godot/demos/2d/space_shooter/level.tscn

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[gd_scene load_steps=7 format=1]
[ext_resource path="res://tileset.tres" type="TileSet" id=1]
[ext_resource path="res://ship.tscn" type="PackedScene" id=2]
[ext_resource path="res://asteroid.tscn" type="PackedScene" id=3]
[ext_resource path="res://enemy1.tscn" type="PackedScene" id=4]
[ext_resource path="res://enemy2.tscn" type="PackedScene" id=5]
[ext_resource path="res://parallax.tscn" type="PackedScene" id=6]
[node name="Node2D" type="Node2D"]
[node name="TileMap" type="TileMap" parent="."]
mode = 0
tile_set = ExtResource( 1 )
cell/size = Vector2( 32, 32 )
cell/quadrant_size = 16
cell/custom_transform = Matrix32( 1, 0, 0, 1, 0, 0 )
cell/half_offset = 2
cell/tile_origin = 0
cell/y_sort = false
collision/use_kinematic = false
collision/friction = 1.0
collision/bounce = 0.0
collision/layers = 1
collision/mask = 1
occluder/light_mask = 1
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[node name="rail" parent="." instance=ExtResource( 2 )]
[node name="enemies" type="Node2D" parent="."]
[node name="asteroid" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 1797.52, 105.736 )
linear_damp = 0.1
[node name="asteroid1" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 1666.61, 304.621 )
linear_damp = 0.1
[node name="asteroid2" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 1988.85, 443.086 )
linear_damp = 0.1
[node name="asteroid3" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 2595.58, 103.219 )
linear_damp = 0.1
[node name="asteroid4" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 3229.99, 299.586 )
linear_damp = 0.1
[node name="asteroid5" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 3592.52, 541.269 )
linear_damp = 0.1
[node name="asteroid6" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 4571.84, 216.508 )
linear_damp = 0.1
[node name="asteroid7" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 4571.84, 284.481 )
linear_damp = 0.1
[node name="asteroid8" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 4571.84, 360.007 )
linear_damp = 0.1
[node name="asteroid9" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 5140.8, 108.254 )
linear_damp = 0.1
[node name="asteroid10" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 5168.5, 475.814 )
linear_damp = 0.1
[node name="asteroid11" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 5767.67, 113.289 )
linear_damp = 0.1
[node name="asteroid12" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 6107.53, 480.849 )
linear_damp = 0.1
[node name="asteroid13" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 6364.32, 105.736 )
linear_damp = 0.1
[node name="asteroid14" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 6731.88, 573.997 )
linear_damp = 0.1
[node name="asteroid15" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 7033.99, 166.157 )
linear_damp = 0.1
[node name="asteroid16" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 6424.74, 352.454 )
linear_damp = 0.1
[node name="asteroid17" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 7263.08, 80.5608 )
linear_damp = 0.1
[node name="asteroid18" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 7177.49, 541.269 )
linear_damp = 0.1
[node name="asteroid19" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 7066.71, 344.902 )
linear_damp = 0.1
[node name="asteroid20" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 7655.82, 118.324 )
linear_damp = 0.1
[node name="asteroid21" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 7540.01, 324.762 )
linear_damp = 0.1
[node name="asteroid22" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 7764.07, 566.445 )
linear_damp = 0.1
[node name="asteroid23" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 7872.33, 216.508 )
linear_damp = 0.1
[node name="asteroid24" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 8458.91, 95.666 )
linear_damp = 0.1
[node name="asteroid25" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 8786.19, 231.613 )
linear_damp = 0.1
[node name="asteroid26" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 8599.89, 551.339 )
linear_damp = 0.1
[node name="asteroid27" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 8353.17, 289.516 )
linear_damp = 0.1
[node name="asteroid28" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 8995.14, 95.6658 )
linear_damp = 0.1
[node name="asteroid29" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 9294.73, 579.032 )
linear_damp = 0.1
[node name="asteroid30" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 9392.91, 140.981 )
linear_damp = 0.1
[node name="asteroid31" parent="enemies" instance=ExtResource( 3 )]
transform/pos = Vector2( 9644.67, 281.963 )
linear_damp = 0.1
[node name="enemy1" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 2920.34, 365.042 )
[node name="enemy2" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 3894.62, 506.024 )
[node name="enemy3" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 4325.12, 302.104 )
[node name="enemy4" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 4753.1, 506.024 )
[node name="enemy5" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 5158.43, 211.473 )
[node name="enemy6" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 5490.74, 349.937 )
[node name="enemy7" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 5765.15, 546.305 )
[node name="enemy8" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 6142.78, 244.201 )
[node name="enemy9" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 6701.67, 221.543 )
[node name="enemy10" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 6701.67, 352.455 )
[node name="enemy11" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 6706.71, 500.989 )
[node name="enemy12" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 6711.74, 566.445 )
[node name="enemy13" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 7157.35, 332.314 )
[node name="enemy14" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 7421.69, 511.059 )
[node name="enemy15" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 7887.43, 239.166 )
[node name="enemy16" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 8463.95, 382.665 )
[node name="enemy17" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 9065.64, 244.201 )
[node name="enemy18" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 8967.46, 566.445 )
[node name="enemy19" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 9483.55, 422.946 )
[node name="enemy20" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 9687.47, 234.131 )
[node name="enemy21" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 9815.86, 579.033 )
[node name="enemy22" parent="enemies" instance=ExtResource( 4 )]
transform/pos = Vector2( 9815.86, 579.033 )
[node name="enemy2 2" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 4759.97, 278.527 )
linear_damp = 0.1
[node name="enemy23" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 6277.15, 559.36 )
linear_damp = 0.1
[node name="enemy24" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 7136.77, 100.438 )
linear_damp = 0.1
[node name="enemy25" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 7766.93, 370.996 )
linear_damp = 0.1
[node name="enemy26" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 7890.23, 309.35 )
linear_damp = 0.1
[node name="enemy27" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 8006.67, 237.43 )
linear_damp = 0.1
[node name="enemy28" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 8664.23, 257.978 )
linear_damp = 0.1
[node name="enemy29" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 8660.8, 357.297 )
linear_damp = 0.1
[node name="enemy30" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 8657.38, 453.191 )
linear_damp = 0.1
[node name="enemy31" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 9475.9, 189.483 )
linear_damp = 0.1
[node name="enemy32" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 9564.95, 234.005 )
linear_damp = 0.1
[node name="enemy33" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 9674.54, 281.952 )
linear_damp = 0.1
[node name="enemy34" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 9575.22, 391.545 )
linear_damp = 0.1
[node name="enemy35" parent="enemies" instance=ExtResource( 5 )]
transform/pos = Vector2( 9458.78, 446.342 )
linear_damp = 0.1
[node name="parallax" parent="." instance=ExtResource( 6 )]