godot/modules/mono/editor/GodotTools/GodotTools
Raul Santos cde9dc6c3c
C#: Replace usage of deprecated project_settings_changed signal
Replace usage of `EditorPlugin::project_settings_changed` signal with `ProjectSettings::settings_changed`.
2023-08-30 19:45:41 +02:00
..
Build Make EditorInterface accessible as a singleton 2023-08-09 16:01:31 +02:00
Export C#: Add platform name to the exported data directory 2023-08-03 13:12:45 +02:00
Ides Make EditorInterface accessible as a singleton 2023-08-09 16:01:31 +02:00
Internals C#: Move build button to EditorRunBar 2023-08-03 17:55:52 +02:00
Utils Merge pull request #64987 from raulsntos/dotnet/linux-export 2022-08-29 18:13:20 +02:00
CsProjOperations.cs Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
ExternalEditorId.cs Add the ability to set a custom C# editor 2023-04-18 13:55:08 +02:00
GodotSharpEditor.cs C#: Replace usage of deprecated project_settings_changed signal 2023-08-30 19:45:41 +02:00
GodotTools.csproj Delegate opening files for Rider to the RiderPathLocator NuGet package, fix https://github.com/godotengine/godot/pull/78832#issuecomment-1633330344 2023-08-04 10:31:33 +02:00
HotReloadAssemblyWatcher.cs Merge pull request #72111 from raulsntos/method-info-metadata 2023-01-27 15:41:38 +01:00
PlaySettings.cs Add readonly to C# methods and types that don't mutate 2022-11-14 20:32:20 +01:00
VerbosityLevelId.cs Add new settings about MSBuild 2023-02-07 16:48:23 +01:00