</constant>
<constant name="lightgoldenrod" value="Color( 0.98, 0.98, 0.82, 1 )">
Light goldenrod color.
</constant>
<constant name="lightgray" value="Color( 0.83, 0.83, 0.83, 1 )">
Light gray color.
</constant>
<constant name="lightgreen" value="Color( 0.56, 0.93, 0.56, 1 )">
Light green color.
</constant>
<constant name="lightpink" value="Color( 1, 0.71, 0.76, 1 )">
Light pink color.
</constant>
<constant name="lightsalmon" value="Color( 1, 0.63, 0.48, 1 )">
Light salmon color.
</constant>
<constant name="lightseagreen" value="Color( 0.13, 0.7, 0.67, 1 )">
Light sea green color.
</constant>
<constant name="lightskyblue" value="Color( 0.53, 0.81, 0.98, 1 )">
Light sky blue color.
</constant>
<constant name="lightslategray" value="Color( 0.47, 0.53, 0.6, 1 )">
Light slate gray color.
</constant>
<constant name="lightsteelblue" value="Color( 0.69, 0.77, 0.87, 1 )">
Light steel blue color.
</constant>
<constant name="lightyellow" value="Color( 1, 1, 0.88, 1 )">
Light yellow color.
</constant>
<constant name="lime" value="Color( 0, 1, 0, 1 )">
Lime color.
</constant>
<constant name="limegreen" value="Color( 0.2, 0.8, 0.2, 1 )">
Lime green color.
</constant>
<constant name="linen" value="Color( 0.98, 0.94, 0.9, 1 )">
Linen color.
</constant>
<constant name="magenta" value="Color( 1, 0, 1, 1 )">
Magenta color.
</constant>
<constant name="maroon" value="Color( 0.69, 0.19, 0.38, 1 )">
Maroon color.
</constant>
<constant name="mediumaquamarine" value="Color( 0.4, 0.8, 0.67, 1 )">
Medium aquamarine color.
</constant>
<constant name="mediumblue" value="Color( 0, 0, 0.8, 1 )">
Medium blue color.
</constant>
<constant name="mediumorchid" value="Color( 0.73, 0.33, 0.83, 1 )">
Medium orchid color.
</constant>
<constant name="mediumpurple" value="Color( 0.58, 0.44, 0.86, 1 )">
Medium purple color.
</constant>
<constant name="mediumseagreen" value="Color( 0.24, 0.7, 0.44, 1 )">
Medium sea green color.
</constant>
<constant name="mediumslateblue" value="Color( 0.48, 0.41, 0.93, 1 )">
Medium slate blue color.
</constant>
<constant name="mediumspringgreen" value="Color( 0, 0.98, 0.6, 1 )">
Medium spring green color.
</constant>
<constant name="mediumturquoise" value="Color( 0.28, 0.82, 0.8, 1 )">
Medium turquoise color.
</constant>
<constant name="mediumvioletred" value="Color( 0.78, 0.08, 0.52, 1 )">
Medium violet red color.
</constant>
<constant name="midnightblue" value="Color( 0.1, 0.1, 0.44, 1 )">
Midnight blue color.
</constant>
<constant name="mintcream" value="Color( 0.96, 1, 0.98, 1 )">
Mint cream color.
</constant>
<constant name="mistyrose" value="Color( 1, 0.89, 0.88, 1 )">
Misty rose color.
</constant>
<constant name="moccasin" value="Color( 1, 0.89, 0.71, 1 )">
Moccasin color.
</constant>
<constant name="navajowhite" value="Color( 1, 0.87, 0.68, 1 )">
Navajo white color.
</constant>
<constant name="navyblue" value="Color( 0, 0, 0.5, 1 )">
Navy blue color.
</constant>
<constant name="oldlace" value="Color( 0.99, 0.96, 0.9, 1 )">
Old lace color.
</constant>
<constant name="olive" value="Color( 0.5, 0.5, 0, 1 )">
Olive color.
</constant>
<constant name="olivedrab" value="Color( 0.42, 0.56, 0.14, 1 )">
Olive drab color.
</constant>
<constant name="orange" value="Color( 1, 0.65, 0, 1 )">
Orange color.
</constant>
<constant name="orangered" value="Color( 1, 0.27, 0, 1 )">
Orange red color.
</constant>
<constant name="orchid" value="Color( 0.85, 0.44, 0.84, 1 )">
Orchid color.
</constant>
<constant name="palegoldenrod" value="Color( 0.93, 0.91, 0.67, 1 )">
Pale goldenrod color.
</constant>
<constant name="palegreen" value="Color( 0.6, 0.98, 0.6, 1 )">
Pale green color.
</constant>
<constant name="paleturquoise" value="Color( 0.69, 0.93, 0.93, 1 )">
Pale turquoise color.
</constant>
<constant name="palevioletred" value="Color( 0.86, 0.44, 0.58, 1 )">
Pale violet red color.
</constant>
<constant name="papayawhip" value="Color( 1, 0.94, 0.84, 1 )">
Papaya whip color.
</constant>
<constant name="peachpuff" value="Color( 1, 0.85, 0.73, 1 )">
Peach puff color.
</constant>
<constant name="peru" value="Color( 0.8, 0.52, 0.25, 1 )">
Peru color.
</constant>
<constant name="pink" value="Color( 1, 0.75, 0.8, 1 )">
Pink color.
</constant>
<constant name="plum" value="Color( 0.87, 0.63, 0.87, 1 )">
Plum color.
</constant>
<constant name="powderblue" value="Color( 0.69, 0.88, 0.9, 1 )">
Powder blue color.
</constant>
<constant name="purple" value="Color( 0.63, 0.13, 0.94, 1 )">
Purple color.
</constant>
<constant name="rebeccapurple" value="Color( 0.4, 0.2, 0.6, 1 )">
Rebecca purple color.
</constant>
<constant name="red" value="Color( 1, 0, 0, 1 )">
Red color.
</constant>
<constant name="rosybrown" value="Color( 0.74, 0.56, 0.56, 1 )">
Rosy brown color.
</constant>
<constant name="royalblue" value="Color( 0.25, 0.41, 0.88, 1 )">
Royal blue color.
</constant>
<constant name="saddlebrown" value="Color( 0.55, 0.27, 0.07, 1 )">
Saddle brown color.
</constant>
<constant name="salmon" value="Color( 0.98, 0.5, 0.45, 1 )">
Salmon color.
</constant>
<constant name="sandybrown" value="Color( 0.96, 0.64, 0.38, 1 )">
Sandy brown color.
</constant>
<constant name="seagreen" value="Color( 0.18, 0.55, 0.34, 1 )">
Sea green color.
</constant>
<constant name="seashell" value="Color( 1, 0.96, 0.93, 1 )">
Seashell color.
</constant>
<constant name="sienna" value="Color( 0.63, 0.32, 0.18, 1 )">
Sienna color.
</constant>
<constant name="silver" value="Color( 0.75, 0.75, 0.75, 1 )">
Silver color.
</constant>
<constant name="skyblue" value="Color( 0.53, 0.81, 0.92, 1 )">
Sky blue color.
</constant>
<constant name="slateblue" value="Color( 0.42, 0.35, 0.8, 1 )">
Slate blue color.
</constant>
<constant name="slategray" value="Color( 0.44, 0.5, 0.56, 1 )">
Slate gray color.
</constant>
<constant name="snow" value="Color( 1, 0.98, 0.98, 1 )">
Snow color.
</constant>
<constant name="springgreen" value="Color( 0, 1, 0.5, 1 )">
Spring green color.
</constant>
<constant name="steelblue" value="Color( 0.27, 0.51, 0.71, 1 )">
Steel blue color.
</constant>
<constant name="tan" value="Color( 0.82, 0.71, 0.55, 1 )">
Tan color.
</constant>
<constant name="teal" value="Color( 0, 0.5, 0.5, 1 )">
Teal color.
</constant>
<constant name="thistle" value="Color( 0.85, 0.75, 0.85, 1 )">
Thistle color.
</constant>
<constant name="tomato" value="Color( 1, 0.39, 0.28, 1 )">
Tomato color.
</constant>
<constant name="transparent" value="Color( 1, 1, 1, 0 )">
Transparent color (white with no alpha).
</constant>
<constant name="turquoise" value="Color( 0.25, 0.88, 0.82, 1 )">
Turquoise color.
</constant>
<constant name="violet" value="Color( 0.93, 0.51, 0.93, 1 )">
Violet color.
</constant>
<constant name="webgray" value="Color( 0.5, 0.5, 0.5, 1 )">
Web gray color.
</constant>
<constant name="webgreen" value="Color( 0, 0.5, 0, 1 )">
Web green color.
</constant>
<constant name="webmaroon" value="Color( 0.5, 0, 0, 1 )">
Web maroon color.
</constant>
<constant name="webpurple" value="Color( 0.5, 0, 0.5, 1 )">
Web purple color.
</constant>
<constant name="wheat" value="Color( 0.96, 0.87, 0.7, 1 )">
Wheat color.
</constant>
<constant name="white" value="Color( 1, 1, 1, 1 )">
White color.
</constant>
<constant name="whitesmoke" value="Color( 0.96, 0.96, 0.96, 1 )">
White smoke color.
</constant>
<constant name="yellow" value="Color( 1, 1, 0, 1 )">
Yellow color.
</constant>
<constant name="yellowgreen" value="Color( 0.6, 0.8, 0.2, 1 )">
Yellow green color.
</constant>
</constants>
</class>