godot/core/math
Rémi Verschelde cd4e4c0fcc
Merge pull request #89111 from AThousandShips/vec_use
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-24 01:14:51 +01:00
..
SCsub
a_star.cpp Initialize pointers in a_star.cpp 2023-12-28 13:58:11 -08:00
a_star.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
a_star_grid_2d.cpp Add isometric cell shape mode to `AStarGrid2D`. 2023-10-03 21:04:03 +03:00
a_star_grid_2d.h Add isometric cell shape mode to `AStarGrid2D`. 2023-10-03 21:04:03 +03:00
aabb.cpp Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
aabb.h Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
audio_frame.h Fix member names of `AudioFrame` to match extension 2024-02-13 15:37:09 +01:00
basis.cpp [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
basis.h [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
bvh.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
bvh_abb.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
bvh_cull.inc
bvh_debug.inc Use String.repeat() in more places 2023-05-01 02:27:46 +02:00
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc
bvh_public.inc
bvh_refit.inc Fix not refitting upward from leaf nodes. 2023-09-28 20:27:51 +08:00
bvh_split.inc Fix axis getting mixed up when split leaf 2023-09-27 17:56:12 +08:00
bvh_structs.inc Fix not refitting upward from leaf nodes. 2023-09-28 20:27:51 +08:00
bvh_tree.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
color.cpp Make ok_color functions static 2023-05-13 16:57:19 +02:00
color.h Revert "Add API for HSL conversion" 2023-05-10 17:45:56 -03:00
color_names.inc One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_hull.cpp Remove unnecessary `this->` expressions 2024-01-29 09:59:18 +01:00
convex_hull.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
delaunay_2d.h [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
delaunay_3d.h Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
disjoint_set.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
dynamic_bvh.cpp Fix various typos with codespell 2023-02-01 08:45:41 +01:00
dynamic_bvh.h Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
expression.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
expression.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
face3.cpp Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
face3.h Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
geometry_2d.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
geometry_2d.h Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
geometry_3d.cpp Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
geometry_3d.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
math_defs.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
math_fieldwise.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
math_fieldwise.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
math_funcs.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
math_funcs.h Fix potential integer underflow in rounded up divisions 2024-01-02 14:14:47 +01:00
plane.cpp Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
plane.h Rename `center` method to `get_center` in Plane. 2023-01-15 17:18:50 +01:00
projection.cpp Remove unnecessary line from Projection::get_z_far 2023-09-20 10:48:37 -04:00
projection.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
quaternion.cpp [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
quaternion.h [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
quick_hull.cpp More codespell fixes, do more changes from previous ignore list 2023-02-01 12:11:36 +01:00
quick_hull.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
random_number_generator.cpp Add RandomNumberGenerator::rand_weighted method 2024-02-29 13:29:53 +01:00
random_number_generator.h Fix `RandomNumberGenerator::rand_weighted` return type 2024-03-02 20:56:01 -06:00
random_pcg.cpp Fix `RandomNumberGenerator::rand_weighted` return type 2024-03-02 20:56:01 -06:00
random_pcg.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
rect2.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rect2.h Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
rect2i.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rect2i.h Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
static_raycaster.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
static_raycaster.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
transform_2d.cpp [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
transform_2d.h [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
transform_3d.cpp [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
transform_3d.h [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
transform_interpolator.cpp Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
transform_interpolator.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
triangle_mesh.cpp Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
triangle_mesh.h Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
triangulate.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
triangulate.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vector2.cpp [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
vector2.h [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
vector2i.cpp [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
vector2i.h [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
vector3.cpp [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
vector3.h [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
vector3i.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vector3i.h [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
vector4.cpp [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
vector4.h [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00
vector4i.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vector4i.h [Core] Codestyle improvements to math types 2024-03-04 18:17:10 +01:00