2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
44 lines
1.1 KiB
XML
44 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualScriptConstructor" inherits="VisualScriptNode" version="3.2">
|
|
<brief_description>
|
|
A Visual Script node which calls a base type constructor.
|
|
</brief_description>
|
|
<description>
|
|
A Visual Script node which calls a base type constructor. It can be used for type conversion as well.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="get_constructor" qualifiers="const">
|
|
<return type="Dictionary">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_constructor_type" qualifiers="const">
|
|
<return type="int" enum="Variant.Type">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_constructor">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="constructor" type="Dictionary">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_constructor_type">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="type" type="int" enum="Variant.Type">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<constants>
|
|
</constants>
|
|
</class>
|