godot/scene
Rémi Verschelde e554ecd691
Merge pull request #47451 from BastiaanOlij/arvr_positional_tracker_ref
Change ARVRPositionalTracker to a reference (3.x)
2021-04-26 07:45:34 +02:00
..
2d Check if _direct_state_changed() argument is valid 2021-04-07 20:00:30 -05:00
3d Merge pull request #47451 from BastiaanOlij/arvr_positional_tracker_ref 2021-04-26 07:45:34 +02:00
animation Changed SkeletonIK3D to clear bone overrides when stopping 2021-04-17 10:51:22 +02:00
audio Don't fade out after pausing unless stream is running 2021-02-19 15:55:41 +01:00
debugger Modernize Mutex 2021-02-18 11:58:08 +01:00
gui RichTextLabel: On custom effect change, parse bbcode only if it's enabled and not empty. 2021-04-05 12:01:51 +02:00
main Control: Expose pass_on_modal_close_click 2021-03-25 18:29:41 +01:00
resources Merge pull request #47827 from Chaosus/vs_fix_default_input_overriding_3.2 2021-04-23 22:06:08 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_scene_types.cpp Require editor restart after changing GUI custom theme or font 2021-03-30 16:02:33 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00