godot/modules/navigation
Rémi Verschelde b6906b9677
Merge pull request #96389 from kitbdev/extract-main-screen
Extract EditorMainScreen from EditorNode
2024-09-11 12:34:46 +02:00
..
2d Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
3d Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
editor Extract editor main screen 2024-09-09 11:06:18 -04:00
SCsub Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00
config.py
nav_agent.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_agent.h Remove self includes in some files 2024-02-27 17:10:54 +01:00
nav_base.h
nav_link.cpp
nav_link.h
nav_map.cpp Move NavigationServer mesh queries to dedicated file 2024-09-03 13:16:35 +02:00
nav_map.h Move NavigationServer mesh queries to dedicated file 2024-09-03 13:16:35 +02:00
nav_obstacle.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_obstacle.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_region.cpp Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
nav_region.h Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
nav_rid.h
nav_utils.h Use a heap to store traversable polygons for pathfinding 2024-09-01 11:24:14 +09:00
register_types.cpp Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00
register_types.h