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animated_sprite.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
animated_sprite.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
area_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
area_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
back_buffer_copy.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
back_buffer_copy.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
camera_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
camera_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
canvas_item.cpp
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Fix build on older GCC versions
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2017-04-07 19:24:37 +02:00 |
canvas_item.h
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New particle system, mostly working, some small features missing.
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2017-04-06 23:49:27 -03:00 |
canvas_modulate.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
canvas_modulate.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
collision_object_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
collision_object_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
collision_polygon_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
collision_polygon_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
collision_shape_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
collision_shape_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
joints_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
joints_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
light_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
light_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
light_occluder_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
light_occluder_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
line_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
line_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
line_builder.cpp
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Fix typos in source code using codespell
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2017-03-24 21:45:31 +01:00 |
line_builder.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
navigation2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
navigation2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
navigation_polygon.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
navigation_polygon.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
node_2d.cpp
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Fixed Node2D/Control not updating properties
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2017-04-01 20:13:52 -04:00 |
node_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
parallax_background.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
parallax_background.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
parallax_layer.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
parallax_layer.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
particles_2d.cpp
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Allow zero preprocess time for Particles2D
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2017-04-08 20:04:06 +02:00 |
particles_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
path_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
path_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
path_texture.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
path_texture.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
physics_body_2d.cpp
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Merge pull request #8259 from bojidar-bg/move-slide-wall-fix
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2017-04-05 01:24:19 +02:00 |
physics_body_2d.h
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Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable
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2017-04-04 18:32:27 +03:00 |
polygon_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
polygon_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
position_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
position_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
ray_cast_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
ray_cast_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
remote_transform_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
remote_transform_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
screen_button.cpp
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Improve TouchScreenButton
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2017-04-03 14:42:46 +02:00 |
screen_button.h
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Improve TouchScreenButton
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2017-04-03 14:42:46 +02:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
sprite.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
sprite.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
tile_map.cpp
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New particle system, mostly working, some small features missing.
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2017-04-06 23:49:27 -03:00 |
tile_map.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
visibility_notifier_2d.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
visibility_notifier_2d.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
y_sort.cpp
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |
y_sort.h
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A Whole New World (clang-format edition)
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2017-03-05 16:44:50 +01:00 |