da1f80c1f2
This reverts commit 78b22393a8
.
It caused a regression in FBX import leading to crashes.
Fixes #36908.
97 lines
3.2 KiB
C++
97 lines
3.2 KiB
C++
/*
|
|
Open Asset Import Library (assimp)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2019, assimp team
|
|
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
#ifndef SCALE_PROCESS_H_
|
|
#define SCALE_PROCESS_H_
|
|
|
|
#include "Common/BaseProcess.h"
|
|
|
|
struct aiNode;
|
|
|
|
#if (!defined AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT)
|
|
# define AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT 1.0f
|
|
#endif // !! AI_DEBONE_THRESHOLD
|
|
|
|
namespace Assimp {
|
|
|
|
// ---------------------------------------------------------------------------
|
|
/** ScaleProcess: Class to rescale the whole model.
|
|
* Now rescales animations, bones, and blend shapes properly.
|
|
* Please note this will not write to 'scale' transform it will rewrite mesh
|
|
* and matrixes so that your scale values
|
|
* from your model package are preserved, so this is completely intentional
|
|
* bugs should be reported as soon as they are found.
|
|
*/
|
|
class ASSIMP_API ScaleProcess : public BaseProcess {
|
|
public:
|
|
/// The default class constructor.
|
|
ScaleProcess();
|
|
|
|
/// The class destructor.
|
|
virtual ~ScaleProcess();
|
|
|
|
/// Will set the scale manually.
|
|
void setScale( ai_real scale );
|
|
|
|
/// Returns the current scaling value.
|
|
ai_real getScale() const;
|
|
|
|
/// Overwritten, @see BaseProcess
|
|
virtual bool IsActive( unsigned int pFlags ) const;
|
|
|
|
/// Overwritten, @see BaseProcess
|
|
virtual void SetupProperties( const Importer* pImp );
|
|
|
|
/// Overwritten, @see BaseProcess
|
|
virtual void Execute( aiScene* pScene );
|
|
|
|
private:
|
|
void traverseNodes( aiNode *currentNode, unsigned int nested_node_id = 0 );
|
|
void applyScaling( aiNode *currentNode );
|
|
|
|
private:
|
|
ai_real mScale;
|
|
};
|
|
|
|
} // Namespace Assimp
|
|
|
|
|
|
#endif // SCALE_PROCESS_H_
|