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#!/usr/bin/env python
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Import("env")
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Import("env_modules")
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env_webrtc = env_modules.Clone()
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if env["platform"] == "javascript":
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# Our JavaScript/C++ interface.
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env.AddJSLibraries(["library_godot_webrtc.js"])
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env_webrtc.add_source_files(env.modules_sources, "*.cpp")
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