godot/modules/lightmapper_rd
Rémi Verschelde dd3dda797c
Merge pull request #82533 from DarioSamo/no-dilate-before-denoise
Make the lightmapper not dilate before denoising.
2023-09-29 19:47:29 +02:00
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SCsub
config.py Disable `lightmapper_rd` module in non-editor builds (and in Android editor) 2023-09-29 11:30:15 +02:00
lightmapper_rd.cpp Make the lightmapper not dilate before denoising. 2023-09-29 12:36:36 -03:00
lightmapper_rd.h Replace OIDN denoiser with a JNLM denoiser compute shader implementation. 2023-09-25 14:53:45 -03:00
lm_blendseams.glsl
lm_common_inc.glsl
lm_compute.glsl Replace OIDN denoiser with a JNLM denoiser compute shader implementation. 2023-09-25 14:53:45 -03:00
lm_raster.glsl
register_types.cpp Disable `lightmapper_rd` module in non-editor builds (and in Android editor) 2023-09-29 11:30:15 +02:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00