208 lines
5.6 KiB
C++
208 lines
5.6 KiB
C++
/*************************************************************************/
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/* godot_win.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "os_windows.h"
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#include "main/main.h"
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#include <stdio.h>
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PCHAR*
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CommandLineToArgvA(
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PCHAR CmdLine,
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int* _argc
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)
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{
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PCHAR* argv;
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PCHAR _argv;
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ULONG len;
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ULONG argc;
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CHAR a;
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ULONG i, j;
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BOOLEAN in_QM;
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BOOLEAN in_TEXT;
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BOOLEAN in_SPACE;
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len = strlen(CmdLine);
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i = ((len+2)/2)*sizeof(PVOID) + sizeof(PVOID);
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argv = (PCHAR*)GlobalAlloc(GMEM_FIXED,
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i + (len+2)*sizeof(CHAR));
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_argv = (PCHAR)(((PUCHAR)argv)+i);
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argc = 0;
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argv[argc] = _argv;
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in_QM = FALSE;
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in_TEXT = FALSE;
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in_SPACE = TRUE;
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i = 0;
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j = 0;
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while( (a = CmdLine[i]) ) {
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if(in_QM) {
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if(a == '\"') {
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in_QM = FALSE;
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} else {
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_argv[j] = a;
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j++;
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}
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} else {
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switch(a) {
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case '\"':
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in_QM = TRUE;
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in_TEXT = TRUE;
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if(in_SPACE) {
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argv[argc] = _argv+j;
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argc++;
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}
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in_SPACE = FALSE;
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break;
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case ' ':
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case '\t':
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case '\n':
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case '\r':
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if(in_TEXT) {
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_argv[j] = '\0';
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j++;
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}
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in_TEXT = FALSE;
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in_SPACE = TRUE;
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break;
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default:
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in_TEXT = TRUE;
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if(in_SPACE) {
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argv[argc] = _argv+j;
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argc++;
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}
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_argv[j] = a;
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j++;
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in_SPACE = FALSE;
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break;
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}
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}
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i++;
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}
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_argv[j] = '\0';
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argv[argc] = NULL;
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(*_argc) = argc;
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return argv;
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}
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int main(int argc, char** argv) {
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OS_Windows os(NULL);
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Main::setup(argv[0], argc - 1, &argv[1]);
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if (Main::start())
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os.run();
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Main::cleanup();
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return os.get_exit_code();
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};
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HINSTANCE godot_hinstance = NULL;
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
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int argc;
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char** argv;
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char* arg;
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int index;
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int result;
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// count the arguments
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argc = 1;
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arg = lpCmdLine;
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while (arg[0] != 0) {
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while (arg[0] != 0 && arg[0] == ' ') {
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arg++;
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}
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if (arg[0] != 0) {
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argc++;
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while (arg[0] != 0 && arg[0] != ' ') {
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arg++;
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}
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}
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}
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// tokenize the arguments
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argv = (char**)malloc(argc * sizeof(char*));
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arg = lpCmdLine;
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index = 1;
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while (arg[0] != 0) {
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while (arg[0] != 0 && arg[0] == ' ') {
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arg++;
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}
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if (arg[0] != 0) {
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argv[index] = arg;
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index++;
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while (arg[0] != 0 && arg[0] != ' ') {
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arg++;
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}
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if (arg[0] != 0) {
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arg[0] = 0;
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arg++;
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}
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}
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}
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// put the program name into argv[0]
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char filename[_MAX_PATH];
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GetModuleFileName(NULL, filename, _MAX_PATH);
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argv[0] = filename;
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// call the user specified main function
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result = main(argc, argv);
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free(argv);
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return result;
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}
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