godot/scene
Hugo Locurcio cb441dd9eb
Tweak overbright indicator icon to be more visible on white background
An outline is now present on all sides to ensure it's more visible
when the "new" color (on the right of a ColorPicker) is overbright.
2021-10-29 16:20:40 +02:00
..
2d Merge pull request #54348 from akien-mga/3.x-clang-format-dont-align-operands 2021-10-28 15:43:15 +02:00
3d Merge pull request #54348 from akien-mga/3.x-clang-format-dont-align-operands 2021-10-28 15:43:15 +02:00
animation Fix AnimationNodeStateMachinePlayback start() on nonexistent node 2021-10-04 15:22:16 +02:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Promote object validity checks to release builds 2021-09-21 10:39:04 +02:00
gui Merge pull request #54348 from akien-mga/3.x-clang-format-dont-align-operands 2021-10-28 15:43:15 +02:00
main clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
resources Tweak overbright indicator icon to be more visible on white background 2021-10-29 16:20:40 +02:00
register_scene_types.cpp Ignore OS specific values (constants, project settings, properties) 2021-10-10 23:40:32 +03:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
scene_string_names.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00