godot/tests/scene
Micky 6dbd283ae5 Rename every instance of `caret_blink_speed` to `caret_blink_interval`
It's been changed in EditorSettings, LineEdit, TextEdit.

Affects setters and getters, and passed parameters, too.
2022-09-06 18:37:17 +02:00
..
test_animation.h Add a unit test suite for Animation 2022-02-06 21:33:22 +01:00
test_audio_stream_wav.h Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 -05:00
test_bit_map.h Refactor BitMap and add tests 2022-09-01 18:39:17 +02:00
test_code_edit.h Fix TextEdit::gutters_width (total gutter width) when adding & removing a gutter by calling TextEdit::_update_gutter_width in TextEdit::add_gutter & TextEdit::remove_gutter 2022-08-31 10:01:40 +09:00
test_curve.h Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
test_gradient.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_path_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
test_path_follow_2d.h Rename PathFollow's `offset`s to `progress` & `progress_ratio` 2022-08-24 01:56:03 +02:00
test_path_follow_3d.h Rename PathFollow's `offset`s to `progress` & `progress_ratio` 2022-08-24 01:56:03 +02:00
test_sprite_frames.h Tests: Silence some intentional errors 2022-08-04 22:03:44 +02:00
test_text_edit.h Rename every instance of `caret_blink_speed` to `caret_blink_interval` 2022-09-06 18:37:17 +02:00
test_theme.h Tests: Silence some intentional errors 2022-08-04 22:03:44 +02:00