godot/scene/main
Hugo Locurcio 3a11baaeac
Turn the anisotropic filtering setting into an enum
Since it only accepts power-of-two values, exposing it as an enum
makes more sense. This also allows for adding property hints to indicate
the performance cost of each value.

This also improves property hints for MSAA and FXAA.
2020-05-08 12:07:35 +02:00
..
canvas_item.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
canvas_item.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
canvas_layer.cpp Remove Node.get_position_in_parent() 2020-04-06 01:19:20 +02:00
canvas_layer.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
http_request.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
http_request.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
instance_placeholder.cpp Remove Node.get_position_in_parent() 2020-04-06 01:19:20 +02:00
instance_placeholder.h Remove more deprecated methods and code 2020-02-13 12:37:45 +01:00
node.cpp Add ability to bind typed arrays to script API 2020-04-21 10:15:40 +02:00
node.h Add ability to bind typed arrays to script API 2020-04-21 10:15:40 +02:00
resource_preloader.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_preloader.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
scene_tree.cpp Turn the anisotropic filtering setting into an enum 2020-05-08 12:07:35 +02:00
scene_tree.h Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
shader_globals_override.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
timer.cpp Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
timer.h Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
viewport.cpp doc: Sync classref with current source 2020-05-04 16:55:01 +02:00
viewport.h Merge pull request #37717 from qarmin/world_fix 2020-05-04 16:37:40 +02:00
window.cpp Add the missing argument in files_dropped signal 2020-04-03 17:33:53 +02:00
window.h doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00