godot/scene/resources
lawnjelly 3d981b8265 Add option to use handles to RID
Adds an option to compile an alternative implementation for RIDs, which allows checks for erroneous usage patterns as well as providing leak tests.
2021-12-06 14:43:34 +00:00
..
default_theme Tweak overbright indicator icon to be more visible on white background 2021-10-29 16:20:40 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
animation.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
animation.h Add animation reset track feature 2021-05-09 09:40:16 +02:00
audio_stream_sample.cpp Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
audio_stream_sample.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
bit_map.cpp BitMask::create Don't request more memory than needed when size is a multiply of 8 2021-05-18 11:58:09 +02:00
bit_map.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
box_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
box_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
capsule_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
capsule_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
capsule_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
capsule_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
circle_shape_2d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
circle_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
concave_polygon_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
concave_polygon_shape.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
concave_polygon_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
concave_polygon_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
convex_polygon_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
convex_polygon_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
convex_polygon_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
convex_polygon_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
curve.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
curve.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
cylinder_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
cylinder_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
dynamic_font.cpp Modules: Make sure to include `modules_enabled.gen.h` where needed 2021-11-12 13:45:33 +01:00
dynamic_font.h Modules: Make sure to include `modules_enabled.gen.h` where needed 2021-11-12 13:45:33 +01:00
environment.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
environment.h Merge pull request #51491 from Calinou/glow-add-high-quality-mode-3.x 2021-10-08 07:47:07 +02:00
font.cpp Implement limited surrogate pairs support for platforms with 16-bit wchar_t. 2021-11-06 11:55:06 +02:00
font.h Implement limited surrogate pairs support for platforms with 16-bit wchar_t. 2021-11-06 11:55:06 +02:00
gradient.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gradient.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
height_map_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
height_map_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
line_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
line_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
material.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
material.h Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
mesh.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
mesh.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
mesh_data_tool.cpp Prevent MeshDataTool from crashing due to invalid bones/weights arrays 2021-11-02 16:52:36 +03:00
mesh_data_tool.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
mesh_library.cpp implement individual mesh transform for meshlibrary items 2021-09-14 13:41:22 +02:00
mesh_library.h implement individual mesh transform for meshlibrary items 2021-09-14 13:41:22 +02:00
multimesh.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
multimesh.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
occluder_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
occluder_shape.h Sphere occluders (portals and general use) 2021-08-17 09:02:06 +01:00
packed_scene.cpp Fix crash when loading scene instance after node vanished from parent 2021-11-17 15:55:36 +01:00
packed_scene.h Add property value pinning 2021-11-08 17:42:27 +01:00
particles_material.cpp Fix Ring-Axis parameter being always visible 2021-12-03 21:16:32 +01:00
particles_material.h Prevent shaders from generating code before the constructor finishes. 2021-09-21 11:47:51 +01:00
physics_material.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
physics_material.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
plane_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
plane_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
polygon_path_finder.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
polygon_path_finder.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
primitive_meshes.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
primitive_meshes.h added offset for plane mesh and quad mesh 2021-05-17 22:07:16 +02:00
ray_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
ray_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
rectangle_shape_2d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
rectangle_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_format_text.cpp Write node groups one a single line when saving a `.tscn` file 2021-09-19 11:30:21 +02:00
resource_format_text.h Fix external resource cache regression 2021-06-16 16:07:04 -07:00
segment_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
segment_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shader.cpp [3.x] Allow reading shaders from .gdshader files 2021-07-19 23:34:23 -04:00
shader.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
shape.cpp Merge pull request #48316 from nekomatata/expose-physics-debug-shape-3.x 2021-05-05 15:17:48 +02:00
shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
shape_2d.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
skin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
skin.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sky.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
sky.h CPU lightmapper environment energy fixes. 2021-04-22 16:26:04 +02:00
sphere_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
sphere_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
style_box.cpp StyleBox fake AA improvements (aa_size float property) 2021-08-12 22:21:34 +02:00
style_box.h StyleBox fake AA improvements (aa_size float property) 2021-08-12 22:21:34 +02:00
surface_tool.cpp Check input mesh is valid in SurfaceTool methods 2021-05-09 00:38:17 +02:00
surface_tool.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
text_file.cpp Make all file access 64-bit (`uint64_t`) 2021-05-16 17:52:31 +02:00
text_file.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
texture.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
texture.h fix atlas texture return null 2021-09-28 16:34:00 +09:00
theme.cpp Make Theme report property list changes less often 2021-10-04 18:05:23 +03:00
theme.h Make Theme report property list changes less often 2021-10-04 18:05:23 +03:00
tile_set.cpp Fix selection of spaced atlas tile when using priority 2021-07-26 20:05:59 +08:00
tile_set.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
video_stream.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
visual_shader.cpp Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
visual_shader.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
visual_shader_nodes.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
visual_shader_nodes.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
world.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
world.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
world_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
world_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00