godot/doc/classes/VisualShaderNodeVectorDecom...

16 lines
473 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorDecompose" inherits="VisualShaderNode" version="3.5">
<brief_description>
Decomposes a [Vector3] into three scalars within the visual shader graph.
</brief_description>
<description>
Takes a [code]vec3[/code] and decomposes it into three scalar values that can be used as separate inputs.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>