.. |
Common.cs
|
Improve C# signal analyzer errors
|
2022-08-22 19:44:05 +02:00 |
ExtensionMethods.cs
|
C#: Add source generator for signals as events
|
2022-08-22 03:36:52 +02:00 |
Godot.SourceGenerators.csproj
|
C#: Make GodotSharp API a NuGet package
|
2022-08-22 03:36:51 +02:00 |
Godot.SourceGenerators.props
|
C#/netcore: Add base desktop game export implementation
|
2022-08-22 03:36:51 +02:00 |
GodotClasses.cs
|
C#: Add grouping attributes for properties.
|
2022-08-23 01:23:45 +08:00 |
GodotEnums.cs
|
C#: Add source generator for signals as events
|
2022-08-22 03:36:52 +02:00 |
GodotMemberData.cs
|
C#: Add source generator for signals as events
|
2022-08-22 03:36:52 +02:00 |
GodotPluginsInitializerGenerator.cs
|
C#: Initial NativeAOT support
|
2022-08-22 03:36:51 +02:00 |
MarshalType.cs
|
C#: Re-introduce generic Godot Array and Dictionary
|
2022-08-22 03:36:52 +02:00 |
MarshalUtils.cs
|
C#: Re-introduce generic Godot Array and Dictionary
|
2022-08-22 03:36:52 +02:00 |
MethodInfo.cs
|
C#: Add source generator for signals as events
|
2022-08-22 03:36:52 +02:00 |
PropertyInfo.cs
|
C#: Add source generator for signals as events
|
2022-08-22 03:36:52 +02:00 |
ScriptMethodsGenerator.cs
|
C#: Array, Dictionary and marshaling refactoring
|
2022-08-22 03:36:52 +02:00 |
ScriptPathAttributeGenerator.cs
|
C#: Add source generator for properties and exports default values
|
2022-08-22 03:36:51 +02:00 |
ScriptPropertiesGenerator.cs
|
C#: Add grouping attributes for properties.
|
2022-08-23 01:23:45 +08:00 |
ScriptPropertyDefValGenerator.cs
|
C#: Add source generator for properties and exports default values
|
2022-08-22 03:36:51 +02:00 |
ScriptRegistrarGenerator.cs
|
C#: Add initial implementation of source generator for script members
|
2022-08-22 03:36:51 +02:00 |
ScriptSerializationGenerator.cs
|
C#: Array, Dictionary and marshaling refactoring
|
2022-08-22 03:36:52 +02:00 |
ScriptSignalsGenerator.cs
|
Improve C# signal analyzer errors
|
2022-08-22 19:44:05 +02:00 |