godot/modules
nevarek 2167b977de
Optimize data format for OpenSimplex images
The previous RGBA format included unused RGB data. Using the LA8 format
removes the need to store the extra data.

The Docs have been updated to reflect the format changes.

(cherry picked from commit 041fe20f64)
2021-01-13 16:17:07 +01:00
..
arkit Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
bmp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
bullet Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
csg Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
cvtt Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
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gdscript Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gridmap Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
hdr Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
jpg Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
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ogg Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
opensimplex Optimize data format for OpenSimplex images 2021-01-13 16:17:07 +01:00
opus Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
pvr Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
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register_module_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00