godot/scene/audio
aaronp64 58931c073d Check for NaN in set_volume_db functions
Added check in AudioStreamPlayer, AudioStreamPlayer2D, and AudioStreamPlayer3D set_volume_db functions to prevent setting volume to NaN, and give an error.  Using NaN for volume and playing the AudioStreamPlayer could prevent all audio from playing, even from other AudioStreamPlayers.

Fixes #88133
2024-04-18 11:28:57 -04:00
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SCsub
audio_stream_player.compat.inc Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
audio_stream_player.cpp Check for NaN in set_volume_db functions 2024-04-18 11:28:57 -04:00
audio_stream_player.h Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
audio_stream_player_internal.cpp Fix wrong process method in AudioStreamPlayer 2024-02-01 20:30:06 +01:00
audio_stream_player_internal.h Add AudioStreamPlayerInternal to unify stream players 2024-01-17 13:12:02 +01:00