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Attributes
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
Bridge
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Fix lookup of C# types by their engine name
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2023-01-27 21:28:15 +01:00 |
Extensions
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Fix C# examples in documentation
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2023-01-31 19:04:07 +01:00 |
Interfaces
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Added documentation comments to the .NET library
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2022-06-11 21:37:40 -05:00 |
NativeInterop
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Merge pull request #71786 from raulsntos/dotnet/array
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2023-02-04 00:24:06 +01:00 |
Aabb.cs
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C#: Remove `GetArea` and `GetVolume` methods
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2023-01-27 18:53:23 +01:00 |
Array.cs
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C#: Fix Array.AddRange index out of bounds
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2023-03-30 19:21:14 +02:00 |
Basis.cs
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
Callable.cs
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C#: Rename `Object` to `GodotObject`
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2023-01-27 02:04:18 +01:00 |
Callable.generics.cs
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C#: Annotate API with MustBeVariant
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2023-01-25 17:28:59 +01:00 |
Color.cs
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
Colors.cs
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C#: Fix dictionary keys in Colors
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2022-08-26 23:27:45 +02:00 |
CustomGCHandle.cs
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C#: Re-implement assembly reloading with ALCs
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2022-08-22 03:36:51 +02:00 |
DebuggingUtils.cs
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Use pattern matching to simplify `Equals`
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2022-08-24 14:15:33 +02:00 |
DelegateUtils.cs
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C#: Rename `Object` to `GodotObject`
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2023-01-27 02:04:18 +01:00 |
Dictionary.cs
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C#: Implement readonly-ness in Array and Dictionary
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2023-01-27 15:25:34 +01:00 |
Dispatcher.cs
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C#: Implement disposable pattern and seal `GodotSynchronizationContext` class and related
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2023-01-25 17:04:41 +01:00 |
DisposablesTracker.cs
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C#: Rename `Object` to `GodotObject`
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2023-01-27 02:04:18 +01:00 |
GD.cs
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C#: Sync GD with Core
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2023-01-24 19:18:38 +01:00 |
GodotObject.base.cs
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C#: Rename `Object` to `GodotObject`
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2023-01-27 02:04:18 +01:00 |
GodotObject.exceptions.cs
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C#: Rename `Object` to `GodotObject`
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2023-01-27 02:04:18 +01:00 |
GodotSynchronizationContext.cs
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Implement GodotSynchronizationContext.Send
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2023-02-12 14:12:09 -07:00 |
GodotTaskScheduler.cs
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C#: Implement disposable pattern and seal `GodotSynchronizationContext` class and related
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2023-01-25 17:04:41 +01:00 |
GodotTraceListener.cs
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C#: Restructure code prior move to .NET Core
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2022-08-22 03:35:59 +02:00 |
GodotUnhandledExceptionEvent.cs
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C#: Re-introduce exception logging and error stack traces in editor
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2022-08-22 03:36:51 +02:00 |
Mathf.cs
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C#: Add float an double overloads to Mathf
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2023-01-24 15:01:26 +01:00 |
MathfEx.cs
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C#: Add float an double overloads to Mathf
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2023-01-24 15:01:26 +01:00 |
NodePath.cs
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C#: Implement `IEquatable<>` and equality operators in `NodePath`
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2023-02-03 00:25:48 +01:00 |
Plane.cs
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
Projection.cs
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
Quaternion.cs
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
Rect2.cs
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C#: Remove `GetArea` and `GetVolume` methods
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2023-01-27 18:53:23 +01:00 |
Rect2I.cs
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C#: Remove `GetArea` and `GetVolume` methods
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2023-01-27 18:53:23 +01:00 |
ReflectionUtils.cs
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C#: Re-implement assembly reloading with ALCs
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2022-08-22 03:36:51 +02:00 |
Rid.cs
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C#: Implement `IEquatable` in `Rid`
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2023-01-31 04:44:18 +01:00 |
Signal.cs
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C#: Rename `Object` to `GodotObject`
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2023-01-27 02:04:18 +01:00 |
SignalAwaiter.cs
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C#: Rename `Object` to `GodotObject`
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2023-01-27 02:04:18 +01:00 |
StringExtensions.cs
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C#: Remove obsolete StringExtensions methods
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2023-01-27 17:15:23 +01:00 |
StringName.cs
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C#: Declare `IEquatable<>` interface for `StringName`
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2023-02-03 00:26:18 +01:00 |
Transform2D.cs
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More codespell fixes, do more changes from previous ignore list
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2023-02-01 12:11:36 +01:00 |
Transform3D.cs
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
Variant.cs
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C#: Rename `Object` to `GodotObject`
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2023-01-27 02:04:18 +01:00 |
Vector2.cs
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
Vector2I.cs
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C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
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2023-04-07 17:44:36 +02:00 |
Vector3.cs
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
Vector3I.cs
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C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
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2023-04-07 17:44:36 +02:00 |
Vector4.cs
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C#: Renames to follow .NET naming conventions
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2023-01-27 02:04:17 +01:00 |
Vector4I.cs
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C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
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2023-04-07 17:44:36 +02:00 |