godot/scene/2d
Rémi Verschelde e3c545668b
Merge pull request #50112 from lawnjelly/camera_2d_current
Most recently added current Camera2D takes precedence
2021-07-22 12:16:44 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
animated_sprite.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
animated_sprite.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
area_2d.cpp Uncap the range for gravity and change the slider hints 2021-06-03 02:08:57 +02:00
area_2d.h Return RID instead of Object id in area-body_shape_entered-exited signals. 2021-05-19 10:51:59 +01:00
audio_stream_player_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_stream_player_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
back_buffer_copy.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
back_buffer_copy.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera_2d.cpp Merge pull request #50112 from lawnjelly/camera_2d_current 2021-07-22 12:16:44 +02:00
camera_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
canvas_item.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
canvas_item.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
canvas_modulate.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
canvas_modulate.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_object_2d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-06-27 17:40:07 +02:00
collision_object_2d.h Move collision layer and mask into CollisionObject. 2021-05-08 11:40:57 +01:00
collision_polygon_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
collision_polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
collision_shape_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
cpu_particles_2d.cpp Fix color properties of particle nodes/material 2021-07-15 10:25:35 +02:00
cpu_particles_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
joints_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
joints_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
light_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light_occluder_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
light_occluder_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
line_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
line_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
line_builder.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
line_builder.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
mesh_instance_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
mesh_instance_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
multimesh_instance_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
multimesh_instance_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
navigation_2d.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
navigation_polygon.cpp Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
navigation_polygon.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
node_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
node_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
parallax_background.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
parallax_background.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
parallax_layer.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
parallax_layer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
particles_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
particles_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
path_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
path_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
physics_body_2d.cpp More accurate unsafe motion calculation 2021-07-19 08:09:17 -07:00
physics_body_2d.h Fix move_and_collide causing sliding on slopes 2021-07-19 08:09:16 -07:00
polygon_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
position_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
position_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
ray_cast_2d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-06-27 17:40:07 +02:00
ray_cast_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
remote_transform_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
remote_transform_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
skeleton_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
skeleton_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sprite.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
sprite.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
tile_map.cpp Prevent setting too big or too small Collision Mask and Layer 2021-06-27 17:40:07 +02:00
tile_map.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
touch_screen_button.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
touch_screen_button.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
visibility_notifier_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
visibility_notifier_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
y_sort.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
y_sort.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00