1bea8e1eac
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
143 lines
4.5 KiB
C++
143 lines
4.5 KiB
C++
// ======================================================================== //
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// Copyright 2009-2019 Intel Corporation //
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// //
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// Licensed under the Apache License, Version 2.0 (the "License"); //
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// you may not use this file except in compliance with the License. //
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// You may obtain a copy of the License at //
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// //
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// http://www.apache.org/licenses/LICENSE-2.0 //
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// //
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// Unless required by applicable law or agreed to in writing, software //
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// distributed under the License is distributed on an "AS IS" BASIS, //
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
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// See the License for the specific language governing permissions and //
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// limitations under the License. //
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// ======================================================================== //
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#pragma once
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#include "common.h"
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#include <vector>
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namespace oidn {
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class Node
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{
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public:
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virtual ~Node() = default;
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virtual void execute(stream& sm) = 0;
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virtual std::shared_ptr<memory> getDst() const { return nullptr; }
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virtual size_t getScratchpadSize() const { return 0; }
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virtual void setScratchpad(const std::shared_ptr<memory>& mem) {}
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virtual void setTile(int h1, int w1, int h2, int w2, int H, int W)
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{
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assert(0); // not supported
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}
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};
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// Node wrapping an MKL-DNN primitive
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class MklNode : public Node
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{
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private:
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primitive prim;
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std::unordered_map<int, memory> args;
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std::shared_ptr<memory> scratchpad;
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public:
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MklNode(const primitive& prim, const std::unordered_map<int, memory>& args)
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: prim(prim),
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args(args)
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{}
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size_t getScratchpadSize() const override
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{
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const auto primDesc = prim.get_primitive_desc();
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const mkldnn_memory_desc_t* scratchpadDesc = mkldnn_primitive_desc_query_md(primDesc, mkldnn_query_scratchpad_md, 0);
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if (scratchpadDesc == nullptr)
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return 0;
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return mkldnn_memory_desc_get_size(scratchpadDesc);
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}
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void setScratchpad(const std::shared_ptr<memory>& mem) override
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{
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scratchpad = mem;
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args.insert(std::make_pair(MKLDNN_ARG_SCRATCHPAD, *scratchpad));
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}
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void execute(stream& sm) override
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{
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prim.execute(sm, args);
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}
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};
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// Convolution node
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class ConvNode : public MklNode
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{
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private:
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std::shared_ptr<memory> src;
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std::shared_ptr<memory> weights;
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std::shared_ptr<memory> bias;
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std::shared_ptr<memory> dst;
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public:
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ConvNode(const convolution_forward::primitive_desc& desc,
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const std::shared_ptr<memory>& src,
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const std::shared_ptr<memory>& weights,
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const std::shared_ptr<memory>& bias,
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const std::shared_ptr<memory>& dst)
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: MklNode(convolution_forward(desc),
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{ { MKLDNN_ARG_SRC, *src },
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{ MKLDNN_ARG_WEIGHTS, *weights },
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{ MKLDNN_ARG_BIAS, *bias },
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{ MKLDNN_ARG_DST, *dst } }),
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src(src), weights(weights), bias(bias), dst(dst)
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{}
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std::shared_ptr<memory> getDst() const override { return dst; }
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};
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// Pooling node
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class PoolNode : public MklNode
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{
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private:
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std::shared_ptr<memory> src;
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std::shared_ptr<memory> dst;
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public:
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PoolNode(const pooling_forward::primitive_desc& desc,
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const std::shared_ptr<memory>& src,
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const std::shared_ptr<memory>& dst)
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: MklNode(pooling_forward(desc),
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{ { MKLDNN_ARG_SRC, *src },
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{ MKLDNN_ARG_DST, *dst } }),
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src(src), dst(dst)
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{}
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std::shared_ptr<memory> getDst() const override { return dst; }
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};
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// Reorder node
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class ReorderNode : public MklNode
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{
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private:
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std::shared_ptr<memory> src;
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std::shared_ptr<memory> dst;
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public:
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ReorderNode(const std::shared_ptr<memory>& src,
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const std::shared_ptr<memory>& dst)
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: MklNode(reorder(reorder::primitive_desc(*src, *dst)),
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{ { MKLDNN_ARG_SRC, *src },
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{ MKLDNN_ARG_DST, *dst } }),
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src(src), dst(dst)
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{}
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std::shared_ptr<memory> getDst() const override { return dst; }
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};
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} // namespace oidn
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