godot/platform/javascript
Rémi Verschelde 6aa7449d60 HTML5: Run `npm audit fix`
And re-add `node_modules` to `.gitignore` which I mistakenly removed
with an earlier cleanup.
2022-05-25 14:56:43 +02:00
..
api Fix ZipIO crash when reused (and possible leaks). 2022-05-11 16:08:17 +03:00
export Add a new HashSet template 2022-05-20 22:40:38 +02:00
js [HTML5] Limit the returned OS cpu count to 2. 2022-05-11 00:26:02 +02:00
.eslintrc.engine.js
.eslintrc.js
.eslintrc.libs.js
README.md
SCsub
audio_driver_javascript.cpp
audio_driver_javascript.h
detect.py HTML5: Enable mbedTLS module for Crypto object 2022-05-25 14:19:49 +02:00
display_server_javascript.cpp Merge pull request #61020 from timothyqiu/wait-busy 2022-05-19 15:41:41 +02:00
display_server_javascript.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
dom_keys.inc
emscripten_helpers.py
godot_audio.h
godot_js.h Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
godot_webgl2.h [HTML5] Add "webgl/webgl2.h" as OpenGL include. 2022-05-10 23:56:21 +02:00
http_client_javascript.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
http_client_javascript.h [Net] Fix get_response_body_length for large files. 2022-01-23 01:30:35 +01:00
javascript_main.cpp HTML5: Fix build after #52742 2022-02-16 08:37:58 +01:00
javascript_runtime.cpp
javascript_singleton.cpp Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
logo.png
os_javascript.cpp Add OS::is_process_running function. 2022-05-03 17:27:17 -07:00
os_javascript.h Add OS::is_process_running function. 2022-05-03 17:27:17 -07:00
package-lock.json HTML5: Run `npm audit fix` 2022-05-25 14:56:43 +02:00
package.json HTML5: Run `npm audit fix` 2022-05-25 14:56:43 +02:00
platform_config.h [HTML5] Add "webgl/webgl2.h" as OpenGL include. 2022-05-10 23:56:21 +02:00
run_icon.png
serve.json Add local web server configuration designed for web editor development 2022-01-20 16:42:00 +01:00

README.md

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.