godot/doc/classes/VisualShaderNodeVectorFunc.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

88 lines
2.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorFunc" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeVectorFunc.Function" default="0">
</member>
</members>
<constants>
<constant name="FUNC_NORMALIZE" value="0" enum="Function">
</constant>
<constant name="FUNC_SATURATE" value="1" enum="Function">
</constant>
<constant name="FUNC_NEGATE" value="2" enum="Function">
</constant>
<constant name="FUNC_RECIPROCAL" value="3" enum="Function">
</constant>
<constant name="FUNC_RGB2HSV" value="4" enum="Function">
</constant>
<constant name="FUNC_HSV2RGB" value="5" enum="Function">
</constant>
<constant name="FUNC_ABS" value="6" enum="Function">
</constant>
<constant name="FUNC_ACOS" value="7" enum="Function">
</constant>
<constant name="FUNC_ACOSH" value="8" enum="Function">
</constant>
<constant name="FUNC_ASIN" value="9" enum="Function">
</constant>
<constant name="FUNC_ASINH" value="10" enum="Function">
</constant>
<constant name="FUNC_ATAN" value="11" enum="Function">
</constant>
<constant name="FUNC_ATANH" value="12" enum="Function">
</constant>
<constant name="FUNC_CEIL" value="13" enum="Function">
</constant>
<constant name="FUNC_COS" value="14" enum="Function">
</constant>
<constant name="FUNC_COSH" value="15" enum="Function">
</constant>
<constant name="FUNC_DEGREES" value="16" enum="Function">
</constant>
<constant name="FUNC_EXP" value="17" enum="Function">
</constant>
<constant name="FUNC_EXP2" value="18" enum="Function">
</constant>
<constant name="FUNC_FLOOR" value="19" enum="Function">
</constant>
<constant name="FUNC_FRAC" value="20" enum="Function">
</constant>
<constant name="FUNC_INVERSE_SQRT" value="21" enum="Function">
</constant>
<constant name="FUNC_LOG" value="22" enum="Function">
</constant>
<constant name="FUNC_LOG2" value="23" enum="Function">
</constant>
<constant name="FUNC_RADIANS" value="24" enum="Function">
</constant>
<constant name="FUNC_ROUND" value="25" enum="Function">
</constant>
<constant name="FUNC_ROUNDEVEN" value="26" enum="Function">
</constant>
<constant name="FUNC_SIGN" value="27" enum="Function">
</constant>
<constant name="FUNC_SIN" value="28" enum="Function">
</constant>
<constant name="FUNC_SINH" value="29" enum="Function">
</constant>
<constant name="FUNC_SQRT" value="30" enum="Function">
</constant>
<constant name="FUNC_TAN" value="31" enum="Function">
</constant>
<constant name="FUNC_TANH" value="32" enum="Function">
</constant>
<constant name="FUNC_TRUNC" value="33" enum="Function">
</constant>
<constant name="FUNC_ONEMINUS" value="34" enum="Function">
</constant>
</constants>
</class>