godot/scene
Rémi Verschelde d1c77d6b62
Merge pull request #53378 from clayjohn/hide_render_priority
Hide render_priority except when using SpatialMaterials
2021-10-04 19:17:32 +02:00
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2d Rename Joint2D and Joint3D files for consistency 2021-10-01 12:00:32 -07:00
3d Merge pull request #53354 from reduz/remove-clipped-camera 2021-10-04 17:19:15 +02:00
animation GDScript completion: Handle quote style ad-hoc to remove editor dependency 2021-10-04 16:16:05 +02:00
audio Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
gui Merge pull request #53330 from jmb462/fix-bad-caret-position-after-ctrl-x 2021-10-04 18:18:32 +02:00
main GDScript completion: Handle quote style ad-hoc to remove editor dependency 2021-10-04 16:16:05 +02:00
resources Merge pull request #53378 from clayjohn/hide_render_priority 2021-10-04 19:17:32 +02:00
register_scene_types.cpp Merge pull request #53354 from reduz/remove-clipped-camera 2021-10-04 17:19:15 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
scene_string_names.h Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00