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`pre-commit` can be installed with pip, and configured in the Godot repo with `pre-commit install`. It can then easily be run both locally with `pre-commit run`, and on CI, in a cross-platform way. This makes it much easier for contributors to set up pre-commit hooks, without having to manually copy files to their git folder. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> |
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.. | ||
check_ci_log.py | ||
clang_tidy.sh | ||
codespell.sh | ||
copyright_headers.py | ||
dotnet_format.sh | ||
file_format.sh | ||
gitignore_check.sh | ||
header_guards.sh | ||
install_d3d12_sdk_windows.py | ||
install_vulkan_sdk_macos.sh | ||
make_icons.sh | ||
make_tarball.sh | ||
mypy_check.sh | ||
mypy.ini | ||
pytest_builders.sh | ||
validate_extension_api.sh |