godot/main
lawnjelly eb6f98ec55 Portal occlusion culling
Adds support for occlusion culling via rooms and portals.
2021-07-14 11:43:23 +01:00
..
tests Add support for numeric XML entities to XMLParser 2021-06-03 11:44:47 +02:00
SCsub
app_icon.png
default_controller_mappings.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2021-04-06 22:53:20 +02:00
godotcontrollerdb.txt [HTML5] Logitech Dual Action Gamepad FF/Linux 2021-03-23 13:16:23 +01:00
input_default.cpp Fix game controllers ignoring the last listed button 2021-06-03 15:45:05 +01:00
input_default.h Fix game controllers ignoring the last listed button 2021-06-03 15:45:05 +01:00
main.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
main.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-19 10:51:39 +01:00
main_timer_sync.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
main_timer_sync.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
performance.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
performance.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
splash.png
splash_editor.png