godot/platform
Davi 65236fe2d5 Fix building the Windows x86_32 target
In x86_32, `ULONG_PTR` and `SIZE_T` are defined as `unsigned long`, which is not a type supported by Variant without the `NEED_LONG_INT` define.
2023-05-07 11:01:20 -03:00
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android Fixed various typos across the docs 2023-05-02 18:24:32 -04:00
ios Merge pull request #76510 from bruvzg/ios_conv_lib_load 2023-04-27 23:56:36 +02:00
linuxbsd Merge pull request #76026 from YuriSizov/editor-running-up-that-gui 2023-04-26 12:15:29 +02:00
macos Fix various typos with codespell 2023-04-26 13:57:09 +02:00
uwp Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
web Fix wait for thread not started 2023-04-27 20:28:22 +02:00
windows Fix building the Windows x86_32 target 2023-05-07 11:01:20 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00