76d5a0e723
`Input::joy_axis` converts trigger values to be between 0.0f to 1.0f by default. This is not needed for Android, as values are already within that range, as per Android documentation: https://developer.android.com/reference/android/view/MotionEvent#AXIS_RTRIGGER
This patch prevents this conversion on Android, which caused L2 and R2 triggers to get stuck pressed. https://github.com/godotengine/godot/issues/79263
(cherry picked from commit
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config | ||
crypto | ||
debugger | ||
error | ||
extension | ||
input | ||
io | ||
math | ||
object | ||
os | ||
string | ||
templates | ||
variant | ||
SCsub | ||
core_bind.cpp | ||
core_bind.h | ||
core_builders.py | ||
core_constants.cpp | ||
core_constants.h | ||
core_globals.cpp | ||
core_globals.h | ||
core_string_names.cpp | ||
core_string_names.h | ||
doc_data.cpp | ||
doc_data.h | ||
register_core_types.cpp | ||
register_core_types.h | ||
typedefs.h | ||
version.h |