godot/modules/mono
Raul Santos ecb973ab02
Use `allowEmpty` parameter in Split
(cherry picked from commit b7a66a820b)
2021-08-03 09:15:33 +02:00
..
build_scripts Remove unused code related to Travis CI 2021-07-06 11:19:56 +02:00
doc_classes doc: Sync classref with Mono build 2021-05-03 22:34:11 +02:00
editor C#+iOS: Cache AOT compilater output 2021-08-02 17:27:47 +02:00
glue Use `allowEmpty` parameter in Split 2021-08-03 09:15:33 +02:00
icons
mono_gd Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
utils Make all file access 64-bit (`uint64_t`) 2021-05-16 17:52:31 +02:00
.editorconfig [3.x] Add a simple C# .editorconfig 2021-07-24 16:27:57 -04:00
.gitignore
SCsub
__init__.py
class_db_api_json.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
class_db_api_json.h
config.py
csharp_script.cpp Fix slow load/save of scenes with many instances of the same script 2021-06-17 12:47:54 +02:00
csharp_script.h Fix slow load/save of scenes with many instances of the same script 2021-06-17 12:47:54 +02:00
godotsharp_defs.h
godotsharp_dirs.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
godotsharp_dirs.h
mono_gc_handle.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
mono_gc_handle.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_types.cpp
register_types.h
signal_awaiter_utils.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
signal_awaiter_utils.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00