godot/modules/mono
Ignacio Etcheverry d0f365fe0f [3.2] C#: Fix completion request with case insensitive resource path
Sometimes Visual Studio documents have the root path all in upper case.
Since Godot doesn't support loading resource files with a case insensitive path,
this makes script resource loading to fail when the Godot editor gets code
completion requests from Visual Studio.
This fix allows the resource path part of the path to be case insensitive. It
still doesn't support cases where the rest of the path is also case insensitive.
For that we would need a proper API for comparing paths. However, this fix
should be enough for our current cases.
2020-06-23 21:04:08 +02:00
..
build_scripts [3.2] C#: Add VisualStudio support 2020-06-23 21:01:54 +02:00
doc_classes Document Mono-specific classes 2020-06-18 11:33:18 +02:00
editor [3.2] C#: Fix completion request with case insensitive resource path 2020-06-23 21:04:08 +02:00
glue [3.2] C#: Support for building with the dotnet CLI 2020-05-11 19:48:50 +02:00
icons [Mono]: the C# script icon is now visible in the editor. 2020-01-03 22:49:22 +01:00
mono_gd Revert "return boxed long when marshalling a godot int to mono runtime in dynamic contexts" 2020-06-22 08:35:21 +02:00
utils [3.2] C#: Add VisualStudio support 2020-06-23 21:01:54 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
class_db_api_json.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py DocData: Skip language-specific ClassDoc without methods/constants 2020-06-18 11:29:28 +02:00
csharp_script.cpp Fixes building mono release templates 2020-06-04 12:09:40 +02:00
csharp_script.h Mono/C#: Fix values not updated in remote inspector 2020-05-25 11:46:03 +02:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Mono: Fix include for Android support 2020-04-18 22:02:07 +02:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
signal_awaiter_utils.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
signal_awaiter_utils.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00