godot/platform/android
Rémi Verschelde 92b9806dcc
Windows TTS: Use HashMap instead of RBMap for ids
And fixup includes in other implementations.
2023-04-11 15:54:21 +02:00
..
api
export Bump the target SDK version to 33 (Android 13) 2023-03-21 19:24:09 -07:00
java Bump the target SDK version to 33 (Android 13) 2023-03-21 19:24:09 -07:00
plugin
vulkan
README.md
SCsub
android_input_handler.cpp
android_input_handler.h
android_keys_utils.cpp
android_keys_utils.h
audio_driver_opensl.cpp
audio_driver_opensl.h
detect.py
dir_access_jandroid.cpp
dir_access_jandroid.h
display_server_android.cpp Fix null-pointer dereference on Android systems when using gl_compatibility renderer. 2023-03-11 12:03:55 -05:00
display_server_android.h
file_access_android.cpp
file_access_android.h
file_access_filesystem_jandroid.cpp
file_access_filesystem_jandroid.h
java_class_wrapper.cpp
java_godot_io_wrapper.cpp
java_godot_io_wrapper.h
java_godot_lib_jni.cpp
java_godot_lib_jni.h
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h
java_godot_wrapper.cpp
java_godot_wrapper.h
jni_utils.cpp
jni_utils.h
logo.svg
net_socket_android.cpp
net_socket_android.h
os_android.cpp
os_android.h
platform_config.h
run_icon.svg
string_android.h
thread_jandroid.cpp
thread_jandroid.h
tts_android.cpp
tts_android.h Windows TTS: Use HashMap instead of RBMap for ids 2023-04-11 15:54:21 +02:00

README.md

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.