godot/platform
ne0fhyk d1fdb60ee2 Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
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android Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
iphone [iOS] Fix plugin configuration loading 2021-07-15 10:40:56 +02:00
javascript [HTML5] Raise default initial memory to 32 MiB. 2021-07-13 17:03:44 +02:00
osx [macOS, Mono] Automatically enable JIT entitlements for the Mono exports. 2021-07-11 01:06:04 +02:00
server Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
uwp UWP: Keep upstream names for capabilities preset settings to avoid mismatch 2021-06-29 13:11:56 +02:00
windows Windows error logs directed to stderr 2021-07-06 12:14:49 +02:00
x11 Fixes move_to_trash() on Linux 2021-07-15 10:39:47 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00