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cc4d39b0c1
godot
/
scene
/
2d
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Rémi Verschelde
d8dc554241
Merge pull request
#86847
from kleonc/tilemap-make-quadrant-canvas-item-position-local
...
Fix `TileMap` quadrant canvas item position not being local
2024-01-08 14:52:54 +01:00
..
SCsub
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animated_sprite_2d.cpp
Merge pull request
#86733
from Mickeon/autocompletion-more-animated-sprite
2024-01-03 10:15:01 +01:00
animated_sprite_2d.h
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area_2d.cpp
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area_2d.h
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audio_listener_2d.cpp
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audio_listener_2d.h
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audio_stream_player_2d.cpp
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audio_stream_player_2d.h
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back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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camera_2d.h
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canvas_group.cpp
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canvas_group.h
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canvas_modulate.cpp
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canvas_modulate.h
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collision_object_2d.cpp
Fix virtual calls for GDExtension in `CollisionObject2D` for _mouse_enter, _mouse_exit, _mouse_shape_enter, _mouse_shape_exit
2024-01-07 05:30:26 +01:00
collision_object_2d.h
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collision_polygon_2d.cpp
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collision_polygon_2d.h
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collision_shape_2d.cpp
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collision_shape_2d.h
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cpu_particles_2d.cpp
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cpu_particles_2d.h
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gpu_particles_2d.cpp
Only update particle velocity when it changes
2023-12-23 18:04:24 +01:00
gpu_particles_2d.h
Only update particle velocity when it changes
2023-12-23 18:04:24 +01:00
joint_2d.cpp
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joint_2d.h
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light_2d.cpp
Added compatibility for Blend Mode in Light2D/PointLight2D when converting from Godot 3 to 4
2024-01-05 15:39:47 +00:00
light_2d.h
Added compatibility for Blend Mode in Light2D/PointLight2D when converting from Godot 3 to 4
2024-01-05 15:39:47 +00:00
light_occluder_2d.cpp
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light_occluder_2d.h
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line_2d.cpp
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line_2d.h
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line_builder.cpp
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line_builder.h
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marker_2d.cpp
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marker_2d.h
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mesh_instance_2d.cpp
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mesh_instance_2d.h
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multimesh_instance_2d.cpp
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multimesh_instance_2d.h
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navigation_agent_2d.cpp
Add getters to navigation servers
2023-12-19 19:51:49 +01:00
navigation_agent_2d.h
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navigation_link_2d.cpp
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navigation_link_2d.h
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navigation_obstacle_2d.cpp
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navigation_obstacle_2d.h
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navigation_region_2d.cpp
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navigation_region_2d.h
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node_2d.cpp
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node_2d.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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parallax_layer.h
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path_2d.cpp
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path_2d.h
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physical_bone_2d.cpp
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physical_bone_2d.h
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physics_body_2d.cpp
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physics_body_2d.h
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polygon_2d.cpp
Fix Polygon2D to Skeleton2D transform calculation
2023-12-27 18:46:59 +01:00
polygon_2d.h
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ray_cast_2d.cpp
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ray_cast_2d.h
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remote_transform_2d.cpp
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remote_transform_2d.h
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shape_cast_2d.cpp
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shape_cast_2d.h
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skeleton_2d.cpp
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skeleton_2d.h
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sprite_2d.cpp
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sprite_2d.h
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tile_map.compat.inc
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tile_map.cpp
Move TileMapLayer to its own files
2024-01-05 11:58:21 +01:00
tile_map.h
Move TileMapLayer to its own files
2024-01-05 11:58:21 +01:00
tile_map_layer.cpp
Fix TileMap quadrant canvas item position not being local
2024-01-08 14:20:16 +01:00
tile_map_layer.h
[Core] Prevent copying of `SelfList` and `SelfList::List`
2024-01-07 00:48:23 +01:00
touch_screen_button.cpp
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touch_screen_button.h
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visible_on_screen_notifier_2d.cpp
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visible_on_screen_notifier_2d.h
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