godot/modules/mono/glue
Raul Santos 613751a742 Fix get_all_delegates method for generic classes
If the class is generic, we must get its generic type definition and use
it to retrieve the delegates.
2021-12-04 01:51:50 +01:00
..
GodotSharp Fix get_all_delegates method for generic classes 2021-12-04 01:51:50 +01:00
arguments_vector.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
base_object_glue.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
base_object_glue.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collections_glue.cpp Reduce C# Dictionary internal calls 2021-08-06 11:10:04 +02:00
collections_glue.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gd_glue.cpp Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
gd_glue.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
glue_header.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
nodepath_glue.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
nodepath_glue.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rid_glue.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rid_glue.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
string_glue.cpp Expose `String.SimplifyPath` in C# 2021-09-14 13:41:26 +02:00
string_glue.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00