godot/misc/scripts
Aarni Koskela 20c563de40
Replace hand-written pre-commit hooks with pre-commit Python tool
`pre-commit` can be installed with pip, and configured in the Godot repo with
`pre-commit install`. It can then easily be run both locally with
`pre-commit run`, and on CI, in a cross-platform way.

This makes it much easier for contributors to set up pre-commit hooks,
without having to manually copy files to their git folder.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-02-26 14:57:53 +01:00
..
check_ci_log.py
clang_tidy.sh Fix printf for format checks 2024-02-02 15:10:46 +01:00
codespell.sh Fix various typos with codespell 2024-02-07 11:09:34 +01:00
copyright_headers.py One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
dotnet_format.sh Fix printf for format checks 2024-02-02 15:10:46 +01:00
file_format.sh Fix printf for format checks 2024-02-02 15:10:46 +01:00
gitignore_check.sh Add static check for overzealous .gitignores. 2023-07-01 08:41:36 -05:00
header_guards.sh Fix printf for format checks 2024-02-02 15:10:46 +01:00
install_d3d12_sdk_windows.py SCons: Add proper MinGW support to D3D12 deps install script 2024-02-23 22:13:22 +01:00
install_vulkan_sdk_macos.sh [CI] Use multiple forced unmount attempts for MoltenVK image. 2023-01-03 11:16:30 +02:00
make_icons.sh
make_tarball.sh
mypy_check.sh ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
mypy.ini SCons: Update mypy 2023-12-11 15:59:06 -06:00
pytest_builders.sh
validate_extension_api.sh CI: Compat checks: Make fetching the reference API more robust 2023-09-05 15:27:44 +02:00