godot/modules/mono/editor
Ignacio Etcheverry aa9908e4f6 Script API methods must return Ref<T> instead of Reference*
ptrcall assumes methods that return a Reference type do so with Ref<T>. Returning Reference* from a method exposed to the scripting API completely breaks ptrcalls to this method (it can be quite hard to debug!).
2019-07-05 09:38:28 +02:00
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GodotTools Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
bindings_generator.cpp Script API methods must return Ref<T> instead of Reference* 2019-07-05 09:38:28 +02:00
bindings_generator.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
csharp_project.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
csharp_project.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
editor_internal_calls.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
editor_internal_calls.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
godotsharp_export.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
godotsharp_export.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
script_class_parser.cpp Fix parsing of generic type declarations in C# source files. 2019-03-20 17:23:11 +01:00
script_class_parser.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00