827 lines
27 KiB
C++
827 lines
27 KiB
C++
/**************************************************************************/
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/* bindings_generator.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef BINDINGS_GENERATOR_H
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#define BINDINGS_GENERATOR_H
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#include "core/typedefs.h" // DEBUG_METHODS_ENABLED
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#if defined(DEBUG_METHODS_ENABLED) && defined(TOOLS_ENABLED)
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#include "core/doc_data.h"
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#include "core/object/class_db.h"
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#include "core/string/string_builder.h"
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#include "core/string/ustring.h"
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#include "editor/doc_tools.h"
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#include "editor/editor_help.h"
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class BindingsGenerator {
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struct ConstantInterface {
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String name;
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String proxy_name;
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int64_t value = 0;
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const DocData::ConstantDoc *const_doc;
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ConstantInterface() {}
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ConstantInterface(const String &p_name, const String &p_proxy_name, int64_t p_value) {
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name = p_name;
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proxy_name = p_proxy_name;
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value = p_value;
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}
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};
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struct EnumInterface {
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StringName cname;
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String proxy_name;
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List<ConstantInterface> constants;
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bool is_flags = false;
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_FORCE_INLINE_ bool operator==(const EnumInterface &p_ienum) const {
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return p_ienum.cname == cname;
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}
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EnumInterface() {}
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EnumInterface(const StringName &p_cname, const String &p_proxy_name, bool p_is_flags) {
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cname = p_cname;
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proxy_name = p_proxy_name;
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is_flags = p_is_flags;
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}
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};
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struct PropertyInterface {
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StringName cname;
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String proxy_name;
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int index = 0;
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StringName setter;
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StringName getter;
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const DocData::PropertyDoc *prop_doc;
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};
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struct TypeReference {
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StringName cname;
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bool is_enum = false;
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List<TypeReference> generic_type_parameters;
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TypeReference() {}
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TypeReference(const StringName &p_cname) :
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cname(p_cname) {}
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};
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struct ArgumentInterface {
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enum DefaultParamMode {
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CONSTANT,
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NULLABLE_VAL,
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NULLABLE_REF
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};
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TypeReference type;
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String name;
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Variant def_param_value;
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DefaultParamMode def_param_mode = CONSTANT;
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/**
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* Determines the expression for the parameter default value.
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* Formatting elements:
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* %0 or %s: [cs_type] of the argument type
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*/
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String default_argument;
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ArgumentInterface() {}
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};
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struct MethodInterface {
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String name;
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StringName cname;
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/**
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* Name of the C# method
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*/
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String proxy_name;
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/**
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* [TypeInterface::name] of the return type
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*/
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TypeReference return_type;
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/**
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* Determines if the method has a variable number of arguments (VarArg)
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*/
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bool is_vararg = false;
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/**
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* Determines if the method is static.
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*/
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bool is_static = false;
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/**
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* Virtual methods ("virtual" as defined by the Godot API) are methods that by default do nothing,
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* but can be overridden by the user to add custom functionality.
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* e.g.: _ready, _process, etc.
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*/
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bool is_virtual = false;
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/**
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* Determines if the call should fallback to Godot's object.Call(string, params) in C#.
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*/
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bool requires_object_call = false;
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/**
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* Determines if the method visibility is 'internal' (visible only to files in the same assembly).
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* Currently, we only use this for methods that are not meant to be exposed,
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* but are required by properties as getters or setters.
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* Methods that are not meant to be exposed are those that begin with underscore and are not virtual.
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*/
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bool is_internal = false;
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List<ArgumentInterface> arguments;
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const DocData::MethodDoc *method_doc = nullptr;
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bool is_deprecated = false;
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String deprecation_message;
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void add_argument(const ArgumentInterface &argument) {
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arguments.push_back(argument);
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}
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MethodInterface() {}
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};
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struct SignalInterface {
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String name;
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StringName cname;
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/**
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* Name of the C# method
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*/
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String proxy_name;
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List<ArgumentInterface> arguments;
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const DocData::MethodDoc *method_doc = nullptr;
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bool is_deprecated = false;
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String deprecation_message;
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void add_argument(const ArgumentInterface &argument) {
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arguments.push_back(argument);
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}
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SignalInterface() {}
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};
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struct TypeInterface {
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/**
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* Identifier name for this type.
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* Also used to format [c_out].
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*/
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String name;
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StringName cname;
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int type_parameter_count = 0;
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/**
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* Identifier name of the base class.
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*/
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StringName base_name;
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/**
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* Name of the C# class
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*/
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String proxy_name;
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ClassDB::APIType api_type = ClassDB::API_NONE;
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bool is_enum = false;
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bool is_object_type = false;
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bool is_singleton = false;
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bool is_singleton_instance = false;
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bool is_ref_counted = false;
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/**
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* Class is a singleton, but can't be declared as a static class as that would
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* break backwards compatibility. As such, instead of going with a static class,
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* we use the actual singleton pattern (private constructor with instance property),
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* which doesn't break compatibility.
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*/
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bool is_compat_singleton = false;
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/**
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* Determines whether the native return value of this type must be disposed
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* by the generated internal call (think of `godot_string`, whose destructor
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* must be called). Some structs that are disposable may still disable this
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* flag if the ownership is transferred.
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*/
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bool c_type_is_disposable_struct = false;
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/**
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* Determines whether the native return value of this type must be zero initialized
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* before its address is passed to ptrcall. This is required for types whose destructor
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* is called before being assigned the return value by `PtrToArg::encode`, e.g.:
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* Array, Dictionary, String, StringName, Variant.
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* It's not necessary to set this to `true` if [c_type_is_disposable_struct] is already `true`.
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*/
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bool c_ret_needs_default_initialization = false;
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/**
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* Used only by Object-derived types.
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* Determines if this type is not abstract (incomplete).
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* e.g.: CanvasItem cannot be instantiated.
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*/
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bool is_instantiable = false;
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/**
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* Used only by Object-derived types.
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* Determines if the C# class owns the native handle and must free it somehow when disposed.
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* e.g.: RefCounted types must notify when the C# instance is disposed, for proper refcounting.
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*/
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bool memory_own = false;
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// !! The comments of the following fields make reference to other fields via square brackets, e.g.: [field_name]
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// !! When renaming those fields, make sure to rename their references in the comments
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// --- C INTERFACE ---
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/**
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* One or more statements that transform the parameter before being passed as argument of a ptrcall.
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* If the statement adds a local that must be passed as the argument instead of the parameter,
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* the expression with the name of that local must be specified with [c_arg_in].
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* Formatting elements:
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* %0: [c_type] of the parameter
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* %1: name of the parameter
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* %2-4: reserved
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* %5: indentation text
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*/
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String c_in;
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/**
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* One or more statements that transform the parameter before being passed as argument of a vararg call.
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* If the statement adds a local that must be passed as the argument instead of the parameter,
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* the name of that local must be specified with [c_arg_in].
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* Formatting elements:
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* %0: [c_type] of the parameter
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* %1: name of the parameter
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* %2-4: reserved
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* %5: indentation text
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*/
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String c_in_vararg;
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/**
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* Determines the expression that will be passed as argument to ptrcall.
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* By default the value equals the name of the parameter,
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* this varies for types that require special manipulation via [c_in].
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* Formatting elements:
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* %0 or %s: name of the parameter
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*/
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String c_arg_in = "%s";
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/**
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* One or more statements that determine how a variable of this type is returned from a function.
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* It must contain the return statement(s).
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* Formatting elements:
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* %0: [c_type_out] of the return type
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* %1: name of the variable to be returned
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* %2: [name] of the return type
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* ---------------------------------------
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* If [ret_as_byref_arg] is true, the format is different. Instead of using a return statement,
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* the value must be assigned to a parameter. This type of this parameter is a pointer to [c_type_out].
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* Formatting elements:
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* %0: [c_type_out] of the return type
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* %1: name of the variable to be returned
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* %2: [name] of the return type
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* %3-4: reserved
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* %5: indentation text
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*/
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String c_out;
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/**
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* The actual expected type, as seen (in most cases) in Variant copy constructors
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* Used for the type of the return variable and to format [c_in].
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* The value must be the following depending of the type:
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* Object-derived types: Object*
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* Other types: [name]
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* -- Exceptions --
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* VarArg (fictitious type to represent variable arguments): Array
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* float: double (because ptrcall only supports double)
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* int: int64_t (because ptrcall only supports int64_t and uint64_t)
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* RefCounted types override this for the type of the return variable: Ref<RefCounted>
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*/
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String c_type;
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/**
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* Determines the type used for parameters in function signatures.
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*/
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String c_type_in;
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/**
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* Determines the return type used for function signatures.
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* Also used to construct a default value to return in case of errors,
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* and to format [c_out].
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*/
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String c_type_out;
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// --- C# INTERFACE ---
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/**
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* An expression that overrides the way the parameter is passed to the internal call.
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* If empty, the parameter is passed as is.
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* Formatting elements:
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* %0: name of the parameter
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* %1: [c_type] of the parameter
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*/
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String cs_in_expr;
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bool cs_in_expr_is_unsafe = false;
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/**
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* One or more statements that transform the parameter before being passed to the internal call.
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* If the statement adds a local that must be passed as the argument instead of the parameter,
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* the expression with the name of that local must be specified with [cs_in_expr].
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* Formatting elements:
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* %0: [c_type] of the parameter
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* %1: name of the parameter
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* %2-4: reserved
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* %5: indentation text
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*/
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String cs_in;
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/**
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* One or more statements that determine how a variable of this type is returned from a method.
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* It must contain the return statement(s).
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* Formatting elements:
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* %0: internal method name
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* %1: internal method call arguments without surrounding parenthesis
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* %2: [cs_type] of the return type
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* %3: [c_type_out] of the return type
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* %4: reserved
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* %5: indentation text
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*/
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String cs_out;
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/**
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* Type used for method signatures, both for parameters and the return type.
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* Same as [proxy_name] except for variable arguments (VarArg) and collections (which include the namespace).
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*/
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String cs_type;
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/**
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* Formatting elements:
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* %0: input expression of type `in godot_variant`
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* %1: [cs_type] of this type
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* %2: [name] of this type
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*/
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String cs_variant_to_managed;
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/**
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* Formatting elements:
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* %0: input expression
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* %1: [cs_type] of this type
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* %2: [name] of this type
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*/
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String cs_managed_to_variant;
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const DocData::ClassDoc *class_doc = nullptr;
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List<ConstantInterface> constants;
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List<EnumInterface> enums;
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List<PropertyInterface> properties;
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List<MethodInterface> methods;
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List<SignalInterface> signals_;
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HashSet<String> ignored_members;
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bool has_virtual_methods = false;
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const MethodInterface *find_method_by_name(const StringName &p_cname) const {
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for (const MethodInterface &E : methods) {
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if (E.cname == p_cname) {
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return &E;
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}
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}
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return nullptr;
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}
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const MethodInterface *find_method_by_proxy_name(const String &p_proxy_name) const {
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for (const MethodInterface &E : methods) {
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if (E.proxy_name == p_proxy_name) {
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return &E;
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}
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}
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return nullptr;
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}
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const PropertyInterface *find_property_by_name(const StringName &p_cname) const {
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for (const PropertyInterface &E : properties) {
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if (E.cname == p_cname) {
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return &E;
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}
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}
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return nullptr;
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}
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const PropertyInterface *find_property_by_proxy_name(const String &p_proxy_name) const {
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for (const PropertyInterface &E : properties) {
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if (E.proxy_name == p_proxy_name) {
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return &E;
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}
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}
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return nullptr;
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}
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const SignalInterface *find_signal_by_name(const StringName &p_cname) const {
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for (const SignalInterface &E : signals_) {
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if (E.cname == p_cname) {
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return &E;
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}
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}
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return nullptr;
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}
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const SignalInterface *find_signal_by_proxy_name(const String &p_proxy_name) const {
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for (const SignalInterface &E : signals_) {
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if (E.proxy_name == p_proxy_name) {
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return &E;
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}
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}
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return nullptr;
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}
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bool is_intentionally_ignored(const String &p_name) const {
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return ignored_members.has(p_name);
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}
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private:
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static DocData::ClassDoc *_get_type_doc(TypeInterface &itype) {
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String doc_name = itype.name.begins_with("_") ? itype.name.substr(1) : itype.name;
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return &EditorHelp::get_doc_data()->class_list[doc_name];
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}
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static void _init_value_type(TypeInterface &itype) {
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if (itype.proxy_name.is_empty()) {
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itype.proxy_name = itype.name;
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}
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itype.cs_type = itype.proxy_name;
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itype.c_type = itype.cs_type;
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itype.c_type_in = itype.cs_type + "*";
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itype.c_type_out = itype.cs_type;
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itype.class_doc = _get_type_doc(itype);
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}
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static void _init_object_type(TypeInterface &itype, ClassDB::APIType p_api_type) {
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if (itype.proxy_name.is_empty()) {
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itype.proxy_name = itype.name;
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}
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if (itype.proxy_name.begins_with("_")) {
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itype.proxy_name = itype.proxy_name.substr(1);
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}
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itype.api_type = p_api_type;
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itype.is_object_type = true;
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itype.class_doc = _get_type_doc(itype);
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}
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public:
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static TypeInterface create_value_type(const String &p_name, const String &p_proxy_name) {
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TypeInterface itype;
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itype.name = p_name;
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|
itype.cname = p_name;
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|
itype.proxy_name = p_proxy_name;
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_init_value_type(itype);
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return itype;
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}
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static TypeInterface create_value_type(const StringName &p_cname, const String &p_proxy_name) {
|
|
TypeInterface itype;
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|
itype.name = p_cname;
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itype.cname = p_cname;
|
|
itype.proxy_name = p_proxy_name;
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_init_value_type(itype);
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return itype;
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}
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static TypeInterface create_value_type(const String &p_name) {
|
|
TypeInterface itype;
|
|
itype.name = p_name;
|
|
itype.cname = p_name;
|
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_init_value_type(itype);
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return itype;
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}
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|
static TypeInterface create_value_type(const StringName &p_cname) {
|
|
TypeInterface itype;
|
|
itype.name = p_cname;
|
|
itype.cname = p_cname;
|
|
_init_value_type(itype);
|
|
return itype;
|
|
}
|
|
|
|
static TypeInterface create_object_type(const StringName &p_cname, const String &p_proxy_name, ClassDB::APIType p_api_type) {
|
|
TypeInterface itype;
|
|
itype.name = p_cname;
|
|
itype.cname = p_cname;
|
|
itype.proxy_name = p_proxy_name;
|
|
_init_object_type(itype, p_api_type);
|
|
return itype;
|
|
}
|
|
|
|
static TypeInterface create_object_type(const StringName &p_cname, ClassDB::APIType p_api_type) {
|
|
TypeInterface itype;
|
|
itype.name = p_cname;
|
|
itype.cname = p_cname;
|
|
_init_object_type(itype, p_api_type);
|
|
return itype;
|
|
}
|
|
|
|
static void postsetup_enum_type(TypeInterface &r_enum_itype);
|
|
|
|
TypeInterface() {
|
|
static String default_cs_variant_to_managed = "VariantUtils.ConvertTo<%1>(%0)";
|
|
static String default_cs_managed_to_variant = "VariantUtils.CreateFrom<%1>(%0)";
|
|
cs_variant_to_managed = default_cs_variant_to_managed;
|
|
cs_managed_to_variant = default_cs_managed_to_variant;
|
|
}
|
|
};
|
|
|
|
struct InternalCall {
|
|
String name;
|
|
String unique_sig; // Unique signature to avoid duplicates in containers
|
|
bool editor_only = false;
|
|
|
|
bool is_vararg = false;
|
|
bool is_static = false;
|
|
TypeReference return_type;
|
|
List<TypeReference> argument_types;
|
|
|
|
_FORCE_INLINE_ int get_arguments_count() const { return argument_types.size(); }
|
|
|
|
InternalCall() {}
|
|
|
|
InternalCall(ClassDB::APIType api_type, const String &p_name, const String &p_unique_sig = String()) {
|
|
name = p_name;
|
|
unique_sig = p_unique_sig;
|
|
editor_only = api_type == ClassDB::API_EDITOR;
|
|
}
|
|
|
|
inline bool operator==(const InternalCall &p_a) const {
|
|
return p_a.unique_sig == unique_sig;
|
|
}
|
|
};
|
|
|
|
bool log_print_enabled = true;
|
|
bool initialized = false;
|
|
|
|
HashMap<StringName, TypeInterface> obj_types;
|
|
|
|
HashMap<StringName, TypeInterface> builtin_types;
|
|
HashMap<StringName, TypeInterface> enum_types;
|
|
|
|
List<EnumInterface> global_enums;
|
|
List<ConstantInterface> global_constants;
|
|
|
|
List<InternalCall> method_icalls;
|
|
/// Stores the unique internal calls from [method_icalls] that are assigned to each method.
|
|
HashMap<const MethodInterface *, const InternalCall *> method_icalls_map;
|
|
|
|
HashMap<StringName, List<StringName>> blacklisted_methods;
|
|
HashSet<StringName> compat_singletons;
|
|
|
|
void _initialize_blacklisted_methods();
|
|
void _initialize_compat_singletons();
|
|
|
|
struct NameCache {
|
|
StringName type_void = StaticCString::create("void");
|
|
StringName type_Variant = StaticCString::create("Variant");
|
|
StringName type_VarArg = StaticCString::create("VarArg");
|
|
StringName type_Object = StaticCString::create("Object");
|
|
StringName type_RefCounted = StaticCString::create("RefCounted");
|
|
StringName type_RID = StaticCString::create("RID");
|
|
StringName type_Callable = StaticCString::create("Callable");
|
|
StringName type_Signal = StaticCString::create("Signal");
|
|
StringName type_String = StaticCString::create("String");
|
|
StringName type_StringName = StaticCString::create("StringName");
|
|
StringName type_NodePath = StaticCString::create("NodePath");
|
|
StringName type_Array_generic = StaticCString::create("Array_@generic");
|
|
StringName type_Dictionary_generic = StaticCString::create("Dictionary_@generic");
|
|
StringName type_at_GlobalScope = StaticCString::create("@GlobalScope");
|
|
StringName enum_Error = StaticCString::create("Error");
|
|
|
|
StringName type_sbyte = StaticCString::create("sbyte");
|
|
StringName type_short = StaticCString::create("short");
|
|
StringName type_int = StaticCString::create("int");
|
|
StringName type_byte = StaticCString::create("byte");
|
|
StringName type_ushort = StaticCString::create("ushort");
|
|
StringName type_uint = StaticCString::create("uint");
|
|
StringName type_long = StaticCString::create("long");
|
|
StringName type_ulong = StaticCString::create("ulong");
|
|
|
|
StringName type_bool = StaticCString::create("bool");
|
|
StringName type_float = StaticCString::create("float");
|
|
StringName type_double = StaticCString::create("double");
|
|
|
|
StringName type_Vector2 = StaticCString::create("Vector2");
|
|
StringName type_Rect2 = StaticCString::create("Rect2");
|
|
StringName type_Vector3 = StaticCString::create("Vector3");
|
|
StringName type_Vector3i = StaticCString::create("Vector3i");
|
|
StringName type_Vector4 = StaticCString::create("Vector4");
|
|
StringName type_Vector4i = StaticCString::create("Vector4i");
|
|
|
|
// Object not included as it must be checked for all derived classes
|
|
static constexpr int nullable_types_count = 18;
|
|
StringName nullable_types[nullable_types_count] = {
|
|
type_String,
|
|
type_StringName,
|
|
type_NodePath,
|
|
|
|
type_Array_generic,
|
|
type_Dictionary_generic,
|
|
StaticCString::create(_STR(Array)),
|
|
StaticCString::create(_STR(Dictionary)),
|
|
StaticCString::create(_STR(Callable)),
|
|
StaticCString::create(_STR(Signal)),
|
|
|
|
StaticCString::create(_STR(PackedByteArray)),
|
|
StaticCString::create(_STR(PackedInt32Array)),
|
|
StaticCString::create(_STR(PackedInt64Array)),
|
|
StaticCString::create(_STR(PackedFloat32Array)),
|
|
StaticCString::create(_STR(PackedFloat64Array)),
|
|
StaticCString::create(_STR(PackedStringArray)),
|
|
StaticCString::create(_STR(PackedVector2Array)),
|
|
StaticCString::create(_STR(PackedVector3Array)),
|
|
StaticCString::create(_STR(PackedColorArray)),
|
|
};
|
|
|
|
bool is_nullable_type(const StringName &p_type) const {
|
|
for (int i = 0; i < nullable_types_count; i++) {
|
|
if (p_type == nullable_types[i]) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
NameCache() {}
|
|
|
|
private:
|
|
NameCache(const NameCache &);
|
|
void operator=(const NameCache &);
|
|
};
|
|
|
|
NameCache name_cache;
|
|
|
|
const ConstantInterface *find_constant_by_name(const String &p_name, const List<ConstantInterface> &p_constants) const {
|
|
for (const ConstantInterface &E : p_constants) {
|
|
if (E.name == p_name) {
|
|
return &E;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
inline String get_arg_unique_sig(const TypeInterface &p_type) {
|
|
// For parameters, we treat reference and non-reference derived types the same.
|
|
if (p_type.is_object_type) {
|
|
return "Obj";
|
|
} else if (p_type.is_enum) {
|
|
return "int";
|
|
} else if (p_type.cname == name_cache.type_Array_generic) {
|
|
return "Array";
|
|
} else if (p_type.cname == name_cache.type_Dictionary_generic) {
|
|
return "Dictionary";
|
|
}
|
|
|
|
return p_type.name;
|
|
}
|
|
|
|
inline String get_ret_unique_sig(const TypeInterface *p_type) {
|
|
// Reference derived return types are treated differently.
|
|
if (p_type->is_ref_counted) {
|
|
return "Ref";
|
|
} else if (p_type->is_object_type) {
|
|
return "Obj";
|
|
} else if (p_type->is_enum) {
|
|
return "int";
|
|
} else if (p_type->cname == name_cache.type_Array_generic) {
|
|
return "Array";
|
|
} else if (p_type->cname == name_cache.type_Dictionary_generic) {
|
|
return "Dictionary";
|
|
}
|
|
|
|
return p_type->name;
|
|
}
|
|
|
|
String bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype, bool p_is_signal = false);
|
|
|
|
void _append_xml_method(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
|
|
void _append_xml_member(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
|
|
void _append_xml_signal(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
|
|
void _append_xml_enum(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
|
|
void _append_xml_constant(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
|
|
void _append_xml_constant_in_global_scope(StringBuilder &p_xml_output, const String &p_target_cname, const String &p_link_target);
|
|
void _append_xml_param(StringBuilder &p_xml_output, const String &p_link_target, bool p_is_signal);
|
|
void _append_xml_undeclared(StringBuilder &p_xml_output, const String &p_link_target);
|
|
|
|
int _determine_enum_prefix(const EnumInterface &p_ienum);
|
|
void _apply_prefix_to_enum_constants(EnumInterface &p_ienum, int p_prefix_length);
|
|
|
|
Error _populate_method_icalls_table(const TypeInterface &p_itype);
|
|
|
|
const TypeInterface *_get_type_or_null(const TypeReference &p_typeref);
|
|
const TypeInterface *_get_type_or_singleton_or_null(const TypeReference &p_typeref);
|
|
|
|
const String _get_generic_type_parameters(const TypeInterface &p_itype, const List<TypeReference> &p_generic_type_parameters);
|
|
|
|
StringName _get_type_name_from_meta(Variant::Type p_type, GodotTypeInfo::Metadata p_meta);
|
|
StringName _get_int_type_name_from_meta(GodotTypeInfo::Metadata p_meta);
|
|
StringName _get_float_type_name_from_meta(GodotTypeInfo::Metadata p_meta);
|
|
|
|
bool _arg_default_value_from_variant(const Variant &p_val, ArgumentInterface &r_iarg);
|
|
bool _arg_default_value_is_assignable_to_type(const Variant &p_val, const TypeInterface &p_arg_type);
|
|
|
|
bool _populate_object_type_interfaces();
|
|
void _populate_builtin_type_interfaces();
|
|
|
|
void _populate_global_constants();
|
|
|
|
Error _generate_cs_type(const TypeInterface &itype, const String &p_output_file);
|
|
|
|
Error _generate_cs_property(const TypeInterface &p_itype, const PropertyInterface &p_iprop, StringBuilder &p_output);
|
|
Error _generate_cs_method(const TypeInterface &p_itype, const MethodInterface &p_imethod, int &p_method_bind_count, StringBuilder &p_output);
|
|
Error _generate_cs_signal(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::SignalInterface &p_isignal, StringBuilder &p_output);
|
|
|
|
Error _generate_cs_native_calls(const InternalCall &p_icall, StringBuilder &r_output);
|
|
|
|
void _generate_array_extensions(StringBuilder &p_output);
|
|
void _generate_global_constants(StringBuilder &p_output);
|
|
|
|
Error _save_file(const String &p_path, const StringBuilder &p_content);
|
|
|
|
void _log(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
|
|
|
|
void _initialize();
|
|
|
|
public:
|
|
Error generate_cs_core_project(const String &p_proj_dir);
|
|
Error generate_cs_editor_project(const String &p_proj_dir);
|
|
Error generate_cs_api(const String &p_output_dir);
|
|
|
|
_FORCE_INLINE_ bool is_log_print_enabled() { return log_print_enabled; }
|
|
_FORCE_INLINE_ void set_log_print_enabled(bool p_enabled) { log_print_enabled = p_enabled; }
|
|
|
|
_FORCE_INLINE_ bool is_initialized() { return initialized; }
|
|
|
|
static void handle_cmdline_args(const List<String> &p_cmdline_args);
|
|
|
|
BindingsGenerator() {
|
|
_initialize();
|
|
}
|
|
};
|
|
|
|
#endif
|
|
|
|
#endif // BINDINGS_GENERATOR_H
|