cdc411fd54
Fixes the following GCC 5 warnings: ``` core/os/file_access.cpp:49:19: warning: the address of 'FileAccess::create_func' will always evaluate as 'true' [-Waddress] servers/audio_server.cpp:192:70: warning: comparison with string literal results in unspecified behaviour [-Waddress] drivers/gles2/rasterizer_storage_gles2.cpp:4095:90: warning: NULL used in arithmetic [-Wpointer-arith] modules/gdnative/register_types.cpp:237:3: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] platform/android/export/export.cpp:207:1: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] modules/gdscript/gdscript.h:150:67: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:119:56: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:123:56: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:127:50: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:131:52: warning: returning reference to temporary [-Wreturn-local-addr] editor/plugins/skeleton_editor_plugin.cpp:34:36: warning: extra tokens at end of #include directive modules/bullet/bullet_types_converter.cpp:31:9: warning: #pragma once in main file editor/import/editor_scene_importer_gltf.cpp:1996:51: warning: name lookup of 'i' changed modules/visual_script/visual_script_property_selector.cpp:402:45: warning: name lookup of 'E' changed scene/gui/tree.cpp:1268:25: warning: name lookup of 'i' changed scene/resources/visual_shader.cpp:808:32: warning: name lookup of 'i' changed ``` |
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.. | ||
doc_classes | ||
area_bullet.cpp | ||
area_bullet.h | ||
btRayShape.cpp | ||
btRayShape.h | ||
bullet_physics_server.cpp | ||
bullet_physics_server.h | ||
bullet_types_converter.cpp | ||
bullet_types_converter.h | ||
bullet_utilities.h | ||
collision_object_bullet.cpp | ||
collision_object_bullet.h | ||
cone_twist_joint_bullet.cpp | ||
cone_twist_joint_bullet.h | ||
config.py | ||
constraint_bullet.cpp | ||
constraint_bullet.h | ||
generic_6dof_joint_bullet.cpp | ||
generic_6dof_joint_bullet.h | ||
godot_collision_configuration.cpp | ||
godot_collision_configuration.h | ||
godot_collision_dispatcher.cpp | ||
godot_collision_dispatcher.h | ||
godot_motion_state.h | ||
godot_ray_world_algorithm.cpp | ||
godot_ray_world_algorithm.h | ||
godot_result_callbacks.cpp | ||
godot_result_callbacks.h | ||
hinge_joint_bullet.cpp | ||
hinge_joint_bullet.h | ||
joint_bullet.cpp | ||
joint_bullet.h | ||
pin_joint_bullet.cpp | ||
pin_joint_bullet.h | ||
register_types.cpp | ||
register_types.h | ||
rid_bullet.h | ||
rigid_body_bullet.cpp | ||
rigid_body_bullet.h | ||
SCsub | ||
shape_bullet.cpp | ||
shape_bullet.h | ||
shape_owner_bullet.cpp | ||
shape_owner_bullet.h | ||
slider_joint_bullet.cpp | ||
slider_joint_bullet.h | ||
soft_body_bullet.cpp | ||
soft_body_bullet.h | ||
space_bullet.cpp | ||
space_bullet.h |