godot/scene
Danil Alexeev 07d23489f4
GUI: Fix text overlapping icon in `Tree`
2023-08-24 22:09:02 +03:00
..
2d Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D) 2023-08-19 11:58:57 +03:00
3d Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D) 2023-08-19 11:58:57 +03:00
animation Merge pull request #80708 from garychia/anim_seek 2023-08-17 15:44:03 +02:00
audio Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui GUI: Fix text overlapping icon in `Tree` 2023-08-24 22:09:02 +03:00
main Merge pull request #80780 from HolonProduction/sub-window-focus-crash 2023-08-21 08:23:23 +02:00
resources Cleanup MeshLibrary changed signals 2023-08-19 11:56:31 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Merge pull request #79288 from BastiaanOlij/custom_texture_api 2023-07-26 18:40:01 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00