3123 lines
63 KiB
C++
3123 lines
63 KiB
C++
/*************************************************************************/
|
|
/* variant.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "variant.h"
|
|
|
|
#include "core_string_names.h"
|
|
#include "io/marshalls.h"
|
|
#include "math_funcs.h"
|
|
#include "print_string.h"
|
|
#include "resource.h"
|
|
#include "scene/gui/control.h"
|
|
#include "scene/main/node.h"
|
|
#include "variant_parser.h"
|
|
|
|
String Variant::get_type_name(Variant::Type p_type) {
|
|
|
|
switch (p_type) {
|
|
case NIL: {
|
|
|
|
return "Nil";
|
|
} break;
|
|
|
|
// atomic types
|
|
case BOOL: {
|
|
|
|
return "bool";
|
|
} break;
|
|
case INT: {
|
|
|
|
return "int";
|
|
|
|
} break;
|
|
case REAL: {
|
|
|
|
return "float";
|
|
|
|
} break;
|
|
case STRING: {
|
|
|
|
return "String";
|
|
} break;
|
|
|
|
// math types
|
|
|
|
case VECTOR2: {
|
|
|
|
return "Vector2";
|
|
} break;
|
|
case RECT2: {
|
|
|
|
return "Rect2";
|
|
} break;
|
|
case TRANSFORM2D: {
|
|
|
|
return "Transform2D";
|
|
} break;
|
|
case VECTOR3: {
|
|
|
|
return "Vector3";
|
|
} break;
|
|
case PLANE: {
|
|
|
|
return "Plane";
|
|
|
|
} break;
|
|
/*
|
|
case QUAT: {
|
|
|
|
|
|
} break;*/
|
|
case RECT3: {
|
|
|
|
return "Rect3";
|
|
} break;
|
|
case QUAT: {
|
|
|
|
return "Quat";
|
|
|
|
} break;
|
|
case BASIS: {
|
|
|
|
return "Basis";
|
|
|
|
} break;
|
|
case TRANSFORM: {
|
|
|
|
return "Transform";
|
|
|
|
} break;
|
|
|
|
// misc types
|
|
case COLOR: {
|
|
|
|
return "Color";
|
|
|
|
} break;
|
|
case _RID: {
|
|
|
|
return "RID";
|
|
} break;
|
|
case OBJECT: {
|
|
|
|
return "Object";
|
|
} break;
|
|
case NODE_PATH: {
|
|
|
|
return "NodePath";
|
|
|
|
} break;
|
|
case DICTIONARY: {
|
|
|
|
return "Dictionary";
|
|
|
|
} break;
|
|
case ARRAY: {
|
|
|
|
return "Array";
|
|
|
|
} break;
|
|
|
|
// arrays
|
|
case POOL_BYTE_ARRAY: {
|
|
|
|
return "PoolByteArray";
|
|
|
|
} break;
|
|
case POOL_INT_ARRAY: {
|
|
|
|
return "PoolIntArray";
|
|
|
|
} break;
|
|
case POOL_REAL_ARRAY: {
|
|
|
|
return "PoolRealArray";
|
|
|
|
} break;
|
|
case POOL_STRING_ARRAY: {
|
|
|
|
return "PoolStringArray";
|
|
} break;
|
|
case POOL_VECTOR2_ARRAY: {
|
|
|
|
return "PoolVector2Array";
|
|
|
|
} break;
|
|
case POOL_VECTOR3_ARRAY: {
|
|
|
|
return "PoolVector3Array";
|
|
|
|
} break;
|
|
case POOL_COLOR_ARRAY: {
|
|
|
|
return "PoolColorArray";
|
|
|
|
} break;
|
|
default: {}
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
|
|
|
|
if (p_type_from == p_type_to)
|
|
return true;
|
|
if (p_type_to == NIL && p_type_from != NIL) //nil can convert to anything
|
|
return true;
|
|
|
|
if (p_type_from == NIL) {
|
|
return (p_type_to == OBJECT);
|
|
};
|
|
|
|
const Type *valid_types = NULL;
|
|
const Type *invalid_types = NULL;
|
|
|
|
switch (p_type_to) {
|
|
case BOOL: {
|
|
|
|
static const Type valid[] = {
|
|
INT,
|
|
REAL,
|
|
STRING,
|
|
NIL,
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case INT: {
|
|
|
|
static const Type valid[] = {
|
|
BOOL,
|
|
REAL,
|
|
STRING,
|
|
NIL,
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case REAL: {
|
|
|
|
static const Type valid[] = {
|
|
BOOL,
|
|
INT,
|
|
STRING,
|
|
NIL,
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case STRING: {
|
|
|
|
static const Type invalid[] = {
|
|
OBJECT,
|
|
NIL
|
|
};
|
|
|
|
invalid_types = invalid;
|
|
} break;
|
|
case TRANSFORM2D: {
|
|
|
|
static const Type valid[] = {
|
|
TRANSFORM,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case QUAT: {
|
|
|
|
static const Type valid[] = {
|
|
BASIS,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case BASIS: {
|
|
|
|
static const Type valid[] = {
|
|
QUAT,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case TRANSFORM: {
|
|
|
|
static const Type valid[] = {
|
|
TRANSFORM2D,
|
|
QUAT,
|
|
BASIS,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
|
|
case COLOR: {
|
|
|
|
static const Type valid[] = {
|
|
STRING,
|
|
INT,
|
|
NIL,
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
|
|
case _RID: {
|
|
|
|
static const Type valid[] = {
|
|
OBJECT,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case OBJECT: {
|
|
|
|
static const Type valid[] = {
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case NODE_PATH: {
|
|
|
|
static const Type valid[] = {
|
|
STRING,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
POOL_BYTE_ARRAY,
|
|
POOL_INT_ARRAY,
|
|
POOL_STRING_ARRAY,
|
|
POOL_REAL_ARRAY,
|
|
POOL_COLOR_ARRAY,
|
|
POOL_VECTOR2_ARRAY,
|
|
POOL_VECTOR3_ARRAY,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
// arrays
|
|
case POOL_BYTE_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case POOL_INT_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
valid_types = valid;
|
|
} break;
|
|
case POOL_REAL_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case POOL_STRING_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
valid_types = valid;
|
|
} break;
|
|
case POOL_VECTOR2_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case POOL_VECTOR3_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case POOL_COLOR_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
default: {}
|
|
}
|
|
|
|
if (valid_types) {
|
|
|
|
int i = 0;
|
|
while (valid_types[i] != NIL) {
|
|
|
|
if (p_type_from == valid_types[i])
|
|
return true;
|
|
i++;
|
|
}
|
|
|
|
} else if (invalid_types) {
|
|
|
|
int i = 0;
|
|
while (invalid_types[i] != NIL) {
|
|
|
|
if (p_type_from == invalid_types[i])
|
|
return false;
|
|
i++;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type_to) {
|
|
|
|
if (p_type_from == p_type_to)
|
|
return true;
|
|
if (p_type_to == NIL && p_type_from != NIL) //nil can convert to anything
|
|
return true;
|
|
|
|
if (p_type_from == NIL) {
|
|
return (p_type_to == OBJECT);
|
|
};
|
|
|
|
const Type *valid_types = NULL;
|
|
|
|
switch (p_type_to) {
|
|
case BOOL: {
|
|
|
|
static const Type valid[] = {
|
|
INT,
|
|
REAL,
|
|
//STRING,
|
|
NIL,
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case INT: {
|
|
|
|
static const Type valid[] = {
|
|
BOOL,
|
|
REAL,
|
|
//STRING,
|
|
NIL,
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case REAL: {
|
|
|
|
static const Type valid[] = {
|
|
BOOL,
|
|
INT,
|
|
//STRING,
|
|
NIL,
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case STRING: {
|
|
|
|
static const Type valid[] = {
|
|
NODE_PATH,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case TRANSFORM2D: {
|
|
|
|
static const Type valid[] = {
|
|
TRANSFORM,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case QUAT: {
|
|
|
|
static const Type valid[] = {
|
|
BASIS,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case BASIS: {
|
|
|
|
static const Type valid[] = {
|
|
QUAT,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case TRANSFORM: {
|
|
|
|
static const Type valid[] = {
|
|
TRANSFORM2D,
|
|
QUAT,
|
|
BASIS,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
|
|
case COLOR: {
|
|
|
|
static const Type valid[] = {
|
|
STRING,
|
|
INT,
|
|
NIL,
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
|
|
case _RID: {
|
|
|
|
static const Type valid[] = {
|
|
OBJECT,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case OBJECT: {
|
|
|
|
static const Type valid[] = {
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case NODE_PATH: {
|
|
|
|
static const Type valid[] = {
|
|
STRING,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
POOL_BYTE_ARRAY,
|
|
POOL_INT_ARRAY,
|
|
POOL_STRING_ARRAY,
|
|
POOL_REAL_ARRAY,
|
|
POOL_COLOR_ARRAY,
|
|
POOL_VECTOR2_ARRAY,
|
|
POOL_VECTOR3_ARRAY,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
// arrays
|
|
case POOL_BYTE_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case POOL_INT_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
valid_types = valid;
|
|
} break;
|
|
case POOL_REAL_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
} break;
|
|
case POOL_STRING_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
valid_types = valid;
|
|
} break;
|
|
case POOL_VECTOR2_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case POOL_VECTOR3_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
case POOL_COLOR_ARRAY: {
|
|
|
|
static const Type valid[] = {
|
|
ARRAY,
|
|
NIL
|
|
};
|
|
|
|
valid_types = valid;
|
|
|
|
} break;
|
|
default: {}
|
|
}
|
|
|
|
if (valid_types) {
|
|
|
|
int i = 0;
|
|
while (valid_types[i] != NIL) {
|
|
|
|
if (p_type_from == valid_types[i])
|
|
return true;
|
|
i++;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Variant::operator==(const Variant &p_variant) const {
|
|
|
|
if (type != p_variant.type) //evaluation of operator== needs to be more strict
|
|
return false;
|
|
bool v;
|
|
Variant r;
|
|
evaluate(OP_EQUAL, *this, p_variant, r, v);
|
|
return r;
|
|
}
|
|
|
|
bool Variant::operator!=(const Variant &p_variant) const {
|
|
|
|
if (type != p_variant.type) //evaluation of operator== needs to be more strict
|
|
return true;
|
|
bool v;
|
|
Variant r;
|
|
evaluate(OP_NOT_EQUAL, *this, p_variant, r, v);
|
|
return r;
|
|
}
|
|
|
|
bool Variant::operator<(const Variant &p_variant) const {
|
|
if (type != p_variant.type) //if types differ, then order by type first
|
|
return type < p_variant.type;
|
|
bool v;
|
|
Variant r;
|
|
evaluate(OP_LESS, *this, p_variant, r, v);
|
|
return r;
|
|
}
|
|
|
|
bool Variant::is_zero() const {
|
|
|
|
switch (type) {
|
|
case NIL: {
|
|
|
|
return true;
|
|
} break;
|
|
|
|
// atomic types
|
|
case BOOL: {
|
|
|
|
return _data._bool == false;
|
|
} break;
|
|
case INT: {
|
|
|
|
return _data._int == 0;
|
|
|
|
} break;
|
|
case REAL: {
|
|
|
|
return _data._real == 0;
|
|
|
|
} break;
|
|
case STRING: {
|
|
|
|
return *reinterpret_cast<const String *>(_data._mem) == String();
|
|
|
|
} break;
|
|
|
|
// math types
|
|
|
|
case VECTOR2: {
|
|
|
|
return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2();
|
|
|
|
} break;
|
|
case RECT2: {
|
|
|
|
return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2();
|
|
|
|
} break;
|
|
case TRANSFORM2D: {
|
|
|
|
return *_data._transform2d == Transform2D();
|
|
|
|
} break;
|
|
case VECTOR3: {
|
|
|
|
return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3();
|
|
|
|
} break;
|
|
case PLANE: {
|
|
|
|
return *reinterpret_cast<const Plane *>(_data._mem) == Plane();
|
|
|
|
} break;
|
|
/*
|
|
case QUAT: {
|
|
|
|
|
|
} break;*/
|
|
case RECT3: {
|
|
|
|
return *_data._rect3 == Rect3();
|
|
} break;
|
|
case QUAT: {
|
|
|
|
return *reinterpret_cast<const Quat *>(_data._mem) == Quat();
|
|
|
|
} break;
|
|
case BASIS: {
|
|
|
|
return *_data._basis == Basis();
|
|
|
|
} break;
|
|
case TRANSFORM: {
|
|
|
|
return *_data._transform == Transform();
|
|
|
|
} break;
|
|
|
|
// misc types
|
|
case COLOR: {
|
|
|
|
return *reinterpret_cast<const Color *>(_data._mem) == Color();
|
|
|
|
} break;
|
|
case _RID: {
|
|
|
|
return *reinterpret_cast<const RID *>(_data._mem) == RID();
|
|
} break;
|
|
case OBJECT: {
|
|
|
|
return _get_obj().obj == NULL;
|
|
} break;
|
|
case NODE_PATH: {
|
|
|
|
return reinterpret_cast<const NodePath *>(_data._mem)->is_empty();
|
|
|
|
} break;
|
|
case DICTIONARY: {
|
|
|
|
return reinterpret_cast<const Dictionary *>(_data._mem)->empty();
|
|
|
|
} break;
|
|
case ARRAY: {
|
|
|
|
return reinterpret_cast<const Array *>(_data._mem)->empty();
|
|
|
|
} break;
|
|
|
|
// arrays
|
|
case POOL_BYTE_ARRAY: {
|
|
|
|
return reinterpret_cast<const PoolVector<uint8_t> *>(_data._mem)->size() == 0;
|
|
|
|
} break;
|
|
case POOL_INT_ARRAY: {
|
|
|
|
return reinterpret_cast<const PoolVector<int> *>(_data._mem)->size() == 0;
|
|
|
|
} break;
|
|
case POOL_REAL_ARRAY: {
|
|
|
|
return reinterpret_cast<const PoolVector<real_t> *>(_data._mem)->size() == 0;
|
|
|
|
} break;
|
|
case POOL_STRING_ARRAY: {
|
|
|
|
return reinterpret_cast<const PoolVector<String> *>(_data._mem)->size() == 0;
|
|
|
|
} break;
|
|
case POOL_VECTOR2_ARRAY: {
|
|
|
|
return reinterpret_cast<const PoolVector<Vector2> *>(_data._mem)->size() == 0;
|
|
|
|
} break;
|
|
case POOL_VECTOR3_ARRAY: {
|
|
|
|
return reinterpret_cast<const PoolVector<Vector3> *>(_data._mem)->size() == 0;
|
|
|
|
} break;
|
|
case POOL_COLOR_ARRAY: {
|
|
|
|
return reinterpret_cast<const PoolVector<Color> *>(_data._mem)->size() == 0;
|
|
|
|
} break;
|
|
default: {}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Variant::is_one() const {
|
|
|
|
switch (type) {
|
|
case NIL: {
|
|
|
|
return true;
|
|
} break;
|
|
|
|
// atomic types
|
|
case BOOL: {
|
|
|
|
return _data._bool == true;
|
|
} break;
|
|
case INT: {
|
|
|
|
return _data._int == 1;
|
|
|
|
} break;
|
|
case REAL: {
|
|
|
|
return _data._real == 1;
|
|
|
|
} break;
|
|
case VECTOR2: {
|
|
|
|
return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2(1, 1);
|
|
|
|
} break;
|
|
case RECT2: {
|
|
|
|
return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(1, 1, 1, 1);
|
|
|
|
} break;
|
|
case VECTOR3: {
|
|
|
|
return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3(1, 1, 1);
|
|
|
|
} break;
|
|
case PLANE: {
|
|
|
|
return *reinterpret_cast<const Plane *>(_data._mem) == Plane(1, 1, 1, 1);
|
|
|
|
} break;
|
|
case COLOR: {
|
|
|
|
return *reinterpret_cast<const Color *>(_data._mem) == Color(1, 1, 1, 1);
|
|
|
|
} break;
|
|
|
|
default: { return !is_zero(); }
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Variant::reference(const Variant &p_variant) {
|
|
|
|
if (this == &p_variant)
|
|
return;
|
|
|
|
clear();
|
|
|
|
type = p_variant.type;
|
|
|
|
switch (p_variant.type) {
|
|
case NIL: {
|
|
|
|
// none
|
|
} break;
|
|
|
|
// atomic types
|
|
case BOOL: {
|
|
|
|
_data._bool = p_variant._data._bool;
|
|
} break;
|
|
case INT: {
|
|
|
|
_data._int = p_variant._data._int;
|
|
|
|
} break;
|
|
case REAL: {
|
|
|
|
_data._real = p_variant._data._real;
|
|
|
|
} break;
|
|
case STRING: {
|
|
|
|
memnew_placement(_data._mem, String(*reinterpret_cast<const String *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
|
|
// math types
|
|
|
|
case VECTOR2: {
|
|
|
|
memnew_placement(_data._mem, Vector2(*reinterpret_cast<const Vector2 *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case RECT2: {
|
|
|
|
memnew_placement(_data._mem, Rect2(*reinterpret_cast<const Rect2 *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case TRANSFORM2D: {
|
|
|
|
_data._transform2d = memnew(Transform2D(*p_variant._data._transform2d));
|
|
|
|
} break;
|
|
case VECTOR3: {
|
|
|
|
memnew_placement(_data._mem, Vector3(*reinterpret_cast<const Vector3 *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case PLANE: {
|
|
|
|
memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
/*
|
|
case QUAT: {
|
|
|
|
|
|
} break;*/
|
|
case RECT3: {
|
|
|
|
_data._rect3 = memnew(Rect3(*p_variant._data._rect3));
|
|
} break;
|
|
case QUAT: {
|
|
|
|
memnew_placement(_data._mem, Quat(*reinterpret_cast<const Quat *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case BASIS: {
|
|
|
|
_data._basis = memnew(Basis(*p_variant._data._basis));
|
|
|
|
} break;
|
|
case TRANSFORM: {
|
|
|
|
_data._transform = memnew(Transform(*p_variant._data._transform));
|
|
|
|
} break;
|
|
|
|
// misc types
|
|
case COLOR: {
|
|
|
|
memnew_placement(_data._mem, Color(*reinterpret_cast<const Color *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case _RID: {
|
|
|
|
memnew_placement(_data._mem, RID(*reinterpret_cast<const RID *>(p_variant._data._mem)));
|
|
} break;
|
|
case OBJECT: {
|
|
|
|
memnew_placement(_data._mem, ObjData(p_variant._get_obj()));
|
|
} break;
|
|
case NODE_PATH: {
|
|
|
|
memnew_placement(_data._mem, NodePath(*reinterpret_cast<const NodePath *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case DICTIONARY: {
|
|
|
|
memnew_placement(_data._mem, Dictionary(*reinterpret_cast<const Dictionary *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case ARRAY: {
|
|
|
|
memnew_placement(_data._mem, Array(*reinterpret_cast<const Array *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
|
|
// arrays
|
|
case POOL_BYTE_ARRAY: {
|
|
|
|
memnew_placement(_data._mem, PoolVector<uint8_t>(*reinterpret_cast<const PoolVector<uint8_t> *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case POOL_INT_ARRAY: {
|
|
|
|
memnew_placement(_data._mem, PoolVector<int>(*reinterpret_cast<const PoolVector<int> *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case POOL_REAL_ARRAY: {
|
|
|
|
memnew_placement(_data._mem, PoolVector<real_t>(*reinterpret_cast<const PoolVector<real_t> *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case POOL_STRING_ARRAY: {
|
|
|
|
memnew_placement(_data._mem, PoolVector<String>(*reinterpret_cast<const PoolVector<String> *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case POOL_VECTOR2_ARRAY: {
|
|
|
|
memnew_placement(_data._mem, PoolVector<Vector2>(*reinterpret_cast<const PoolVector<Vector2> *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case POOL_VECTOR3_ARRAY: {
|
|
|
|
memnew_placement(_data._mem, PoolVector<Vector3>(*reinterpret_cast<const PoolVector<Vector3> *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
case POOL_COLOR_ARRAY: {
|
|
|
|
memnew_placement(_data._mem, PoolVector<Color>(*reinterpret_cast<const PoolVector<Color> *>(p_variant._data._mem)));
|
|
|
|
} break;
|
|
default: {}
|
|
}
|
|
}
|
|
void Variant::zero() {
|
|
switch (type) {
|
|
case NIL: break;
|
|
case BOOL: this->_data._bool = false; break;
|
|
case INT: this->_data._int = 0; break;
|
|
case REAL: this->_data._real = 0; break;
|
|
case VECTOR2: *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2(); break;
|
|
case RECT2: *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2(); break;
|
|
case VECTOR3: *reinterpret_cast<Vector3 *>(this->_data._mem) = Vector3(); break;
|
|
case PLANE: *reinterpret_cast<Plane *>(this->_data._mem) = Plane(); break;
|
|
case QUAT: *reinterpret_cast<Quat *>(this->_data._mem) = Quat(); break;
|
|
case COLOR: *reinterpret_cast<Color *>(this->_data._mem) = Color(); break;
|
|
default: this->clear(); break;
|
|
}
|
|
}
|
|
void Variant::clear() {
|
|
|
|
switch (type) {
|
|
case STRING: {
|
|
|
|
reinterpret_cast<String *>(_data._mem)->~String();
|
|
} break;
|
|
/*
|
|
// no point, they don't allocate memory
|
|
VECTOR3,
|
|
PLANE,
|
|
QUAT,
|
|
COLOR,
|
|
VECTOR2,
|
|
RECT2
|
|
*/
|
|
case TRANSFORM2D: {
|
|
|
|
memdelete(_data._transform2d);
|
|
|
|
} break;
|
|
case RECT3: {
|
|
|
|
memdelete(_data._rect3);
|
|
|
|
} break;
|
|
case BASIS: {
|
|
|
|
memdelete(_data._basis);
|
|
} break;
|
|
case TRANSFORM: {
|
|
|
|
memdelete(_data._transform);
|
|
|
|
} break;
|
|
|
|
// misc types
|
|
case NODE_PATH: {
|
|
|
|
reinterpret_cast<NodePath *>(_data._mem)->~NodePath();
|
|
|
|
} break;
|
|
case OBJECT: {
|
|
|
|
_get_obj().obj = NULL;
|
|
_get_obj().ref.unref();
|
|
} break;
|
|
case _RID: {
|
|
// not much need probably
|
|
reinterpret_cast<RID *>(_data._mem)->~RID();
|
|
} break;
|
|
case DICTIONARY: {
|
|
|
|
reinterpret_cast<Dictionary *>(_data._mem)->~Dictionary();
|
|
|
|
} break;
|
|
case ARRAY: {
|
|
|
|
reinterpret_cast<Array *>(_data._mem)->~Array();
|
|
|
|
} break;
|
|
// arrays
|
|
case POOL_BYTE_ARRAY: {
|
|
|
|
reinterpret_cast<PoolVector<uint8_t> *>(_data._mem)->~PoolVector<uint8_t>();
|
|
|
|
} break;
|
|
case POOL_INT_ARRAY: {
|
|
|
|
reinterpret_cast<PoolVector<int> *>(_data._mem)->~PoolVector<int>();
|
|
|
|
} break;
|
|
case POOL_REAL_ARRAY: {
|
|
|
|
reinterpret_cast<PoolVector<real_t> *>(_data._mem)->~PoolVector<real_t>();
|
|
|
|
} break;
|
|
case POOL_STRING_ARRAY: {
|
|
|
|
reinterpret_cast<PoolVector<String> *>(_data._mem)->~PoolVector<String>();
|
|
|
|
} break;
|
|
case POOL_VECTOR2_ARRAY: {
|
|
|
|
reinterpret_cast<PoolVector<Vector2> *>(_data._mem)->~PoolVector<Vector2>();
|
|
|
|
} break;
|
|
case POOL_VECTOR3_ARRAY: {
|
|
|
|
reinterpret_cast<PoolVector<Vector3> *>(_data._mem)->~PoolVector<Vector3>();
|
|
|
|
} break;
|
|
case POOL_COLOR_ARRAY: {
|
|
|
|
reinterpret_cast<PoolVector<Color> *>(_data._mem)->~PoolVector<Color>();
|
|
|
|
} break;
|
|
default: {} /* not needed */
|
|
}
|
|
|
|
type = NIL;
|
|
}
|
|
|
|
Variant::operator signed int() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1 : 0;
|
|
case INT: return _data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_int();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
Variant::operator unsigned int() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1 : 0;
|
|
case INT: return _data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_int();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
Variant::operator int64_t() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1 : 0;
|
|
case INT: return _data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_int();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
Variant::operator long unsigned int() const {
|
|
|
|
switch( type ) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1 : 0;
|
|
case INT: return _data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_int();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
};
|
|
*/
|
|
|
|
Variant::operator uint64_t() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1 : 0;
|
|
case INT: return _data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_int();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#ifdef NEED_LONG_INT
|
|
Variant::operator signed long() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1 : 0;
|
|
case INT: return _data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_int();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
};
|
|
|
|
Variant::operator unsigned long() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1 : 0;
|
|
case INT: return _data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_int();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
};
|
|
#endif
|
|
|
|
Variant::operator signed short() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1 : 0;
|
|
case INT: return _data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_int();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
Variant::operator unsigned short() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1 : 0;
|
|
case INT: return _data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_int();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
Variant::operator signed char() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1 : 0;
|
|
case INT: return _data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_int();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
Variant::operator unsigned char() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1 : 0;
|
|
case INT: return _data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_int();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
Variant::operator CharType() const {
|
|
|
|
return operator unsigned int();
|
|
}
|
|
|
|
Variant::operator float() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1.0 : 0.0;
|
|
case INT: return (float)_data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_double();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
Variant::operator double() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return 0;
|
|
case BOOL: return _data._bool ? 1.0 : 0.0;
|
|
case INT: return (double)_data._int;
|
|
case REAL: return _data._real;
|
|
case STRING: return operator String().to_double();
|
|
default: {
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
Variant::operator StringName() const {
|
|
|
|
if (type == NODE_PATH) {
|
|
return reinterpret_cast<const NodePath *>(_data._mem)->get_sname();
|
|
}
|
|
return StringName(operator String());
|
|
}
|
|
|
|
struct _VariantStrPair {
|
|
|
|
String key;
|
|
String value;
|
|
|
|
bool operator<(const _VariantStrPair &p) const {
|
|
|
|
return key < p.key;
|
|
}
|
|
};
|
|
|
|
Variant::operator String() const {
|
|
|
|
switch (type) {
|
|
|
|
case NIL: return "Null";
|
|
case BOOL: return _data._bool ? "True" : "False";
|
|
case INT: return itos(_data._int);
|
|
case REAL: return rtos(_data._real);
|
|
case STRING: return *reinterpret_cast<const String *>(_data._mem);
|
|
case VECTOR2: return "(" + operator Vector2() + ")";
|
|
case RECT2: return "(" + operator Rect2() + ")";
|
|
case TRANSFORM2D: {
|
|
|
|
Transform2D mat32 = operator Transform2D();
|
|
return "(" + Variant(mat32.elements[0]).operator String() + ", " + Variant(mat32.elements[1]).operator String() + ", " + Variant(mat32.elements[2]).operator String() + ")";
|
|
} break;
|
|
case VECTOR3: return "(" + operator Vector3() + ")";
|
|
case PLANE:
|
|
return operator Plane();
|
|
//case QUAT:
|
|
case RECT3: return operator Rect3();
|
|
case QUAT: return "(" + operator Quat() + ")";
|
|
case BASIS: {
|
|
|
|
Basis mat3 = operator Basis();
|
|
|
|
String mtx("(");
|
|
for (int i = 0; i < 3; i++) {
|
|
|
|
if (i != 0)
|
|
mtx += ", ";
|
|
|
|
mtx += "(";
|
|
|
|
for (int j = 0; j < 3; j++) {
|
|
|
|
if (j != 0)
|
|
mtx += ", ";
|
|
|
|
mtx += Variant(mat3.elements[i][j]).operator String();
|
|
}
|
|
|
|
mtx += ")";
|
|
}
|
|
|
|
return mtx + ")";
|
|
} break;
|
|
case TRANSFORM: return operator Transform();
|
|
case NODE_PATH: return operator NodePath();
|
|
case COLOR: return String::num(operator Color().r) + "," + String::num(operator Color().g) + "," + String::num(operator Color().b) + "," + String::num(operator Color().a);
|
|
case DICTIONARY: {
|
|
|
|
const Dictionary &d = *reinterpret_cast<const Dictionary *>(_data._mem);
|
|
//const String *K=NULL;
|
|
String str;
|
|
List<Variant> keys;
|
|
d.get_key_list(&keys);
|
|
|
|
Vector<_VariantStrPair> pairs;
|
|
|
|
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
|
|
|
|
_VariantStrPair sp;
|
|
sp.key = String(E->get());
|
|
sp.value = d[E->get()];
|
|
pairs.push_back(sp);
|
|
}
|
|
|
|
pairs.sort();
|
|
|
|
for (int i = 0; i < pairs.size(); i++) {
|
|
if (i > 0)
|
|
str += ", ";
|
|
str += "(" + pairs[i].key + ":" + pairs[i].value + ")";
|
|
}
|
|
|
|
return str;
|
|
} break;
|
|
case POOL_VECTOR2_ARRAY: {
|
|
|
|
PoolVector<Vector2> vec = operator PoolVector<Vector2>();
|
|
String str("[");
|
|
for (int i = 0; i < vec.size(); i++) {
|
|
|
|
if (i > 0)
|
|
str += ", ";
|
|
str = str + Variant(vec[i]);
|
|
}
|
|
str += "]";
|
|
return str;
|
|
} break;
|
|
case POOL_VECTOR3_ARRAY: {
|
|
|
|
PoolVector<Vector3> vec = operator PoolVector<Vector3>();
|
|
String str("[");
|
|
for (int i = 0; i < vec.size(); i++) {
|
|
|
|
if (i > 0)
|
|
str += ", ";
|
|
str = str + Variant(vec[i]);
|
|
}
|
|
str += "]";
|
|
return str;
|
|
} break;
|
|
case POOL_STRING_ARRAY: {
|
|
|
|
PoolVector<String> vec = operator PoolVector<String>();
|
|
String str("[");
|
|
for (int i = 0; i < vec.size(); i++) {
|
|
|
|
if (i > 0)
|
|
str += ", ";
|
|
str = str + vec[i];
|
|
}
|
|
str += "]";
|
|
return str;
|
|
} break;
|
|
case POOL_INT_ARRAY: {
|
|
|
|
PoolVector<int> vec = operator PoolVector<int>();
|
|
String str("[");
|
|
for (int i = 0; i < vec.size(); i++) {
|
|
|
|
if (i > 0)
|
|
str += ", ";
|
|
str = str + itos(vec[i]);
|
|
}
|
|
str += "]";
|
|
return str;
|
|
} break;
|
|
case POOL_REAL_ARRAY: {
|
|
|
|
PoolVector<real_t> vec = operator PoolVector<real_t>();
|
|
String str("[");
|
|
for (int i = 0; i < vec.size(); i++) {
|
|
|
|
if (i > 0)
|
|
str += ", ";
|
|
str = str + rtos(vec[i]);
|
|
}
|
|
str += "]";
|
|
return str;
|
|
} break;
|
|
case ARRAY: {
|
|
|
|
Array arr = operator Array();
|
|
String str("[");
|
|
for (int i = 0; i < arr.size(); i++) {
|
|
if (i)
|
|
str += ", ";
|
|
str += String(arr[i]);
|
|
};
|
|
str += "]";
|
|
return str;
|
|
|
|
} break;
|
|
case OBJECT: {
|
|
|
|
if (_get_obj().obj) {
|
|
#ifdef DEBUG_ENABLED
|
|
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
|
|
//only if debugging!
|
|
if (!ObjectDB::instance_validate(_get_obj().obj)) {
|
|
return "[Deleted Object]";
|
|
};
|
|
};
|
|
#endif
|
|
return "[" + _get_obj().obj->get_class() + ":" + itos(_get_obj().obj->get_instance_id()) + "]";
|
|
} else
|
|
return "[Object:null]";
|
|
|
|
} break;
|
|
default: {
|
|
return "[" + get_type_name(type) + "]";
|
|
}
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
Variant::operator Vector2() const {
|
|
|
|
if (type == VECTOR2)
|
|
return *reinterpret_cast<const Vector2 *>(_data._mem);
|
|
else if (type == VECTOR3)
|
|
return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
|
|
else
|
|
return Vector2();
|
|
}
|
|
Variant::operator Rect2() const {
|
|
|
|
if (type == RECT2)
|
|
return *reinterpret_cast<const Rect2 *>(_data._mem);
|
|
else
|
|
return Rect2();
|
|
}
|
|
|
|
Variant::operator Vector3() const {
|
|
|
|
if (type == VECTOR3)
|
|
return *reinterpret_cast<const Vector3 *>(_data._mem);
|
|
else
|
|
return Vector3();
|
|
}
|
|
Variant::operator Plane() const {
|
|
|
|
if (type == PLANE)
|
|
return *reinterpret_cast<const Plane *>(_data._mem);
|
|
else
|
|
return Plane();
|
|
}
|
|
Variant::operator Rect3() const {
|
|
|
|
if (type == RECT3)
|
|
return *_data._rect3;
|
|
else
|
|
return Rect3();
|
|
}
|
|
|
|
Variant::operator Basis() const {
|
|
|
|
if (type == BASIS)
|
|
return *_data._basis;
|
|
else if (type == QUAT)
|
|
return *reinterpret_cast<const Quat *>(_data._mem);
|
|
else if (type == TRANSFORM)
|
|
return _data._transform->basis;
|
|
else
|
|
return Basis();
|
|
}
|
|
|
|
Variant::operator Quat() const {
|
|
|
|
if (type == QUAT)
|
|
return *reinterpret_cast<const Quat *>(_data._mem);
|
|
else if (type == BASIS)
|
|
return *_data._basis;
|
|
else if (type == TRANSFORM)
|
|
return _data._transform->basis;
|
|
else
|
|
return Quat();
|
|
}
|
|
|
|
Variant::operator Transform() const {
|
|
|
|
if (type == TRANSFORM)
|
|
return *_data._transform;
|
|
else if (type == BASIS)
|
|
return Transform(*_data._basis, Vector3());
|
|
else if (type == QUAT)
|
|
return Transform(Basis(*reinterpret_cast<const Quat *>(_data._mem)), Vector3());
|
|
else
|
|
return Transform();
|
|
}
|
|
|
|
Variant::operator Transform2D() const {
|
|
|
|
if (type == TRANSFORM2D) {
|
|
return *_data._transform2d;
|
|
} else if (type == TRANSFORM) {
|
|
const Transform &t = *_data._transform;
|
|
Transform2D m;
|
|
m.elements[0][0] = t.basis.elements[0][0];
|
|
m.elements[0][1] = t.basis.elements[1][0];
|
|
m.elements[1][0] = t.basis.elements[0][1];
|
|
m.elements[1][1] = t.basis.elements[1][1];
|
|
m.elements[2][0] = t.origin[0];
|
|
m.elements[2][1] = t.origin[1];
|
|
return m;
|
|
} else
|
|
return Transform2D();
|
|
}
|
|
|
|
Variant::operator Color() const {
|
|
|
|
if (type == COLOR)
|
|
return *reinterpret_cast<const Color *>(_data._mem);
|
|
else if (type == STRING)
|
|
return Color::html(operator String());
|
|
else if (type == INT)
|
|
return Color::hex(operator int());
|
|
else
|
|
return Color();
|
|
}
|
|
|
|
Variant::operator NodePath() const {
|
|
|
|
if (type == NODE_PATH)
|
|
return *reinterpret_cast<const NodePath *>(_data._mem);
|
|
else if (type == STRING)
|
|
return NodePath(operator String());
|
|
else
|
|
return NodePath();
|
|
}
|
|
|
|
Variant::operator RefPtr() const {
|
|
|
|
if (type == OBJECT)
|
|
return _get_obj().ref;
|
|
else
|
|
return RefPtr();
|
|
}
|
|
|
|
Variant::operator RID() const {
|
|
|
|
if (type == _RID)
|
|
return *reinterpret_cast<const RID *>(_data._mem);
|
|
else if (type == OBJECT && !_get_obj().ref.is_null()) {
|
|
return _get_obj().ref.get_rid();
|
|
} else if (type == OBJECT && _get_obj().obj) {
|
|
Variant::CallError ce;
|
|
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid, NULL, 0, ce);
|
|
if (ce.error == Variant::CallError::CALL_OK && ret.get_type() == Variant::_RID) {
|
|
return ret;
|
|
}
|
|
return RID();
|
|
} else {
|
|
return RID();
|
|
}
|
|
}
|
|
|
|
Variant::operator Object *() const {
|
|
|
|
if (type == OBJECT)
|
|
return _get_obj().obj;
|
|
else
|
|
return NULL;
|
|
}
|
|
Variant::operator Node *() const {
|
|
|
|
if (type == OBJECT)
|
|
return Object::cast_to<Node>(_get_obj().obj);
|
|
else
|
|
return NULL;
|
|
}
|
|
Variant::operator Control *() const {
|
|
|
|
if (type == OBJECT)
|
|
return Object::cast_to<Control>(_get_obj().obj);
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
Variant::operator Dictionary() const {
|
|
|
|
if (type == DICTIONARY)
|
|
return *reinterpret_cast<const Dictionary *>(_data._mem);
|
|
else
|
|
return Dictionary();
|
|
}
|
|
|
|
template <class DA, class SA>
|
|
inline DA _convert_array(const SA &p_array) {
|
|
|
|
DA da;
|
|
da.resize(p_array.size());
|
|
|
|
for (int i = 0; i < p_array.size(); i++) {
|
|
|
|
da.set(i, Variant(p_array.get(i)));
|
|
}
|
|
|
|
return da;
|
|
}
|
|
|
|
template <class DA>
|
|
inline DA _convert_array_from_variant(const Variant &p_variant) {
|
|
|
|
switch (p_variant.get_type()) {
|
|
|
|
case Variant::ARRAY: {
|
|
return _convert_array<DA, Array>(p_variant.operator Array());
|
|
}
|
|
case Variant::POOL_BYTE_ARRAY: {
|
|
return _convert_array<DA, PoolVector<uint8_t> >(p_variant.operator PoolVector<uint8_t>());
|
|
}
|
|
case Variant::POOL_INT_ARRAY: {
|
|
return _convert_array<DA, PoolVector<int> >(p_variant.operator PoolVector<int>());
|
|
}
|
|
case Variant::POOL_REAL_ARRAY: {
|
|
return _convert_array<DA, PoolVector<real_t> >(p_variant.operator PoolVector<real_t>());
|
|
}
|
|
case Variant::POOL_STRING_ARRAY: {
|
|
return _convert_array<DA, PoolVector<String> >(p_variant.operator PoolVector<String>());
|
|
}
|
|
case Variant::POOL_VECTOR2_ARRAY: {
|
|
return _convert_array<DA, PoolVector<Vector2> >(p_variant.operator PoolVector<Vector2>());
|
|
}
|
|
case Variant::POOL_VECTOR3_ARRAY: {
|
|
return _convert_array<DA, PoolVector<Vector3> >(p_variant.operator PoolVector<Vector3>());
|
|
}
|
|
case Variant::POOL_COLOR_ARRAY: {
|
|
return _convert_array<DA, PoolVector<Color> >(p_variant.operator PoolVector<Color>());
|
|
}
|
|
default: { return DA(); }
|
|
}
|
|
|
|
return DA();
|
|
}
|
|
|
|
Variant::operator Array() const {
|
|
|
|
if (type == ARRAY)
|
|
return *reinterpret_cast<const Array *>(_data._mem);
|
|
else
|
|
return _convert_array_from_variant<Array>(*this);
|
|
}
|
|
|
|
Variant::operator PoolVector<uint8_t>() const {
|
|
|
|
if (type == POOL_BYTE_ARRAY)
|
|
return *reinterpret_cast<const PoolVector<uint8_t> *>(_data._mem);
|
|
else
|
|
return _convert_array_from_variant<PoolVector<uint8_t> >(*this);
|
|
}
|
|
Variant::operator PoolVector<int>() const {
|
|
|
|
if (type == POOL_INT_ARRAY)
|
|
return *reinterpret_cast<const PoolVector<int> *>(_data._mem);
|
|
else
|
|
return _convert_array_from_variant<PoolVector<int> >(*this);
|
|
}
|
|
Variant::operator PoolVector<real_t>() const {
|
|
|
|
if (type == POOL_REAL_ARRAY)
|
|
return *reinterpret_cast<const PoolVector<real_t> *>(_data._mem);
|
|
else
|
|
return _convert_array_from_variant<PoolVector<real_t> >(*this);
|
|
}
|
|
|
|
Variant::operator PoolVector<String>() const {
|
|
|
|
if (type == POOL_STRING_ARRAY)
|
|
return *reinterpret_cast<const PoolVector<String> *>(_data._mem);
|
|
else
|
|
return _convert_array_from_variant<PoolVector<String> >(*this);
|
|
}
|
|
Variant::operator PoolVector<Vector3>() const {
|
|
|
|
if (type == POOL_VECTOR3_ARRAY)
|
|
return *reinterpret_cast<const PoolVector<Vector3> *>(_data._mem);
|
|
else
|
|
return _convert_array_from_variant<PoolVector<Vector3> >(*this);
|
|
}
|
|
Variant::operator PoolVector<Vector2>() const {
|
|
|
|
if (type == POOL_VECTOR2_ARRAY)
|
|
return *reinterpret_cast<const PoolVector<Vector2> *>(_data._mem);
|
|
else
|
|
return _convert_array_from_variant<PoolVector<Vector2> >(*this);
|
|
}
|
|
|
|
Variant::operator PoolVector<Color>() const {
|
|
|
|
if (type == POOL_COLOR_ARRAY)
|
|
return *reinterpret_cast<const PoolVector<Color> *>(_data._mem);
|
|
else
|
|
return _convert_array_from_variant<PoolVector<Color> >(*this);
|
|
}
|
|
|
|
/* helpers */
|
|
|
|
Variant::operator Vector<RID>() const {
|
|
|
|
Array va = operator Array();
|
|
Vector<RID> rids;
|
|
rids.resize(va.size());
|
|
for (int i = 0; i < rids.size(); i++)
|
|
rids[i] = va[i];
|
|
return rids;
|
|
}
|
|
|
|
Variant::operator Vector<Vector2>() const {
|
|
|
|
PoolVector<Vector2> from = operator PoolVector<Vector2>();
|
|
Vector<Vector2> to;
|
|
int len = from.size();
|
|
if (len == 0)
|
|
return Vector<Vector2>();
|
|
to.resize(len);
|
|
PoolVector<Vector2>::Read r = from.read();
|
|
Vector2 *w = &to[0];
|
|
for (int i = 0; i < len; i++) {
|
|
|
|
w[i] = r[i];
|
|
}
|
|
return to;
|
|
}
|
|
|
|
Variant::operator PoolVector<Plane>() const {
|
|
|
|
Array va = operator Array();
|
|
PoolVector<Plane> planes;
|
|
int va_size = va.size();
|
|
if (va_size == 0)
|
|
return planes;
|
|
|
|
planes.resize(va_size);
|
|
PoolVector<Plane>::Write w = planes.write();
|
|
|
|
for (int i = 0; i < va_size; i++)
|
|
w[i] = va[i];
|
|
|
|
return planes;
|
|
}
|
|
|
|
Variant::operator PoolVector<Face3>() const {
|
|
|
|
PoolVector<Vector3> va = operator PoolVector<Vector3>();
|
|
PoolVector<Face3> faces;
|
|
int va_size = va.size();
|
|
if (va_size == 0)
|
|
return faces;
|
|
|
|
faces.resize(va_size / 3);
|
|
PoolVector<Face3>::Write w = faces.write();
|
|
PoolVector<Vector3>::Read r = va.read();
|
|
|
|
for (int i = 0; i < va_size; i++)
|
|
w[i / 3].vertex[i % 3] = r[i];
|
|
|
|
return faces;
|
|
}
|
|
|
|
Variant::operator Vector<Plane>() const {
|
|
|
|
Array va = operator Array();
|
|
Vector<Plane> planes;
|
|
int va_size = va.size();
|
|
if (va_size == 0)
|
|
return planes;
|
|
|
|
planes.resize(va_size);
|
|
|
|
for (int i = 0; i < va_size; i++)
|
|
planes[i] = va[i];
|
|
|
|
return planes;
|
|
}
|
|
|
|
Variant::operator Vector<Variant>() const {
|
|
|
|
Array from = operator Array();
|
|
Vector<Variant> to;
|
|
int len = from.size();
|
|
to.resize(len);
|
|
for (int i = 0; i < len; i++) {
|
|
|
|
to[i] = from[i];
|
|
}
|
|
return to;
|
|
}
|
|
|
|
Variant::operator Vector<uint8_t>() const {
|
|
|
|
PoolVector<uint8_t> from = operator PoolVector<uint8_t>();
|
|
Vector<uint8_t> to;
|
|
int len = from.size();
|
|
to.resize(len);
|
|
for (int i = 0; i < len; i++) {
|
|
|
|
to[i] = from[i];
|
|
}
|
|
return to;
|
|
}
|
|
Variant::operator Vector<int>() const {
|
|
|
|
PoolVector<int> from = operator PoolVector<int>();
|
|
Vector<int> to;
|
|
int len = from.size();
|
|
to.resize(len);
|
|
for (int i = 0; i < len; i++) {
|
|
|
|
to[i] = from[i];
|
|
}
|
|
return to;
|
|
}
|
|
Variant::operator Vector<real_t>() const {
|
|
|
|
PoolVector<real_t> from = operator PoolVector<real_t>();
|
|
Vector<real_t> to;
|
|
int len = from.size();
|
|
to.resize(len);
|
|
for (int i = 0; i < len; i++) {
|
|
|
|
to[i] = from[i];
|
|
}
|
|
return to;
|
|
}
|
|
|
|
Variant::operator Vector<String>() const {
|
|
|
|
PoolVector<String> from = operator PoolVector<String>();
|
|
Vector<String> to;
|
|
int len = from.size();
|
|
to.resize(len);
|
|
for (int i = 0; i < len; i++) {
|
|
|
|
to[i] = from[i];
|
|
}
|
|
return to;
|
|
}
|
|
Variant::operator Vector<Vector3>() const {
|
|
|
|
PoolVector<Vector3> from = operator PoolVector<Vector3>();
|
|
Vector<Vector3> to;
|
|
int len = from.size();
|
|
if (len == 0)
|
|
return Vector<Vector3>();
|
|
to.resize(len);
|
|
PoolVector<Vector3>::Read r = from.read();
|
|
Vector3 *w = &to[0];
|
|
for (int i = 0; i < len; i++) {
|
|
|
|
w[i] = r[i];
|
|
}
|
|
return to;
|
|
}
|
|
Variant::operator Vector<Color>() const {
|
|
|
|
PoolVector<Color> from = operator PoolVector<Color>();
|
|
Vector<Color> to;
|
|
int len = from.size();
|
|
if (len == 0)
|
|
return Vector<Color>();
|
|
to.resize(len);
|
|
PoolVector<Color>::Read r = from.read();
|
|
Color *w = &to[0];
|
|
for (int i = 0; i < len; i++) {
|
|
|
|
w[i] = r[i];
|
|
}
|
|
return to;
|
|
}
|
|
|
|
Variant::operator Margin() const {
|
|
|
|
return (Margin) operator int();
|
|
}
|
|
Variant::operator Orientation() const {
|
|
|
|
return (Orientation) operator int();
|
|
}
|
|
|
|
Variant::operator IP_Address() const {
|
|
|
|
if (type == POOL_REAL_ARRAY || type == POOL_INT_ARRAY || type == POOL_BYTE_ARRAY) {
|
|
|
|
PoolVector<int> addr = operator PoolVector<int>();
|
|
if (addr.size() == 4) {
|
|
return IP_Address(addr.get(0), addr.get(1), addr.get(2), addr.get(3));
|
|
}
|
|
}
|
|
|
|
return IP_Address(operator String());
|
|
}
|
|
|
|
Variant::Variant(bool p_bool) {
|
|
|
|
type = BOOL;
|
|
_data._bool = p_bool;
|
|
}
|
|
|
|
/*
|
|
Variant::Variant(long unsigned int p_long) {
|
|
|
|
type=INT;
|
|
_data._int=p_long;
|
|
};
|
|
*/
|
|
|
|
Variant::Variant(signed int p_int) {
|
|
|
|
type = INT;
|
|
_data._int = p_int;
|
|
}
|
|
Variant::Variant(unsigned int p_int) {
|
|
|
|
type = INT;
|
|
_data._int = p_int;
|
|
}
|
|
|
|
#ifdef NEED_LONG_INT
|
|
|
|
Variant::Variant(signed long p_int) {
|
|
|
|
type = INT;
|
|
_data._int = p_int;
|
|
}
|
|
Variant::Variant(unsigned long p_int) {
|
|
|
|
type = INT;
|
|
_data._int = p_int;
|
|
}
|
|
#endif
|
|
|
|
Variant::Variant(int64_t p_int) {
|
|
|
|
type = INT;
|
|
_data._int = p_int;
|
|
}
|
|
|
|
Variant::Variant(uint64_t p_int) {
|
|
|
|
type = INT;
|
|
_data._int = p_int;
|
|
}
|
|
|
|
Variant::Variant(signed short p_short) {
|
|
|
|
type = INT;
|
|
_data._int = p_short;
|
|
}
|
|
Variant::Variant(unsigned short p_short) {
|
|
|
|
type = INT;
|
|
_data._int = p_short;
|
|
}
|
|
Variant::Variant(signed char p_char) {
|
|
|
|
type = INT;
|
|
_data._int = p_char;
|
|
}
|
|
Variant::Variant(unsigned char p_char) {
|
|
|
|
type = INT;
|
|
_data._int = p_char;
|
|
}
|
|
Variant::Variant(float p_float) {
|
|
|
|
type = REAL;
|
|
_data._real = p_float;
|
|
}
|
|
Variant::Variant(double p_double) {
|
|
|
|
type = REAL;
|
|
_data._real = p_double;
|
|
}
|
|
|
|
Variant::Variant(const StringName &p_string) {
|
|
|
|
type = STRING;
|
|
memnew_placement(_data._mem, String(p_string.operator String()));
|
|
}
|
|
Variant::Variant(const String &p_string) {
|
|
|
|
type = STRING;
|
|
memnew_placement(_data._mem, String(p_string));
|
|
}
|
|
|
|
Variant::Variant(const char *const p_cstring) {
|
|
|
|
type = STRING;
|
|
memnew_placement(_data._mem, String((const char *)p_cstring));
|
|
}
|
|
|
|
Variant::Variant(const CharType *p_wstring) {
|
|
|
|
type = STRING;
|
|
memnew_placement(_data._mem, String(p_wstring));
|
|
}
|
|
Variant::Variant(const Vector3 &p_vector3) {
|
|
|
|
type = VECTOR3;
|
|
memnew_placement(_data._mem, Vector3(p_vector3));
|
|
}
|
|
Variant::Variant(const Vector2 &p_vector2) {
|
|
|
|
type = VECTOR2;
|
|
memnew_placement(_data._mem, Vector2(p_vector2));
|
|
}
|
|
Variant::Variant(const Rect2 &p_rect2) {
|
|
|
|
type = RECT2;
|
|
memnew_placement(_data._mem, Rect2(p_rect2));
|
|
}
|
|
|
|
Variant::Variant(const Plane &p_plane) {
|
|
|
|
type = PLANE;
|
|
memnew_placement(_data._mem, Plane(p_plane));
|
|
}
|
|
Variant::Variant(const Rect3 &p_aabb) {
|
|
|
|
type = RECT3;
|
|
_data._rect3 = memnew(Rect3(p_aabb));
|
|
}
|
|
|
|
Variant::Variant(const Basis &p_matrix) {
|
|
|
|
type = BASIS;
|
|
_data._basis = memnew(Basis(p_matrix));
|
|
}
|
|
|
|
Variant::Variant(const Quat &p_quat) {
|
|
|
|
type = QUAT;
|
|
memnew_placement(_data._mem, Quat(p_quat));
|
|
}
|
|
Variant::Variant(const Transform &p_transform) {
|
|
|
|
type = TRANSFORM;
|
|
_data._transform = memnew(Transform(p_transform));
|
|
}
|
|
|
|
Variant::Variant(const Transform2D &p_transform) {
|
|
|
|
type = TRANSFORM2D;
|
|
_data._transform2d = memnew(Transform2D(p_transform));
|
|
}
|
|
Variant::Variant(const Color &p_color) {
|
|
|
|
type = COLOR;
|
|
memnew_placement(_data._mem, Color(p_color));
|
|
}
|
|
|
|
Variant::Variant(const NodePath &p_node_path) {
|
|
|
|
type = NODE_PATH;
|
|
memnew_placement(_data._mem, NodePath(p_node_path));
|
|
}
|
|
|
|
Variant::Variant(const RefPtr &p_resource) {
|
|
|
|
type = OBJECT;
|
|
memnew_placement(_data._mem, ObjData);
|
|
REF ref = p_resource;
|
|
_get_obj().obj = ref.ptr();
|
|
_get_obj().ref = p_resource;
|
|
}
|
|
|
|
Variant::Variant(const RID &p_rid) {
|
|
|
|
type = _RID;
|
|
memnew_placement(_data._mem, RID(p_rid));
|
|
}
|
|
|
|
Variant::Variant(const Object *p_object) {
|
|
|
|
type = OBJECT;
|
|
|
|
memnew_placement(_data._mem, ObjData);
|
|
_get_obj().obj = const_cast<Object *>(p_object);
|
|
}
|
|
|
|
Variant::Variant(const Dictionary &p_dictionary) {
|
|
|
|
type = DICTIONARY;
|
|
memnew_placement(_data._mem, (Dictionary)(p_dictionary));
|
|
}
|
|
|
|
Variant::Variant(const Array &p_array) {
|
|
|
|
type = ARRAY;
|
|
memnew_placement(_data._mem, Array(p_array));
|
|
}
|
|
|
|
Variant::Variant(const PoolVector<Plane> &p_array) {
|
|
|
|
type = ARRAY;
|
|
|
|
Array *plane_array = memnew_placement(_data._mem, Array);
|
|
|
|
plane_array->resize(p_array.size());
|
|
|
|
for (int i = 0; i < p_array.size(); i++) {
|
|
|
|
plane_array->operator[](i) = Variant(p_array[i]);
|
|
}
|
|
}
|
|
|
|
Variant::Variant(const Vector<Plane> &p_array) {
|
|
|
|
type = ARRAY;
|
|
|
|
Array *plane_array = memnew_placement(_data._mem, Array);
|
|
|
|
plane_array->resize(p_array.size());
|
|
|
|
for (int i = 0; i < p_array.size(); i++) {
|
|
|
|
plane_array->operator[](i) = Variant(p_array[i]);
|
|
}
|
|
}
|
|
|
|
Variant::Variant(const Vector<RID> &p_array) {
|
|
|
|
type = ARRAY;
|
|
|
|
Array *rid_array = memnew_placement(_data._mem, Array);
|
|
|
|
rid_array->resize(p_array.size());
|
|
|
|
for (int i = 0; i < p_array.size(); i++) {
|
|
|
|
rid_array->set(i, Variant(p_array[i]));
|
|
}
|
|
}
|
|
|
|
Variant::Variant(const Vector<Vector2> &p_array) {
|
|
|
|
type = NIL;
|
|
PoolVector<Vector2> v;
|
|
int len = p_array.size();
|
|
if (len > 0) {
|
|
v.resize(len);
|
|
PoolVector<Vector2>::Write w = v.write();
|
|
const Vector2 *r = p_array.ptr();
|
|
|
|
for (int i = 0; i < len; i++)
|
|
w[i] = r[i];
|
|
}
|
|
*this = v;
|
|
}
|
|
|
|
Variant::Variant(const PoolVector<uint8_t> &p_raw_array) {
|
|
|
|
type = POOL_BYTE_ARRAY;
|
|
memnew_placement(_data._mem, PoolVector<uint8_t>(p_raw_array));
|
|
}
|
|
Variant::Variant(const PoolVector<int> &p_int_array) {
|
|
|
|
type = POOL_INT_ARRAY;
|
|
memnew_placement(_data._mem, PoolVector<int>(p_int_array));
|
|
}
|
|
Variant::Variant(const PoolVector<real_t> &p_real_array) {
|
|
|
|
type = POOL_REAL_ARRAY;
|
|
memnew_placement(_data._mem, PoolVector<real_t>(p_real_array));
|
|
}
|
|
Variant::Variant(const PoolVector<String> &p_string_array) {
|
|
|
|
type = POOL_STRING_ARRAY;
|
|
memnew_placement(_data._mem, PoolVector<String>(p_string_array));
|
|
}
|
|
Variant::Variant(const PoolVector<Vector3> &p_vector3_array) {
|
|
|
|
type = POOL_VECTOR3_ARRAY;
|
|
memnew_placement(_data._mem, PoolVector<Vector3>(p_vector3_array));
|
|
}
|
|
|
|
Variant::Variant(const PoolVector<Vector2> &p_vector2_array) {
|
|
|
|
type = POOL_VECTOR2_ARRAY;
|
|
memnew_placement(_data._mem, PoolVector<Vector2>(p_vector2_array));
|
|
}
|
|
Variant::Variant(const PoolVector<Color> &p_color_array) {
|
|
|
|
type = POOL_COLOR_ARRAY;
|
|
memnew_placement(_data._mem, PoolVector<Color>(p_color_array));
|
|
}
|
|
|
|
Variant::Variant(const PoolVector<Face3> &p_face_array) {
|
|
|
|
PoolVector<Vector3> vertices;
|
|
int face_count = p_face_array.size();
|
|
vertices.resize(face_count * 3);
|
|
|
|
if (face_count) {
|
|
PoolVector<Face3>::Read r = p_face_array.read();
|
|
PoolVector<Vector3>::Write w = vertices.write();
|
|
|
|
for (int i = 0; i < face_count; i++) {
|
|
|
|
for (int j = 0; j < 3; j++)
|
|
w[i * 3 + j] = r[i].vertex[j];
|
|
}
|
|
|
|
r = PoolVector<Face3>::Read();
|
|
w = PoolVector<Vector3>::Write();
|
|
}
|
|
|
|
type = NIL;
|
|
|
|
*this = vertices;
|
|
}
|
|
|
|
/* helpers */
|
|
|
|
Variant::Variant(const Vector<Variant> &p_array) {
|
|
|
|
type = NIL;
|
|
Array v;
|
|
int len = p_array.size();
|
|
v.resize(len);
|
|
for (int i = 0; i < len; i++)
|
|
v.set(i, p_array[i]);
|
|
*this = v;
|
|
}
|
|
|
|
Variant::Variant(const Vector<uint8_t> &p_array) {
|
|
|
|
type = NIL;
|
|
PoolVector<uint8_t> v;
|
|
int len = p_array.size();
|
|
v.resize(len);
|
|
for (int i = 0; i < len; i++)
|
|
v.set(i, p_array[i]);
|
|
*this = v;
|
|
}
|
|
|
|
Variant::Variant(const Vector<int> &p_array) {
|
|
|
|
type = NIL;
|
|
PoolVector<int> v;
|
|
int len = p_array.size();
|
|
v.resize(len);
|
|
for (int i = 0; i < len; i++)
|
|
v.set(i, p_array[i]);
|
|
*this = v;
|
|
}
|
|
|
|
Variant::Variant(const Vector<real_t> &p_array) {
|
|
|
|
type = NIL;
|
|
PoolVector<real_t> v;
|
|
int len = p_array.size();
|
|
v.resize(len);
|
|
for (int i = 0; i < len; i++)
|
|
v.set(i, p_array[i]);
|
|
*this = v;
|
|
}
|
|
|
|
Variant::Variant(const Vector<String> &p_array) {
|
|
|
|
type = NIL;
|
|
PoolVector<String> v;
|
|
int len = p_array.size();
|
|
v.resize(len);
|
|
for (int i = 0; i < len; i++)
|
|
v.set(i, p_array[i]);
|
|
*this = v;
|
|
}
|
|
|
|
Variant::Variant(const Vector<Vector3> &p_array) {
|
|
|
|
type = NIL;
|
|
PoolVector<Vector3> v;
|
|
int len = p_array.size();
|
|
if (len > 0) {
|
|
v.resize(len);
|
|
PoolVector<Vector3>::Write w = v.write();
|
|
const Vector3 *r = p_array.ptr();
|
|
|
|
for (int i = 0; i < len; i++)
|
|
w[i] = r[i];
|
|
}
|
|
*this = v;
|
|
}
|
|
|
|
Variant::Variant(const Vector<Color> &p_array) {
|
|
|
|
type = NIL;
|
|
PoolVector<Color> v;
|
|
int len = p_array.size();
|
|
v.resize(len);
|
|
for (int i = 0; i < len; i++)
|
|
v.set(i, p_array[i]);
|
|
*this = v;
|
|
}
|
|
|
|
void Variant::operator=(const Variant &p_variant) {
|
|
|
|
reference(p_variant);
|
|
}
|
|
|
|
Variant::Variant(const IP_Address &p_address) {
|
|
|
|
type = STRING;
|
|
memnew_placement(_data._mem, String(p_address));
|
|
}
|
|
|
|
Variant::Variant(const Variant &p_variant) {
|
|
|
|
type = NIL;
|
|
reference(p_variant);
|
|
}
|
|
|
|
/*
|
|
Variant::~Variant() {
|
|
|
|
clear();
|
|
}*/
|
|
|
|
uint32_t Variant::hash() const {
|
|
|
|
switch (type) {
|
|
case NIL: {
|
|
|
|
return 0;
|
|
} break;
|
|
case BOOL: {
|
|
|
|
return _data._bool ? 1 : 0;
|
|
} break;
|
|
case INT: {
|
|
|
|
return _data._int;
|
|
} break;
|
|
case REAL: {
|
|
|
|
return hash_djb2_one_float(_data._real);
|
|
} break;
|
|
case STRING: {
|
|
|
|
return reinterpret_cast<const String *>(_data._mem)->hash();
|
|
} break;
|
|
// math types
|
|
|
|
case VECTOR2: {
|
|
|
|
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->x);
|
|
return hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->y, hash);
|
|
} break;
|
|
case RECT2: {
|
|
|
|
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.x);
|
|
hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.y, hash);
|
|
hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.x, hash);
|
|
return hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.y, hash);
|
|
} break;
|
|
case TRANSFORM2D: {
|
|
|
|
uint32_t hash = 5831;
|
|
for (int i = 0; i < 3; i++) {
|
|
|
|
for (int j = 0; j < 2; j++) {
|
|
hash = hash_djb2_one_float(_data._transform2d->elements[i][j], hash);
|
|
}
|
|
}
|
|
|
|
return hash;
|
|
} break;
|
|
case VECTOR3: {
|
|
|
|
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->x);
|
|
hash = hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->y, hash);
|
|
return hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->z, hash);
|
|
} break;
|
|
case PLANE: {
|
|
|
|
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.x);
|
|
hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.y, hash);
|
|
hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.z, hash);
|
|
return hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->d, hash);
|
|
|
|
} break;
|
|
/*
|
|
case QUAT: {
|
|
|
|
|
|
} break;*/
|
|
case RECT3: {
|
|
|
|
uint32_t hash = 5831;
|
|
for (int i = 0; i < 3; i++) {
|
|
|
|
hash = hash_djb2_one_float(_data._rect3->position[i], hash);
|
|
hash = hash_djb2_one_float(_data._rect3->size[i], hash);
|
|
}
|
|
|
|
return hash;
|
|
|
|
} break;
|
|
case QUAT: {
|
|
|
|
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->x);
|
|
hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->y, hash);
|
|
hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->z, hash);
|
|
return hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->w, hash);
|
|
|
|
} break;
|
|
case BASIS: {
|
|
|
|
uint32_t hash = 5831;
|
|
for (int i = 0; i < 3; i++) {
|
|
|
|
for (int j = 0; j < 3; j++) {
|
|
hash = hash_djb2_one_float(_data._basis->elements[i][j], hash);
|
|
}
|
|
}
|
|
|
|
return hash;
|
|
|
|
} break;
|
|
case TRANSFORM: {
|
|
|
|
uint32_t hash = 5831;
|
|
for (int i = 0; i < 3; i++) {
|
|
|
|
for (int j = 0; j < 3; j++) {
|
|
hash = hash_djb2_one_float(_data._transform->basis.elements[i][j], hash);
|
|
}
|
|
hash = hash_djb2_one_float(_data._transform->origin[i], hash);
|
|
}
|
|
|
|
return hash;
|
|
|
|
} break;
|
|
|
|
// misc types
|
|
case COLOR: {
|
|
|
|
uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->r);
|
|
hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->g, hash);
|
|
hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->b, hash);
|
|
return hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->a, hash);
|
|
|
|
} break;
|
|
case _RID: {
|
|
|
|
return hash_djb2_one_64(reinterpret_cast<const RID *>(_data._mem)->get_id());
|
|
} break;
|
|
case OBJECT: {
|
|
|
|
return hash_djb2_one_64(make_uint64_t(_get_obj().obj));
|
|
} break;
|
|
case NODE_PATH: {
|
|
|
|
return reinterpret_cast<const NodePath *>(_data._mem)->hash();
|
|
} break;
|
|
case DICTIONARY: {
|
|
|
|
return reinterpret_cast<const Dictionary *>(_data._mem)->hash();
|
|
|
|
} break;
|
|
case ARRAY: {
|
|
|
|
const Array &arr = *reinterpret_cast<const Array *>(_data._mem);
|
|
return arr.hash();
|
|
|
|
} break;
|
|
case POOL_BYTE_ARRAY: {
|
|
|
|
const PoolVector<uint8_t> &arr = *reinterpret_cast<const PoolVector<uint8_t> *>(_data._mem);
|
|
int len = arr.size();
|
|
PoolVector<uint8_t>::Read r = arr.read();
|
|
|
|
return hash_djb2_buffer((uint8_t *)&r[0], len);
|
|
|
|
} break;
|
|
case POOL_INT_ARRAY: {
|
|
|
|
const PoolVector<int> &arr = *reinterpret_cast<const PoolVector<int> *>(_data._mem);
|
|
int len = arr.size();
|
|
PoolVector<int>::Read r = arr.read();
|
|
|
|
return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int));
|
|
|
|
} break;
|
|
case POOL_REAL_ARRAY: {
|
|
|
|
const PoolVector<real_t> &arr = *reinterpret_cast<const PoolVector<real_t> *>(_data._mem);
|
|
int len = arr.size();
|
|
PoolVector<real_t>::Read r = arr.read();
|
|
|
|
return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(real_t));
|
|
|
|
} break;
|
|
case POOL_STRING_ARRAY: {
|
|
|
|
uint32_t hash = 5831;
|
|
const PoolVector<String> &arr = *reinterpret_cast<const PoolVector<String> *>(_data._mem);
|
|
int len = arr.size();
|
|
PoolVector<String>::Read r = arr.read();
|
|
|
|
for (int i = 0; i < len; i++) {
|
|
hash = hash_djb2_one_32(r[i].hash(), hash);
|
|
}
|
|
|
|
return hash;
|
|
} break;
|
|
case POOL_VECTOR2_ARRAY: {
|
|
|
|
uint32_t hash = 5831;
|
|
const PoolVector<Vector2> &arr = *reinterpret_cast<const PoolVector<Vector2> *>(_data._mem);
|
|
int len = arr.size();
|
|
PoolVector<Vector2>::Read r = arr.read();
|
|
|
|
for (int i = 0; i < len; i++) {
|
|
hash = hash_djb2_one_float(r[i].x, hash);
|
|
hash = hash_djb2_one_float(r[i].y, hash);
|
|
}
|
|
|
|
return hash;
|
|
|
|
} break;
|
|
case POOL_VECTOR3_ARRAY: {
|
|
|
|
uint32_t hash = 5831;
|
|
const PoolVector<Vector3> &arr = *reinterpret_cast<const PoolVector<Vector3> *>(_data._mem);
|
|
int len = arr.size();
|
|
PoolVector<Vector3>::Read r = arr.read();
|
|
|
|
for (int i = 0; i < len; i++) {
|
|
hash = hash_djb2_one_float(r[i].x, hash);
|
|
hash = hash_djb2_one_float(r[i].y, hash);
|
|
hash = hash_djb2_one_float(r[i].z, hash);
|
|
}
|
|
|
|
return hash;
|
|
|
|
} break;
|
|
case POOL_COLOR_ARRAY: {
|
|
|
|
uint32_t hash = 5831;
|
|
const PoolVector<Color> &arr = *reinterpret_cast<const PoolVector<Color> *>(_data._mem);
|
|
int len = arr.size();
|
|
PoolVector<Color>::Read r = arr.read();
|
|
|
|
for (int i = 0; i < len; i++) {
|
|
hash = hash_djb2_one_float(r[i].r, hash);
|
|
hash = hash_djb2_one_float(r[i].g, hash);
|
|
hash = hash_djb2_one_float(r[i].b, hash);
|
|
hash = hash_djb2_one_float(r[i].a, hash);
|
|
}
|
|
|
|
return hash;
|
|
|
|
} break;
|
|
default: {}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#define hash_compare_scalar(p_lhs, p_rhs) \
|
|
((p_lhs) == (p_rhs)) || (Math::is_nan(p_lhs) && Math::is_nan(p_rhs))
|
|
|
|
#define hash_compare_vector2(p_lhs, p_rhs) \
|
|
(hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
|
|
(hash_compare_scalar((p_lhs).y, (p_rhs).y))
|
|
|
|
#define hash_compare_vector3(p_lhs, p_rhs) \
|
|
(hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
|
|
(hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
|
|
(hash_compare_scalar((p_lhs).z, (p_rhs).z))
|
|
|
|
#define hash_compare_quat(p_lhs, p_rhs) \
|
|
(hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
|
|
(hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
|
|
(hash_compare_scalar((p_lhs).z, (p_rhs).z)) && \
|
|
(hash_compare_scalar((p_lhs).w, (p_rhs).w))
|
|
|
|
#define hash_compare_color(p_lhs, p_rhs) \
|
|
(hash_compare_scalar((p_lhs).r, (p_rhs).r)) && \
|
|
(hash_compare_scalar((p_lhs).g, (p_rhs).g)) && \
|
|
(hash_compare_scalar((p_lhs).b, (p_rhs).b)) && \
|
|
(hash_compare_scalar((p_lhs).a, (p_rhs).a))
|
|
|
|
#define hash_compare_pool_array(p_lhs, p_rhs, p_type, p_compare_func) \
|
|
const PoolVector<p_type> &l = *reinterpret_cast<const PoolVector<p_type> *>(p_lhs); \
|
|
const PoolVector<p_type> &r = *reinterpret_cast<const PoolVector<p_type> *>(p_rhs); \
|
|
\
|
|
if (l.size() != r.size()) \
|
|
return false; \
|
|
\
|
|
PoolVector<p_type>::Read lr = l.read(); \
|
|
PoolVector<p_type>::Read rr = r.read(); \
|
|
\
|
|
for (int i = 0; i < l.size(); ++i) { \
|
|
if (!p_compare_func((lr[i]), (rr[i]))) \
|
|
return false; \
|
|
} \
|
|
\
|
|
return true
|
|
|
|
bool Variant::hash_compare(const Variant &p_variant) const {
|
|
if (type != p_variant.type)
|
|
return false;
|
|
|
|
switch (type) {
|
|
case REAL: {
|
|
return hash_compare_scalar(_data._real, p_variant._data._real);
|
|
} break;
|
|
|
|
case VECTOR2: {
|
|
const Vector2 *l = reinterpret_cast<const Vector2 *>(_data._mem);
|
|
const Vector2 *r = reinterpret_cast<const Vector2 *>(p_variant._data._mem);
|
|
|
|
return hash_compare_vector2(*l, *r);
|
|
} break;
|
|
|
|
case RECT2: {
|
|
const Rect2 *l = reinterpret_cast<const Rect2 *>(_data._mem);
|
|
const Rect2 *r = reinterpret_cast<const Rect2 *>(p_variant._data._mem);
|
|
|
|
return (hash_compare_vector2(l->position, r->position)) &&
|
|
(hash_compare_vector2(l->size, r->size));
|
|
} break;
|
|
|
|
case TRANSFORM2D: {
|
|
Transform2D *l = _data._transform2d;
|
|
Transform2D *r = p_variant._data._transform2d;
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
if (!(hash_compare_vector2(l->elements[i], r->elements[i])))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
} break;
|
|
|
|
case VECTOR3: {
|
|
const Vector3 *l = reinterpret_cast<const Vector3 *>(_data._mem);
|
|
const Vector3 *r = reinterpret_cast<const Vector3 *>(p_variant._data._mem);
|
|
|
|
return hash_compare_vector3(*l, *r);
|
|
} break;
|
|
|
|
case PLANE: {
|
|
const Plane *l = reinterpret_cast<const Plane *>(_data._mem);
|
|
const Plane *r = reinterpret_cast<const Plane *>(p_variant._data._mem);
|
|
|
|
return (hash_compare_vector3(l->normal, r->normal)) &&
|
|
(hash_compare_scalar(l->d, r->d));
|
|
} break;
|
|
|
|
case RECT3: {
|
|
const Rect3 *l = _data._rect3;
|
|
const Rect3 *r = p_variant._data._rect3;
|
|
|
|
return (hash_compare_vector3(l->position, r->position) &&
|
|
(hash_compare_vector3(l->size, r->size)));
|
|
|
|
} break;
|
|
|
|
case QUAT: {
|
|
const Quat *l = reinterpret_cast<const Quat *>(_data._mem);
|
|
const Quat *r = reinterpret_cast<const Quat *>(p_variant._data._mem);
|
|
|
|
return hash_compare_quat(*l, *r);
|
|
} break;
|
|
|
|
case BASIS: {
|
|
const Basis *l = _data._basis;
|
|
const Basis *r = p_variant._data._basis;
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
if (!(hash_compare_vector3(l->elements[i], r->elements[i])))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
} break;
|
|
|
|
case TRANSFORM: {
|
|
const Transform *l = _data._transform;
|
|
const Transform *r = p_variant._data._transform;
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
if (!(hash_compare_vector3(l->basis.elements[i], r->basis.elements[i])))
|
|
return false;
|
|
}
|
|
|
|
return hash_compare_vector3(l->origin, r->origin);
|
|
} break;
|
|
|
|
case COLOR: {
|
|
const Color *l = reinterpret_cast<const Color *>(_data._mem);
|
|
const Color *r = reinterpret_cast<const Color *>(p_variant._data._mem);
|
|
|
|
return hash_compare_color(*l, *r);
|
|
} break;
|
|
|
|
case ARRAY: {
|
|
const Array &l = *(reinterpret_cast<const Array *>(_data._mem));
|
|
const Array &r = *(reinterpret_cast<const Array *>(p_variant._data._mem));
|
|
|
|
if (l.size() != r.size())
|
|
return false;
|
|
|
|
for (int i = 0; i < l.size(); ++i) {
|
|
if (!l[i].hash_compare(r[i]))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
} break;
|
|
|
|
case POOL_REAL_ARRAY: {
|
|
hash_compare_pool_array(_data._mem, p_variant._data._mem, real_t, hash_compare_scalar);
|
|
} break;
|
|
|
|
case POOL_VECTOR2_ARRAY: {
|
|
hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector2, hash_compare_vector2);
|
|
} break;
|
|
|
|
case POOL_VECTOR3_ARRAY: {
|
|
hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector3, hash_compare_vector3);
|
|
} break;
|
|
|
|
case POOL_COLOR_ARRAY: {
|
|
hash_compare_pool_array(_data._mem, p_variant._data._mem, Color, hash_compare_color);
|
|
} break;
|
|
|
|
default:
|
|
bool v;
|
|
Variant r;
|
|
evaluate(OP_EQUAL, *this, p_variant, r, v);
|
|
return r;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Variant::is_ref() const {
|
|
|
|
return type == OBJECT && !_get_obj().ref.is_null();
|
|
}
|
|
|
|
Vector<Variant> varray() {
|
|
|
|
return Vector<Variant>();
|
|
}
|
|
|
|
Vector<Variant> varray(const Variant &p_arg1) {
|
|
|
|
Vector<Variant> v;
|
|
v.push_back(p_arg1);
|
|
return v;
|
|
}
|
|
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2) {
|
|
|
|
Vector<Variant> v;
|
|
v.push_back(p_arg1);
|
|
v.push_back(p_arg2);
|
|
return v;
|
|
}
|
|
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3) {
|
|
|
|
Vector<Variant> v;
|
|
v.push_back(p_arg1);
|
|
v.push_back(p_arg2);
|
|
v.push_back(p_arg3);
|
|
return v;
|
|
}
|
|
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4) {
|
|
|
|
Vector<Variant> v;
|
|
v.push_back(p_arg1);
|
|
v.push_back(p_arg2);
|
|
v.push_back(p_arg3);
|
|
v.push_back(p_arg4);
|
|
return v;
|
|
}
|
|
|
|
Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5) {
|
|
|
|
Vector<Variant> v;
|
|
v.push_back(p_arg1);
|
|
v.push_back(p_arg2);
|
|
v.push_back(p_arg3);
|
|
v.push_back(p_arg4);
|
|
v.push_back(p_arg5);
|
|
return v;
|
|
}
|
|
|
|
void Variant::static_assign(const Variant &p_variant) {
|
|
}
|
|
|
|
bool Variant::is_shared() const {
|
|
|
|
switch (type) {
|
|
|
|
case OBJECT: return true;
|
|
case ARRAY: return true;
|
|
case DICTIONARY: return true;
|
|
default: {}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
Variant Variant::call(const StringName &p_method, VARIANT_ARG_DECLARE) {
|
|
VARIANT_ARGPTRS;
|
|
int argc = 0;
|
|
for (int i = 0; i < VARIANT_ARG_MAX; i++) {
|
|
if (argptr[i]->get_type() == Variant::NIL)
|
|
break;
|
|
argc++;
|
|
}
|
|
|
|
CallError error;
|
|
|
|
Variant ret = call(p_method, argptr, argc, error);
|
|
|
|
switch (error.error) {
|
|
|
|
case CallError::CALL_ERROR_INVALID_ARGUMENT: {
|
|
|
|
String err = "Invalid type for argument #" + itos(error.argument) + ", expected '" + Variant::get_type_name(error.expected) + "'.";
|
|
ERR_PRINT(err.utf8().get_data());
|
|
|
|
} break;
|
|
case CallError::CALL_ERROR_INVALID_METHOD: {
|
|
|
|
String err = "Invalid method '" + p_method + "' for type '" + Variant::get_type_name(type) + "'.";
|
|
ERR_PRINT(err.utf8().get_data());
|
|
} break;
|
|
case CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: {
|
|
|
|
String err = "Too many arguments for method '" + p_method + "'";
|
|
ERR_PRINT(err.utf8().get_data());
|
|
} break;
|
|
default: {}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void Variant::construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct, void *p_construct_ud) {
|
|
|
|
r_value = Variant();
|
|
}
|
|
|
|
String Variant::get_construct_string() const {
|
|
|
|
String vars;
|
|
VariantWriter::write_to_string(*this, vars);
|
|
|
|
return vars;
|
|
}
|
|
|
|
String Variant::get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Variant::CallError &ce) {
|
|
|
|
String err_text;
|
|
|
|
if (ce.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) {
|
|
int errorarg = ce.argument;
|
|
err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(ce.expected) + ".";
|
|
} else if (ce.error == Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
|
|
err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
|
|
} else if (ce.error == Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
|
|
err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
|
|
} else if (ce.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) {
|
|
err_text = "Method not found.";
|
|
} else if (ce.error == Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
|
|
err_text = "Instance is null";
|
|
} else if (ce.error == Variant::CallError::CALL_OK) {
|
|
return "Call OK";
|
|
}
|
|
|
|
String class_name = p_base->get_class();
|
|
Ref<Script> script = p_base->get_script();
|
|
if (script.is_valid() && script->get_path().is_resource_file()) {
|
|
|
|
class_name += "(" + script->get_path().get_file() + ")";
|
|
}
|
|
return "'" + class_name + "::" + String(p_method) + "': " + err_text;
|
|
}
|
|
|
|
String vformat(const String &p_text, const Variant &p1, const Variant &p2, const Variant &p3, const Variant &p4, const Variant &p5) {
|
|
|
|
Array args;
|
|
if (p1.get_type() != Variant::NIL) {
|
|
|
|
args.push_back(p1);
|
|
|
|
if (p2.get_type() != Variant::NIL) {
|
|
|
|
args.push_back(p2);
|
|
|
|
if (p3.get_type() != Variant::NIL) {
|
|
|
|
args.push_back(p3);
|
|
|
|
if (p4.get_type() != Variant::NIL) {
|
|
|
|
args.push_back(p4);
|
|
|
|
if (p5.get_type() != Variant::NIL) {
|
|
|
|
args.push_back(p5);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool error = false;
|
|
String fmt = p_text.sprintf(args, &error);
|
|
|
|
ERR_FAIL_COND_V(error, String());
|
|
|
|
return fmt;
|
|
}
|