godot/platform
Rémi Verschelde f50c7f7415
Core: Move generated VERSION_HASH to a .cpp file
This lets us have its definition in `core/version.h` and avoid
rebuilding a handful of files every time the commit hash changes.

(cherry picked from commit 90162851a7)
2022-02-10 13:06:56 +01:00
..
android Fix XR Android manifest metadata 2022-01-26 08:58:47 -08:00
iphone [iOS] Fix touch handling for overlay views 2022-02-03 23:53:31 +03:00
javascript [HTML5] Implement JavaScript PWA update callbacks. 2022-02-06 18:33:13 +01:00
osx Core: Move generated VERSION_HASH to a .cpp file 2022-02-10 13:06:56 +01:00
server Server: Fix skip libstdc++ static linking on macOS 2022-02-03 17:54:59 +01:00
uwp Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis 2022-01-14 15:36:35 +00:00
windows Core: Move generated VERSION_HASH to a .cpp file 2022-02-10 13:06:56 +01:00
x11 Core: Move generated VERSION_HASH to a .cpp file 2022-02-10 13:06:56 +01:00
register_platform_apis.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00