godot/scene
Rémi Verschelde d22ac13bc2
Merge pull request #57715 from Faless/debugger/4.x_core_includes_and_servers
[Debugger] Move most profilers to ServersDebugger, fix core includes.
2022-02-09 21:57:32 +01:00
..
2d Add array element type to _get_polygons and _get_outlines 2022-02-08 21:15:25 +01:00
3d Merge pull request #57627 from JFonS/occluder_improvements 2022-02-08 23:23:50 +01:00
animation String: Add contains(). 2022-02-04 01:28:02 +05:45
audio Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
debugger [Debugger] Move most profilers to ServersDebugger. 2022-02-06 17:36:48 +01:00
gui Merge pull request #57810 from timothyqiu/tree-button-id 2022-02-09 11:11:01 +01:00
main [Net] Allow to use strings as method name in RPC. 2022-02-09 14:27:16 +01:00
multiplayer [Debugger] Move most profilers to ServersDebugger. 2022-02-06 17:36:48 +01:00
resources Merge pull request #57813 from MisoMosiSpy/disabled_icons 2022-02-09 01:20:58 +01:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Improvements and fixes to occluders 2022-02-07 13:04:51 +01:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00