godot/scene
Rémi Verschelde c9ef2fdb0b
Merge pull request #86891 from Mickeon/autocompletion-get-node-or-null
Add autocompletion to `get_node_or_null`
2024-01-08 12:00:19 +01:00
..
2d Merge pull request #86811 from TheSofox/light2d-blend-3to4 2024-01-08 11:57:07 +01:00
3d Merge pull request #86474 from KoBeWi/particular_velocity 2024-01-08 11:53:53 +01:00
animation Merge pull request #86874 from AThousandShips/no_3d_fix 2024-01-08 11:59:31 +01:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Merge pull request #82669 from 4d49/graph-node-slot-custom-icon 2024-01-08 11:49:46 +01:00
main Add autocompletion to get_node_or_null 2024-01-06 17:33:32 +01:00
resources Merge pull request #86417 from LimestaX/tscn-escape-char-fix 2024-01-08 11:53:28 +01:00
theme Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix some build errors with disable_3d=Yes 2024-01-07 00:44:33 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00