b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
109 lines
5.8 KiB
XML
109 lines
5.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ColorPickerButton" inherits="Button" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Button that pops out a [ColorPicker].
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</brief_description>
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<description>
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Encapsulates a [ColorPicker] making it accessible by pressing a button. Pressing the button will toggle the [ColorPicker] visibility.
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See also [BaseButton] which contains common properties and methods associated with this node.
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[b]Note:[/b] By default, the button may not be wide enough for the color preview swatch to be visible. Make sure to set [member Control.rect_min_size] to a big enough value to give the button enough space.
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</description>
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<tutorials>
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<link title="GUI Drag And Drop Demo">https://godotengine.org/asset-library/asset/133</link>
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<link title="2D GD Paint Demo">https://godotengine.org/asset-library/asset/517</link>
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</tutorials>
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<methods>
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<method name="get_picker">
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<return type="ColorPicker" />
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<description>
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Returns the [ColorPicker] that this node toggles.
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[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property.
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</description>
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</method>
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<method name="get_popup">
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<return type="PopupPanel" />
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<description>
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Returns the control's [PopupPanel] which allows you to connect to popup signals. This allows you to handle events when the ColorPicker is shown or hidden.
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[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member Window.visible] property.
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</description>
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</method>
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</methods>
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<members>
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<member name="color" type="Color" setter="set_pick_color" getter="get_pick_color" default="Color(0, 0, 0, 1)">
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The currently selected color.
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</member>
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<member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha" default="true">
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If [code]true[/code], the alpha channel in the displayed [ColorPicker] will be visible.
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</member>
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<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
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</members>
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<signals>
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<signal name="color_changed">
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<argument index="0" name="color" type="Color" />
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<description>
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Emitted when the color changes.
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</description>
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</signal>
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<signal name="picker_created">
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<description>
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Emitted when the [ColorPicker] is created (the button is pressed for the first time).
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</description>
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</signal>
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<signal name="popup_closed">
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<description>
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Emitted when the [ColorPicker] is closed.
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</description>
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</signal>
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</signals>
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<theme_items>
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<theme_item name="font_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
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Default text [Color] of the [ColorPickerButton].
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</theme_item>
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<theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.9, 0.9, 0.9, 0.3)">
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Text [Color] used when the [ColorPickerButton] is disabled.
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</theme_item>
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<theme_item name="font_focus_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
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Text [Color] used when the [ColorPickerButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
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</theme_item>
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<theme_item name="font_hover_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
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Text [Color] used when the [ColorPickerButton] is being hovered.
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</theme_item>
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<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
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The tint of text outline of the [ColorPickerButton].
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</theme_item>
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<theme_item name="font_pressed_color" data_type="color" type="Color" default="Color(0.8, 0.8, 0.8, 1)">
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Text [Color] used when the [ColorPickerButton] is being pressed.
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</theme_item>
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<theme_item name="hseparation" data_type="constant" type="int" default="2">
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The horizontal space between [ColorPickerButton]'s icon and text.
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</theme_item>
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<theme_item name="outline_size" data_type="constant" type="int" default="0">
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The size of the text outline.
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</theme_item>
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<theme_item name="font" data_type="font" type="Font">
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[Font] of the [ColorPickerButton]'s text.
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</theme_item>
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<theme_item name="font_size" data_type="font_size" type="int">
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Font size of the [ColorPickerButton]'s text.
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</theme_item>
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<theme_item name="bg" data_type="icon" type="Texture2D">
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The background of the color preview rect on the button.
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</theme_item>
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<theme_item name="disabled" data_type="style" type="StyleBox">
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[StyleBox] used when the [ColorPickerButton] is disabled.
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</theme_item>
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<theme_item name="focus" data_type="style" type="StyleBox">
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[StyleBox] used when the [ColorPickerButton] is focused. The [code]focus[/code] [StyleBox] is displayed [i]over[/i] the base [StyleBox], so a partially transparent [StyleBox] should be used to ensure the base [StyleBox] remains visible. A [StyleBox] that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a [StyleBoxEmpty] resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
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</theme_item>
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<theme_item name="hover" data_type="style" type="StyleBox">
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[StyleBox] used when the [ColorPickerButton] is being hovered.
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</theme_item>
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<theme_item name="normal" data_type="style" type="StyleBox">
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Default [StyleBox] for the [ColorPickerButton].
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</theme_item>
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<theme_item name="pressed" data_type="style" type="StyleBox">
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[StyleBox] used when the [ColorPickerButton] is being pressed.
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</theme_item>
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</theme_items>
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</class>
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