godot/platform/osx/display_server_osx.mm
2020-03-28 12:37:44 +01:00

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/*************************************************************************/
/* display_server_osx.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "display_server_osx.h"
#include "os_osx.h"
#include "core/io/marshalls.h"
#include "core/os/keyboard.h"
#include "main/main.h"
#include "scene/resources/texture.h"
#include <Carbon/Carbon.h>
#include <Cocoa/Cocoa.h>
#include <IOKit/IOCFPlugIn.h>
#include <IOKit/IOKitLib.h>
#include <IOKit/hid/IOHIDKeys.h>
#include <IOKit/hid/IOHIDLib.h>
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
//TODO - reimplement OpenGLES
#endif
#if defined(VULKAN_ENABLED)
#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
#include <QuartzCore/CAMetalLayer.h>
#endif
#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton()))
static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) {
r_state->set_shift((p_osx_state & NSEventModifierFlagShift));
r_state->set_control((p_osx_state & NSEventModifierFlagControl));
r_state->set_alt((p_osx_state & NSEventModifierFlagOption));
r_state->set_metakey((p_osx_state & NSEventModifierFlagCommand));
}
static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow, CGFloat p_backingScaleFactor) {
const NSRect contentRect = [p_wd.window_view frame];
const NSPoint p = p_locationInWindow;
p_wd.mouse_pos.x = p.x * p_backingScaleFactor;
p_wd.mouse_pos.y = (contentRect.size.height - p.y) * p_backingScaleFactor;
DS_OSX->last_mouse_pos = p_wd.mouse_pos;
InputFilter::get_singleton()->set_mouse_position(p_wd.mouse_pos);
return p_wd.mouse_pos;
}
static void _push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) {
Vector<DisplayServerOSX::KeyEvent> &buffer = DS_OSX->key_event_buffer;
if (DS_OSX->key_event_pos >= buffer.size()) {
buffer.resize(1 + DS_OSX->key_event_pos);
}
buffer.write[DS_OSX->key_event_pos++] = p_event;
}
static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
if ([NSCursor respondsToSelector:selector]) {
id object = [NSCursor performSelector:selector];
if ([object isKindOfClass:[NSCursor class]]) {
return object;
}
}
if (fallback) {
// Fallback should be a reasonable default, no need to check.
return [NSCursor performSelector:fallback];
}
return [NSCursor arrowCursor];
}
/*************************************************************************/
/* GodotApplication */
/*************************************************************************/
@interface GodotApplication : NSApplication
@end
@implementation GodotApplication
- (void)sendEvent:(NSEvent *)event {
// special case handling of command-period, which is traditionally a special
// shortcut in macOS and doesn't arrive at our regular keyDown handler.
if ([event type] == NSEventTypeKeyDown) {
if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) {
Ref<InputEventKey> k;
k.instance();
_get_key_modifier_state([event modifierFlags], k);
k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID);
k->set_pressed(true);
k->set_keycode(KEY_PERIOD);
k->set_physical_keycode(KEY_PERIOD);
k->set_echo([event isARepeat]);
InputFilter::get_singleton()->accumulate_input_event(k);
}
}
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
// This works around an AppKit bug, where key up events while holding
// down the command key don't get sent to the key window.
if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand))
[[self keyWindow] sendEvent:event];
else
[super sendEvent:event];
}
@end
/*************************************************************************/
/* GlobalMenuItem */
/*************************************************************************/
@interface GlobalMenuItem : NSObject {
@public
Callable callback;
Variant meta;
bool checkable;
}
@end
@implementation GlobalMenuItem
@end
/*************************************************************************/
/* GodotApplicationDelegate */
/*************************************************************************/
@interface GodotApplicationDelegate : NSObject
- (void)forceUnbundledWindowActivationHackStep1;
- (void)forceUnbundledWindowActivationHackStep2;
- (void)forceUnbundledWindowActivationHackStep3;
@end
@implementation GodotApplicationDelegate
- (void)forceUnbundledWindowActivationHackStep1 {
// Step1: Switch focus to macOS Dock.
// Required to perform step 2, TransformProcessType will fail if app is already the in focus.
for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
[app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
break;
}
[self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02];
}
- (void)forceUnbundledWindowActivationHackStep2 {
// Step 2: Register app as foreground process.
ProcessSerialNumber psn = { 0, kCurrentProcess };
(void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
[self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
}
- (void)forceUnbundledWindowActivationHackStep3 {
// Step 3: Switch focus back to app window.
[[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
}
- (void)applicationDidFinishLaunching:(NSNotification *)notice {
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
if (nsappname == nil) {
// If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
[self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
}
}
- (void)globalMenuCallback:(id)sender {
if (![sender representedObject])
return;
GlobalMenuItem *value = [sender representedObject];
if (value) {
if (value->checkable) {
if ([sender state] == NSControlStateValueOff) {
[sender setState:NSControlStateValueOn];
} else {
[sender setState:NSControlStateValueOff];
}
}
if (value->callback != Callable()) {
Variant tag = value->meta;
Variant *tagp = &tag;
Variant ret;
Callable::CallError ce;
value->callback.call((const Variant **)&tagp, 1, ret, ce);
}
}
}
- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
return DS_OSX->dock_menu;
}
- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
// Note: may be called called before main loop init!
char *utfs = strdup([filename UTF8String]);
((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename.parse_utf8(utfs);
free(utfs);
#ifdef TOOLS_ENABLED
// Open new instance
if (OS_OSX::get_singleton()->get_main_loop()) {
List<String> args;
args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename);
String exec = OS::get_singleton()->get_executable_path();
OS::ProcessID pid = 0;
OS::get_singleton()->execute(exec, args, false, &pid);
}
#endif
return YES;
}
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
return NSTerminateCancel;
}
- (void)showAbout:(id)sender {
if (OS_OSX::get_singleton()->get_main_loop())
OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
}
@end
/*************************************************************************/
/* GodotWindowDelegate */
/*************************************************************************/
@interface GodotWindowDelegate : NSObject {
DisplayServerOSX::WindowID window_id;
}
- (void)windowWillClose:(NSNotification *)notification;
- (void)setWindowID:(DisplayServerOSX::WindowID)wid;
@end
@implementation GodotWindowDelegate
- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
window_id = wid;
}
- (BOOL)windowShouldClose:(id)sender {
ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), YES);
DS_OSX->_send_window_event(DS_OSX->windows[window_id], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
return NO;
}
- (void)windowWillClose:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
while (wd.transient_children.size()) {
DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID);
}
DS_OSX->windows.erase(window_id);
if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) {
DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent];
[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent.
DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID);
} else if ((window_id != DisplayServerOSX::MAIN_WINDOW_ID) && (DS_OSX->windows.size() == 1)) {
DisplayServerOSX::WindowData &pwd = DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID];
[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left.
}
#ifdef VULKAN_ENABLED
if (DS_OSX->rendering_driver == "vulkan") {
DS_OSX->context_vulkan->window_destroy(window_id);
}
#endif
}
- (void)windowDidEnterFullScreen:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
wd.fullscreen = true;
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
}
- (void)windowDidExitFullScreen:(NSNotification *)notification {
if (!DS_OSX || !DS_OSX->windows.has(window_id))
return;
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
wd.fullscreen = false;
if (wd.min_size != Size2i()) {
Size2i size = wd.min_size / DS_OSX->_display_scale([wd.window_object screen]);
[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
}
if (wd.max_size != Size2i()) {
Size2i size = wd.max_size / DS_OSX->_display_scale([wd.window_object screen]);
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
}
if (wd.resize_disabled)
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
}
- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
if (!DisplayServerOSX::get_singleton())
return;
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
CGFloat newBackingScaleFactor = [wd.window_object backingScaleFactor];
CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
#if defined(OPENGL_ENABLED)
if (DS_OSX->rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
[wd.window_view setWantsBestResolutionOpenGLSurface:YES];
} else {
[wd.window_view setWantsBestResolutionOpenGLSurface:NO];
}
}
#endif
if (newBackingScaleFactor != oldBackingScaleFactor) {
//Set new display scale and window size
float newDisplayScale = OS_OSX::get_singleton()->is_hidpi_allowed() ? newBackingScaleFactor : 1.0;
const NSRect contentRect = [wd.window_view frame];
wd.size.width = contentRect.size.width * newDisplayScale;
wd.size.height = contentRect.size.height * newDisplayScale;
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE);
#if defined(VULKAN_ENABLED)
if (DS_OSX->rendering_driver == "vulkan") {
CALayer *layer = [wd.window_view layer];
layer.contentsScale = DS_OSX->_display_scale([wd.window_object screen]);
}
#endif
//Force window resize event
[self windowDidResize:notification];
}
}
- (void)windowDidResize:(NSNotification *)notification {
if (!DS_OSX || !DS_OSX->windows.has(window_id))
return;
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
#if defined(OPENGL_ENABLED)
if (DS_OSX->rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
wd.context_gles2->update();
}
#endif
const NSRect contentRect = [wd.window_view frame];
float displayScale = DS_OSX->_display_scale([wd.window_object screen]);
wd.size.width = contentRect.size.width * displayScale;
wd.size.height = contentRect.size.height * displayScale;
#if defined(VULKAN_ENABLED)
if (DS_OSX->rendering_driver == "vulkan") {
CALayer *layer = [wd.window_view layer];
layer.contentsScale = displayScale;
DS_OSX->context_vulkan->window_resize(window_id, wd.size.width, wd.size.height);
}
#endif
if (!wd.rect_changed_callback.is_null()) {
Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id));
Variant *sizep = &size;
Variant ret;
Callable::CallError ce;
wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
}
if (OS_OSX::get_singleton()->get_main_loop()) {
Main::force_redraw();
//Event retrieval blocks until resize is over. Call Main::iteration() directly.
if (!Main::is_iterating()) { //avoid cyclic loop
Main::iteration();
}
}
}
- (void)windowDidMove:(NSNotification *)notification {
DS_OSX->_release_pressed_events();
}
- (void)windowDidBecomeKey:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [wd.window_view backingScaleFactor] : 1.0;
_get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], backingScaleFactor);
InputFilter::get_singleton()->set_mouse_position(wd.mouse_pos);
DS_OSX->window_focused = true;
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
}
- (void)windowDidResignKey:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
DS_OSX->window_focused = false;
DS_OSX->_release_pressed_events();
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
}
- (void)windowDidMiniaturize:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
DS_OSX->window_focused = false;
DS_OSX->_release_pressed_events();
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
}
- (void)windowDidDeminiaturize:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
DS_OSX->window_focused = true;
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
}
@end
/*************************************************************************/
/* GodotContentView */
/*************************************************************************/
@interface GodotContentView : NSView <NSTextInputClient> {
DisplayServerOSX::WindowID window_id;
NSTrackingArea *trackingArea;
NSMutableAttributedString *markedText;
bool imeInputEventInProgress;
}
- (void)cancelComposition;
- (CALayer *)makeBackingLayer;
- (BOOL)wantsUpdateLayer;
- (void)updateLayer;
- (void)setWindowID:(DisplayServerOSX::WindowID)wid;
@end
@implementation GodotContentView
- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
window_id = wid;
}
+ (void)initialize {
if (self == [GodotContentView class]) {
// nothing left to do here at the moment..
}
}
- (CALayer *)makeBackingLayer {
#if defined(VULKAN_ENABLED)
if (DS_OSX->rendering_driver == "vulkan") {
CALayer *layer = [[CAMetalLayer class] layer];
return layer;
}
#endif
return [super makeBackingLayer];
}
- (void)updateLayer {
#if defined(VULKAN_ENABLED)
if (DS_OSX->rendering_driver == "vulkan") {
[super updateLayer];
}
#endif
#if defined(OPENGL_ENABLED)
if (DS_OSX->rendering_driver == "opengl_es") {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
wd.context_gles2->update();
//TODO - reimplement OpenGLES
}
#endif
}
- (BOOL)wantsUpdateLayer {
return YES;
}
- (id)init {
self = [super init];
trackingArea = nil;
imeInputEventInProgress = false;
[self updateTrackingAreas];
[self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
markedText = [[NSMutableAttributedString alloc] init];
return self;
}
- (void)dealloc {
[trackingArea release];
[markedText release];
[super dealloc];
}
static const NSRange kEmptyRange = { NSNotFound, 0 };
- (BOOL)hasMarkedText {
return (markedText.length > 0);
}
- (NSRange)markedRange {
return NSMakeRange(0, markedText.length);
}
- (NSRange)selectedRange {
return kEmptyRange;
}
- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange {
if ([aString isKindOfClass:[NSAttributedString class]]) {
[markedText initWithAttributedString:aString];
} else {
[markedText initWithString:aString];
}
if (markedText.length == 0) {
[self unmarkText];
return;
}
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (wd.im_active) {
imeInputEventInProgress = true;
DS_OSX->im_text.parse_utf8([[markedText mutableString] UTF8String]);
DS_OSX->im_selection = Point2i(selectedRange.location, selectedRange.length);
OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
}
}
- (void)doCommandBySelector:(SEL)aSelector {
if ([self respondsToSelector:aSelector])
[self performSelector:aSelector];
}
- (void)unmarkText {
imeInputEventInProgress = false;
[[markedText mutableString] setString:@""];
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (wd.im_active) {
DS_OSX->im_text = String();
DS_OSX->im_selection = Point2i();
OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
}
}
- (NSArray *)validAttributesForMarkedText {
return [NSArray array];
}
- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
return nil;
}
- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint {
return 0;
}
- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NSMakeRect(0, 0, 0, 0));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
const NSRect contentRect = [wd.window_view frame];
float displayScale = DS_OSX->_display_scale([wd.window_object screen]);
NSRect pointInWindowRect = NSMakeRect(wd.im_position.x / displayScale, contentRect.size.height - (wd.im_position.y / displayScale) - 1, 0, 0);
NSPoint pointOnScreen = [wd.window_object convertRectToScreen:pointInWindowRect].origin;
return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0);
}
- (void)cancelComposition {
[self unmarkText];
NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
[currentInputContext discardMarkedText];
}
- (void)insertText:(id)aString {
[self insertText:aString replacementRange:NSMakeRange(0, 0)];
}
- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange {
NSEvent *event = [NSApp currentEvent];
NSString *characters;
if ([aString isKindOfClass:[NSAttributedString class]]) {
characters = [aString string];
} else {
characters = (NSString *)aString;
}
NSUInteger i, length = [characters length];
NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet];
NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet];
if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) {
NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
[currentInputContext discardMarkedText];
[self cancelComposition];
return;
}
for (i = 0; i < length; i++) {
const unichar codepoint = [characters characterAtIndex:i];
if ((codepoint & 0xFF00) == 0xF700)
continue;
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = false;
ke.raw = false; // IME input event
ke.keycode = 0;
ke.physical_keycode = 0;
ke.unicode = codepoint;
_push_to_key_event_buffer(ke);
}
[self cancelComposition];
}
- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
return NSDragOperationCopy;
}
- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
return NSDragOperationCopy;
}
- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO);
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
NSPasteboard *pboard = [sender draggingPasteboard];
NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
Vector<String> files;
for (NSUInteger i = 0; i < filenames.count; i++) {
NSString *ns = [filenames objectAtIndex:i];
char *utfs = strdup([ns UTF8String]);
String ret;
ret.parse_utf8(utfs);
free(utfs);
files.push_back(ret);
}
if (!wd.drop_files_callback.is_null()) {
Variant v = files;
Variant *vp = &v;
Variant ret;
Callable::CallError ce;
wd.drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
}
return NO;
}
- (BOOL)isOpaque {
return YES;
}
- (BOOL)canBecomeKeyView {
return YES;
}
- (BOOL)acceptsFirstResponder {
return YES;
}
- (void)cursorUpdate:(NSEvent *)event {
DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape;
DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX;
DS_OSX->cursor_set_shape(p_shape);
}
static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, int index, int mask, bool pressed) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (pressed) {
DS_OSX->last_button_state |= mask;
} else {
DS_OSX->last_button_state &= ~mask;
}
Ref<InputEventMouseButton> mb;
mb.instance();
mb->set_window_id(window_id);
const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
_get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(index);
mb->set_pressed(pressed);
mb->set_position(pos);
mb->set_global_position(pos);
mb->set_button_mask(DS_OSX->last_button_state);
if (index == BUTTON_LEFT && pressed) {
mb->set_doubleclick([event clickCount] == 2);
}
InputFilter::get_singleton()->accumulate_input_event(mb);
}
- (void)mouseDown:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (([event modifierFlags] & NSEventModifierFlagControl)) {
wd.mouse_down_control = true;
_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
} else {
wd.mouse_down_control = false;
_mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, true);
}
}
- (void)mouseDragged:(NSEvent *)event {
[self mouseMoved:event];
}
- (void)mouseUp:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (wd.mouse_down_control) {
_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
} else {
_mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, false);
}
}
- (void)mouseMoved:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
Ref<InputEventMouseMotion> mm;
mm.instance();
mm->set_window_id(window_id);
mm->set_button_mask(DS_OSX->last_button_state);
const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
const Vector2i pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
mm->set_position(pos);
mm->set_pressure([event pressure]);
if ([event subtype] == NSEventSubtypeTabletPoint) {
const NSPoint p = [event tilt];
mm->set_tilt(Vector2(p.x, p.y));
}
mm->set_global_position(pos);
mm->set_speed(InputFilter::get_singleton()->get_last_mouse_speed());
Vector2i relativeMotion = Vector2i();
relativeMotion.x = [event deltaX] * backingScaleFactor;
relativeMotion.y = [event deltaY] * backingScaleFactor;
mm->set_relative(relativeMotion);
_get_key_modifier_state([event modifierFlags], mm);
InputFilter::get_singleton()->set_mouse_position(wd.mouse_pos);
InputFilter::get_singleton()->accumulate_input_event(mm);
}
- (void)rightMouseDown:(NSEvent *)event {
_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
}
- (void)rightMouseDragged:(NSEvent *)event {
[self mouseMoved:event];
}
- (void)rightMouseUp:(NSEvent *)event {
_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
}
- (void)otherMouseDown:(NSEvent *)event {
if ((int)[event buttonNumber] == 2) {
_mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true);
} else if ((int)[event buttonNumber] == 3) {
_mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true);
} else if ((int)[event buttonNumber] == 4) {
_mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true);
} else {
return;
}
}
- (void)otherMouseDragged:(NSEvent *)event {
[self mouseMoved:event];
}
- (void)otherMouseUp:(NSEvent *)event {
if ((int)[event buttonNumber] == 2) {
_mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false);
} else if ((int)[event buttonNumber] == 3) {
_mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false);
} else if ((int)[event buttonNumber] == 4) {
_mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false);
} else {
return;
}
}
- (void)mouseExited:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED)
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT);
}
- (void)mouseEntered:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED)
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER);
DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape;
DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX;
DS_OSX->cursor_set_shape(p_shape);
}
- (void)magnifyWithEvent:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
Ref<InputEventMagnifyGesture> ev;
ev.instance();
ev->set_window_id(window_id);
_get_key_modifier_state([event modifierFlags], ev);
const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
ev->set_position(_get_mouse_pos(wd, [event locationInWindow], backingScaleFactor));
ev->set_factor([event magnification] + 1.0);
InputFilter::get_singleton()->accumulate_input_event(ev);
}
- (void)viewDidChangeBackingProperties {
// nothing left to do here
}
- (void)updateTrackingAreas {
if (trackingArea != nil) {
[self removeTrackingArea:trackingArea];
[trackingArea release];
}
NSTrackingAreaOptions options =
NSTrackingMouseEnteredAndExited |
NSTrackingActiveInKeyWindow |
NSTrackingCursorUpdate |
NSTrackingInVisibleRect;
trackingArea = [[NSTrackingArea alloc]
initWithRect:[self bounds]
options:options
owner:self
userInfo:nil];
[self addTrackingArea:trackingArea];
[super updateTrackingAreas];
}
static bool isNumpadKey(unsigned int key) {
static const unsigned int table[] = {
0x41, /* kVK_ANSI_KeypadDecimal */
0x43, /* kVK_ANSI_KeypadMultiply */
0x45, /* kVK_ANSI_KeypadPlus */
0x47, /* kVK_ANSI_KeypadClear */
0x4b, /* kVK_ANSI_KeypadDivide */
0x4c, /* kVK_ANSI_KeypadEnter */
0x4e, /* kVK_ANSI_KeypadMinus */
0x51, /* kVK_ANSI_KeypadEquals */
0x52, /* kVK_ANSI_Keypad0 */
0x53, /* kVK_ANSI_Keypad1 */
0x54, /* kVK_ANSI_Keypad2 */
0x55, /* kVK_ANSI_Keypad3 */
0x56, /* kVK_ANSI_Keypad4 */
0x57, /* kVK_ANSI_Keypad5 */
0x58, /* kVK_ANSI_Keypad6 */
0x59, /* kVK_ANSI_Keypad7 */
0x5b, /* kVK_ANSI_Keypad8 */
0x5c, /* kVK_ANSI_Keypad9 */
0x5f, /* kVK_JIS_KeypadComma */
0x00
};
for (int i = 0; table[i] != 0; i++) {
if (key == table[i])
return true;
}
return false;
}
// Translates a OS X keycode to a Godot keycode
//
static int translateKey(unsigned int key) {
// Keyboard symbol translation table
static const unsigned int table[128] = {
/* 00 */ KEY_A,
/* 01 */ KEY_S,
/* 02 */ KEY_D,
/* 03 */ KEY_F,
/* 04 */ KEY_H,
/* 05 */ KEY_G,
/* 06 */ KEY_Z,
/* 07 */ KEY_X,
/* 08 */ KEY_C,
/* 09 */ KEY_V,
/* 0a */ KEY_SECTION, /* ISO Section */
/* 0b */ KEY_B,
/* 0c */ KEY_Q,
/* 0d */ KEY_W,
/* 0e */ KEY_E,
/* 0f */ KEY_R,
/* 10 */ KEY_Y,
/* 11 */ KEY_T,
/* 12 */ KEY_1,
/* 13 */ KEY_2,
/* 14 */ KEY_3,
/* 15 */ KEY_4,
/* 16 */ KEY_6,
/* 17 */ KEY_5,
/* 18 */ KEY_EQUAL,
/* 19 */ KEY_9,
/* 1a */ KEY_7,
/* 1b */ KEY_MINUS,
/* 1c */ KEY_8,
/* 1d */ KEY_0,
/* 1e */ KEY_BRACERIGHT,
/* 1f */ KEY_O,
/* 20 */ KEY_U,
/* 21 */ KEY_BRACELEFT,
/* 22 */ KEY_I,
/* 23 */ KEY_P,
/* 24 */ KEY_ENTER,
/* 25 */ KEY_L,
/* 26 */ KEY_J,
/* 27 */ KEY_APOSTROPHE,
/* 28 */ KEY_K,
/* 29 */ KEY_SEMICOLON,
/* 2a */ KEY_BACKSLASH,
/* 2b */ KEY_COMMA,
/* 2c */ KEY_SLASH,
/* 2d */ KEY_N,
/* 2e */ KEY_M,
/* 2f */ KEY_PERIOD,
/* 30 */ KEY_TAB,
/* 31 */ KEY_SPACE,
/* 32 */ KEY_QUOTELEFT,
/* 33 */ KEY_BACKSPACE,
/* 34 */ KEY_UNKNOWN,
/* 35 */ KEY_ESCAPE,
/* 36 */ KEY_META,
/* 37 */ KEY_META,
/* 38 */ KEY_SHIFT,
/* 39 */ KEY_CAPSLOCK,
/* 3a */ KEY_ALT,
/* 3b */ KEY_CONTROL,
/* 3c */ KEY_SHIFT,
/* 3d */ KEY_ALT,
/* 3e */ KEY_CONTROL,
/* 3f */ KEY_UNKNOWN, /* Function */
/* 40 */ KEY_UNKNOWN, /* F17 */
/* 41 */ KEY_KP_PERIOD,
/* 42 */ KEY_UNKNOWN,
/* 43 */ KEY_KP_MULTIPLY,
/* 44 */ KEY_UNKNOWN,
/* 45 */ KEY_KP_ADD,
/* 46 */ KEY_UNKNOWN,
/* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
/* 48 */ KEY_VOLUMEUP, /* VolumeUp */
/* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */
/* 4a */ KEY_VOLUMEMUTE, /* Mute */
/* 4b */ KEY_KP_DIVIDE,
/* 4c */ KEY_KP_ENTER,
/* 4d */ KEY_UNKNOWN,
/* 4e */ KEY_KP_SUBTRACT,
/* 4f */ KEY_UNKNOWN, /* F18 */
/* 50 */ KEY_UNKNOWN, /* F19 */
/* 51 */ KEY_EQUAL, /* KeypadEqual */
/* 52 */ KEY_KP_0,
/* 53 */ KEY_KP_1,
/* 54 */ KEY_KP_2,
/* 55 */ KEY_KP_3,
/* 56 */ KEY_KP_4,
/* 57 */ KEY_KP_5,
/* 58 */ KEY_KP_6,
/* 59 */ KEY_KP_7,
/* 5a */ KEY_UNKNOWN, /* F20 */
/* 5b */ KEY_KP_8,
/* 5c */ KEY_KP_9,
/* 5d */ KEY_YEN, /* JIS Yen */
/* 5e */ KEY_UNDERSCORE, /* JIS Underscore */
/* 5f */ KEY_COMMA, /* JIS KeypadComma */
/* 60 */ KEY_F5,
/* 61 */ KEY_F6,
/* 62 */ KEY_F7,
/* 63 */ KEY_F3,
/* 64 */ KEY_F8,
/* 65 */ KEY_F9,
/* 66 */ KEY_UNKNOWN, /* JIS Eisu */
/* 67 */ KEY_F11,
/* 68 */ KEY_UNKNOWN, /* JIS Kana */
/* 69 */ KEY_F13,
/* 6a */ KEY_F16,
/* 6b */ KEY_F14,
/* 6c */ KEY_UNKNOWN,
/* 6d */ KEY_F10,
/* 6e */ KEY_MENU,
/* 6f */ KEY_F12,
/* 70 */ KEY_UNKNOWN,
/* 71 */ KEY_F15,
/* 72 */ KEY_INSERT, /* Really Help... */
/* 73 */ KEY_HOME,
/* 74 */ KEY_PAGEUP,
/* 75 */ KEY_DELETE,
/* 76 */ KEY_F4,
/* 77 */ KEY_END,
/* 78 */ KEY_F2,
/* 79 */ KEY_PAGEDOWN,
/* 7a */ KEY_F1,
/* 7b */ KEY_LEFT,
/* 7c */ KEY_RIGHT,
/* 7d */ KEY_DOWN,
/* 7e */ KEY_UP,
/* 7f */ KEY_UNKNOWN,
};
if (key >= 128)
return KEY_UNKNOWN;
return table[key];
}
struct _KeyCodeMap {
UniChar kchar;
int kcode;
};
static const _KeyCodeMap _keycodes[55] = {
{ '`', KEY_QUOTELEFT },
{ '~', KEY_ASCIITILDE },
{ '0', KEY_0 },
{ '1', KEY_1 },
{ '2', KEY_2 },
{ '3', KEY_3 },
{ '4', KEY_4 },
{ '5', KEY_5 },
{ '6', KEY_6 },
{ '7', KEY_7 },
{ '8', KEY_8 },
{ '9', KEY_9 },
{ '-', KEY_MINUS },
{ '_', KEY_UNDERSCORE },
{ '=', KEY_EQUAL },
{ '+', KEY_PLUS },
{ 'q', KEY_Q },
{ 'w', KEY_W },
{ 'e', KEY_E },
{ 'r', KEY_R },
{ 't', KEY_T },
{ 'y', KEY_Y },
{ 'u', KEY_U },
{ 'i', KEY_I },
{ 'o', KEY_O },
{ 'p', KEY_P },
{ '[', KEY_BRACELEFT },
{ ']', KEY_BRACERIGHT },
{ '{', KEY_BRACELEFT },
{ '}', KEY_BRACERIGHT },
{ 'a', KEY_A },
{ 's', KEY_S },
{ 'd', KEY_D },
{ 'f', KEY_F },
{ 'g', KEY_G },
{ 'h', KEY_H },
{ 'j', KEY_J },
{ 'k', KEY_K },
{ 'l', KEY_L },
{ ';', KEY_SEMICOLON },
{ ':', KEY_COLON },
{ '\'', KEY_APOSTROPHE },
{ '\"', KEY_QUOTEDBL },
{ '\\', KEY_BACKSLASH },
{ '#', KEY_NUMBERSIGN },
{ 'z', KEY_Z },
{ 'x', KEY_X },
{ 'c', KEY_C },
{ 'v', KEY_V },
{ 'b', KEY_B },
{ 'n', KEY_N },
{ 'm', KEY_M },
{ ',', KEY_COMMA },
{ '.', KEY_PERIOD },
{ '/', KEY_SLASH }
};
static int remapKey(unsigned int key, unsigned int state) {
if (isNumpadKey(key))
return translateKey(key);
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
if (!currentKeyboard)
return translateKey(key);
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
if (!layoutData)
return translateKey(key);
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
UInt32 keysDown = 0;
UniChar chars[4];
UniCharCount realLength;
OSStatus err = UCKeyTranslate(keyboardLayout,
key,
kUCKeyActionDisplay,
(state >> 8) & 0xFF,
LMGetKbdType(),
kUCKeyTranslateNoDeadKeysBit,
&keysDown,
sizeof(chars) / sizeof(chars[0]),
&realLength,
chars);
if (err != noErr) {
return translateKey(key);
}
for (unsigned int i = 0; i < 55; i++) {
if (_keycodes[i].kchar == chars[0]) {
return _keycodes[i].kcode;
}
}
return translateKey(key);
}
- (void)keyDown:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
// Ignore all input if IME input is in progress
if (!imeInputEventInProgress) {
NSString *characters = [event characters];
NSUInteger length = [characters length];
if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
// Fallback unicode character handler used if IME is not active
for (NSUInteger i = 0; i < length; i++) {
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = [event isARepeat];
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = true;
ke.unicode = [characters characterAtIndex:i];
_push_to_key_event_buffer(ke);
}
} else {
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = [event isARepeat];
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = false;
ke.unicode = 0;
_push_to_key_event_buffer(ke);
}
}
// Pass events to IME handler
if (wd.im_active)
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
}
- (void)flagsChanged:(NSEvent *)event {
// Ignore all input if IME input is in progress
if (!imeInputEventInProgress) {
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.echo = false;
ke.raw = true;
int key = [event keyCode];
int mod = [event modifierFlags];
if (key == 0x36 || key == 0x37) {
if (mod & NSEventModifierFlagCommand) {
mod &= ~NSEventModifierFlagCommand;
ke.pressed = true;
} else {
ke.pressed = false;
}
} else if (key == 0x38 || key == 0x3c) {
if (mod & NSEventModifierFlagShift) {
mod &= ~NSEventModifierFlagShift;
ke.pressed = true;
} else {
ke.pressed = false;
}
} else if (key == 0x3a || key == 0x3d) {
if (mod & NSEventModifierFlagOption) {
mod &= ~NSEventModifierFlagOption;
ke.pressed = true;
} else {
ke.pressed = false;
}
} else if (key == 0x3b || key == 0x3e) {
if (mod & NSEventModifierFlagControl) {
mod &= ~NSEventModifierFlagControl;
ke.pressed = true;
} else {
ke.pressed = false;
}
} else {
return;
}
ke.osx_state = mod;
ke.keycode = remapKey(key, mod);
ke.physical_keycode = translateKey(key);
ke.unicode = 0;
_push_to_key_event_buffer(ke);
}
}
- (void)keyUp:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
// Ignore all input if IME input is in progress
if (!imeInputEventInProgress) {
NSString *characters = [event characters];
NSUInteger length = [characters length];
// Fallback unicode character handler used if IME is not active
if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
for (NSUInteger i = 0; i < length; i++) {
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.osx_state = [event modifierFlags];
ke.pressed = false;
ke.echo = [event isARepeat];
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = true;
ke.unicode = [characters characterAtIndex:i];
_push_to_key_event_buffer(ke);
}
} else {
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.osx_state = [event modifierFlags];
ke.pressed = false;
ke.echo = [event isARepeat];
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = true;
ke.unicode = 0;
_push_to_key_event_buffer(ke);
}
}
}
inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, double factor, int modifierFlags) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
unsigned int mask = 1 << (button - 1);
Ref<InputEventMouseButton> sc;
sc.instance();
sc->set_window_id(window_id);
_get_key_modifier_state(modifierFlags, sc);
sc->set_button_index(button);
sc->set_factor(factor);
sc->set_pressed(true);
sc->set_position(wd.mouse_pos);
sc->set_global_position(wd.mouse_pos);
DS_OSX->last_button_state |= mask;
sc->set_button_mask(DS_OSX->last_button_state);
InputFilter::get_singleton()->accumulate_input_event(sc);
sc.instance();
sc->set_window_id(window_id);
sc->set_button_index(button);
sc->set_factor(factor);
sc->set_pressed(false);
sc->set_position(wd.mouse_pos);
sc->set_global_position(wd.mouse_pos);
DS_OSX->last_button_state &= ~mask;
sc->set_button_mask(DS_OSX->last_button_state);
InputFilter::get_singleton()->accumulate_input_event(sc);
}
inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
Ref<InputEventPanGesture> pg;
pg.instance();
pg->set_window_id(window_id);
_get_key_modifier_state(modifierFlags, pg);
pg->set_position(wd.mouse_pos);
pg->set_delta(Vector2(-dx, -dy));
InputFilter::get_singleton()->accumulate_input_event(pg);
}
- (void)scrollWheel:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
double deltaX, deltaY;
const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
_get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
deltaX = [event scrollingDeltaX];
deltaY = [event scrollingDeltaY];
if ([event hasPreciseScrollingDeltas]) {
deltaX *= 0.03;
deltaY *= 0.03;
}
if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) {
sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]);
} else {
if (fabs(deltaX)) {
sendScrollEvent(window_id, 0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]);
}
if (fabs(deltaY)) {
sendScrollEvent(window_id, 0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]);
}
}
}
@end
/*************************************************************************/
/* GodotWindow */
/*************************************************************************/
@interface GodotWindow : NSWindow {
}
@end
@implementation GodotWindow
- (BOOL)canBecomeKeyWindow {
// Required for NSBorderlessWindowMask windows
return YES;
}
@end
/*************************************************************************/
/* DisplayServerOSX */
/*************************************************************************/
bool DisplayServerOSX::has_feature(Feature p_feature) const {
switch (p_feature) {
case FEATURE_GLOBAL_MENU:
case FEATURE_SUBWINDOWS:
//case FEATURE_TOUCHSCREEN:
case FEATURE_MOUSE:
case FEATURE_MOUSE_WARP:
case FEATURE_CLIPBOARD:
case FEATURE_CURSOR_SHAPE:
case FEATURE_CUSTOM_CURSOR_SHAPE:
case FEATURE_NATIVE_DIALOG:
//case FEATURE_CONSOLE_WINDOW:
case FEATURE_IME:
case FEATURE_WINDOW_TRANSPARENCY:
case FEATURE_HIDPI:
case FEATURE_ICON:
case FEATURE_NATIVE_ICON:
case FEATURE_SWAP_BUFFERS:
return true;
default: {
}
}
return false;
}
String DisplayServerOSX::get_name() const {
return "OSX";
}
const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const {
const NSMenu *menu = NULL;
if (p_menu_root == "") {
// Main menu.x
menu = [NSApp mainMenu];
} else if (p_menu_root.to_lower() == "_dock") {
// macOS dock menu.
menu = dock_menu;
} else {
// Submenu.
if (submenu.has(p_menu_root)) {
menu = submenu[p_menu_root];
}
}
if (menu == apple_menu) {
// Do not allow to change Apple menu.
return NULL;
}
return menu;
}
NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) {
NSMenu *menu = NULL;
if (p_menu_root == "") {
// Main menu.
menu = [NSApp mainMenu];
} else if (p_menu_root.to_lower() == "_dock") {
// macOS dock menu.
menu = dock_menu;
} else {
// Submenu.
if (!submenu.has(p_menu_root)) {
NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]];
submenu[p_menu_root] = n_menu;
}
menu = submenu[p_menu_root];
}
if (menu == apple_menu) {
// Do not allow to change Apple menu.
return NULL;
}
return menu;
}
void DisplayServerOSX::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease];
obj->callback = p_callback;
obj->meta = p_tag;
obj->checkable = false;
[menu_item setRepresentedObject:obj];
}
}
void DisplayServerOSX::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease];
obj->callback = p_callback;
obj->meta = p_tag;
obj->checkable = true;
[menu_item setRepresentedObject:obj];
}
}
void DisplayServerOSX::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
NSMenu *sub_menu = _get_menu_root(p_submenu);
if (menu && sub_menu) {
if (sub_menu == menu) {
ERR_PRINT("Can't set submenu to self!");
return;
}
if ([sub_menu supermenu]) {
ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!");
return;
}
NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""];
[menu setSubmenu:sub_menu forItem:menu_item];
}
}
void DisplayServerOSX::global_menu_add_separator(const String &p_menu_root) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
[menu addItem:[NSMenuItem separatorItem]];
}
}
bool DisplayServerOSX::global_menu_is_item_checked(const String &p_menu_root, int p_idx) const {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
return ([menu_item state] == NSControlStateValueOn);
}
}
return false;
}
bool DisplayServerOSX::global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->checkable;
}
}
}
return false;
}
Callable DisplayServerOSX::global_menu_get_item_callback(const String &p_menu_root, int p_idx) {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->callback;
}
}
}
return Callable();
}
Variant DisplayServerOSX::global_menu_get_item_tag(const String &p_menu_root, int p_idx) {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->meta;
}
}
}
return Variant();
}
String DisplayServerOSX::global_menu_get_item_text(const String &p_menu_root, int p_idx) {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
char *utfs = strdup([[menu_item title] UTF8String]);
String ret;
ret.parse_utf8(utfs);
free(utfs);
return ret;
}
}
return String();
}
String DisplayServerOSX::global_menu_get_item_submenu(const String &p_menu_root, int p_idx) {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
const NSMenu *sub_menu = [menu_item submenu];
if (sub_menu) {
for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) {
if (E->get() == sub_menu) return E->key();
}
}
}
}
return String();
}
void DisplayServerOSX::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
if (p_checked) {
[menu_item setState:NSControlStateValueOn];
} else {
[menu_item setState:NSControlStateValueOff];
}
}
}
}
void DisplayServerOSX::global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
obj->checkable = p_checkable;
}
}
}
void DisplayServerOSX::global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
obj->callback = p_callback;
}
}
}
void DisplayServerOSX::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
obj->meta = p_tag;
}
}
}
void DisplayServerOSX::global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
[menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]];
}
}
}
void DisplayServerOSX::global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
NSMenu *sub_menu = _get_menu_root(p_submenu);
if (menu && sub_menu) {
if (sub_menu == menu) {
ERR_PRINT("Can't set submenu to self!");
return;
}
if ([sub_menu supermenu]) {
ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!");
return;
}
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
[menu setSubmenu:sub_menu forItem:menu_item];
}
}
}
int DisplayServerOSX::global_menu_get_item_count(const String &p_menu_root) const {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
return [menu numberOfItems];
} else {
return 0;
}
}
void DisplayServerOSX::global_menu_remove_item(const String &p_menu_root, int p_idx) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu.
return;
}
[menu removeItemAtIndex:p_idx];
}
}
void DisplayServerOSX::global_menu_clear(const String &p_menu_root) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
[menu removeAllItems];
// Restore Apple menu.
if (menu == [NSApp mainMenu]) {
NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
[menu setSubmenu:apple_menu forItem:menu_item];
}
}
}
void DisplayServerOSX::alert(const String &p_alert, const String &p_title) {
_THREAD_SAFE_METHOD_
NSAlert *window = [[NSAlert alloc] init];
NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
[window addButtonWithTitle:@"OK"];
[window setMessageText:ns_title];
[window setInformativeText:ns_alert];
[window setAlertStyle:NSAlertStyleWarning];
[window runModal];
[window release];
}
Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
_THREAD_SAFE_METHOD_
NSAlert *window = [[NSAlert alloc] init];
NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()];
for (int i = 0; i < p_buttons.size(); i++) {
NSString *ns_button = [NSString stringWithUTF8String:p_buttons[i].utf8().get_data()];
[window addButtonWithTitle:ns_button];
}
[window setMessageText:ns_title];
[window setInformativeText:ns_description];
[window setAlertStyle:NSAlertStyleInformational];
int button_pressed;
NSInteger ret = [window runModal];
if (ret == NSAlertFirstButtonReturn) {
button_pressed = 0;
} else if (ret == NSAlertSecondButtonReturn) {
button_pressed = 1;
} else if (ret == NSAlertThirdButtonReturn) {
button_pressed = 2;
} else {
button_pressed = 2 + (ret - NSAlertThirdButtonReturn);
}
if (!p_callback.is_null()) {
Variant button = button_pressed;
Variant *buttonp = &button;
Variant ret;
Callable::CallError ce;
p_callback.call((const Variant **)&buttonp, 1, ret, ce);
}
[window release];
return OK;
}
Error DisplayServerOSX::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) {
_THREAD_SAFE_METHOD_
NSAlert *window = [[NSAlert alloc] init];
NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()];
NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 250, 30)];
[window addButtonWithTitle:@"OK"];
[window setMessageText:ns_title];
[window setInformativeText:ns_description];
[window setAlertStyle:NSAlertStyleInformational];
[input setStringValue:[NSString stringWithUTF8String:p_partial.utf8().get_data()]];
[window setAccessoryView:input];
[window runModal];
char *utfs = strdup([[input stringValue] UTF8String]);
String ret;
ret.parse_utf8(utfs);
free(utfs);
if (!p_callback.is_null()) {
Variant text = ret;
Variant *textp = &text;
Variant ret;
Callable::CallError ce;
p_callback.call((const Variant **)&textp, 1, ret, ce);
}
[window release];
return OK;
}
void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
_THREAD_SAFE_METHOD_
if (p_mode == mouse_mode)
return;
if (p_mode == MOUSE_MODE_CAPTURED) {
// Apple Docs state that the display parameter is not used.
// "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
// https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html
CGDisplayHideCursor(kCGDirectMainDisplay);
CGAssociateMouseAndMouseCursorPosition(false);
} else if (p_mode == MOUSE_MODE_HIDDEN) {
CGDisplayHideCursor(kCGDirectMainDisplay);
CGAssociateMouseAndMouseCursorPosition(true);
} else {
CGDisplayShowCursor(kCGDirectMainDisplay);
CGAssociateMouseAndMouseCursorPosition(true);
}
mouse_mode = p_mode;
}
DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const {
return mouse_mode;
}
void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
_THREAD_SAFE_METHOD_
if (mouse_mode == MOUSE_MODE_CAPTURED) {
last_mouse_pos = p_to;
} else {
WindowData &wd = windows[MAIN_WINDOW_ID];
//local point in window coords
const NSRect contentRect = [wd.window_view frame];
float displayScale = _display_scale([wd.window_object screen]);
NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0);
NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
//point in scren coords
CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
//do the warping
CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
CGAssociateMouseAndMouseCursorPosition(false);
CGWarpMouseCursorPosition(lMouseWarpPos);
CGAssociateMouseAndMouseCursorPosition(true);
}
}
Point2i DisplayServerOSX::mouse_get_position() const {
return last_mouse_pos;
}
Point2i DisplayServerOSX::mouse_get_absolute_position() const {
_THREAD_SAFE_METHOD_
const NSPoint mouse_pos = [NSEvent mouseLocation];
for (NSScreen *screen in [NSScreen screens]) {
NSRect frame = [screen frame];
if (NSMouseInRect(mouse_pos, frame, NO)) {
return Vector2i((int)mouse_pos.x, (int)-mouse_pos.y) + _get_screens_origin();
}
}
return Vector2i();
}
int DisplayServerOSX::mouse_get_button_state() const {
return last_button_state;
}
void DisplayServerOSX::clipboard_set(const String &p_text) {
_THREAD_SAFE_METHOD_
NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()];
NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString];
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
[pasteboard clearContents];
[pasteboard writeObjects:copiedStringArray];
}
String DisplayServerOSX::clipboard_get() const {
_THREAD_SAFE_METHOD_
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
NSArray *classArray = [NSArray arrayWithObject:[NSString class]];
NSDictionary *options = [NSDictionary dictionary];
BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options];
if (!ok) {
return "";
}
NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options];
NSString *string = [objectsToPaste objectAtIndex:0];
char *utfs = strdup([string UTF8String]);
String ret;
ret.parse_utf8(utfs);
free(utfs);
return ret;
}
int DisplayServerOSX::get_screen_count() const {
_THREAD_SAFE_METHOD_
NSArray *screenArray = [NSScreen screens];
return [screenArray count];
}
// Returns the native top-left screen coordinate of the smallest rectangle
// that encompasses all screens. Needed in get_screen_position(),
// window_get_position, and window_set_position()
// to convert between OS X native screen coordinates and the ones expected by Godot
static bool displays_arrangement_dirty = true;
static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) {
displays_arrangement_dirty = true;
}
float DisplayServerOSX::_display_scale(id screen) const {
if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
return fmax(1.0, [screen backingScaleFactor]);
}
}
return 1.0;
}
Point2i DisplayServerOSX::_get_screens_origin() const {
static Point2i origin;
if (displays_arrangement_dirty) {
origin = Point2i();
for (int i = 0; i < get_screen_count(); i++) {
Point2i position = _get_native_screen_position(i);
if (position.x < origin.x) {
origin.x = position.x;
}
if (position.y > origin.y) {
origin.y = position.y;
}
}
displays_arrangement_dirty = false;
}
return origin;
}
Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
float display_scale = _display_scale([screenArray objectAtIndex:p_screen]);
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
// Return the top-left corner of the screen, for OS X the y starts at the bottom
return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * display_scale;
}
return Point2i();
}
Point2i DisplayServerOSX::screen_get_position(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin();
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot expects a positive value
position.y *= -1;
return position;
}
Size2i DisplayServerOSX::screen_get_size(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
// Note: Use frame to get the whole screen size
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
return Size2i(nsrect.size.width, nsrect.size.height) * displayScale;
}
return Size2i();
}
int DisplayServerOSX::screen_get_dpi(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
CGSize displayPhysicalSize = CGDisplayScreenSize(
[[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
return (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale;
}
return 96;
}
float DisplayServerOSX::screen_get_scale(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
return _display_scale([screenArray objectAtIndex:p_screen]);
}
return 1.f;
}
Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
NSRect nsrect = [[screenArray objectAtIndex:p_screen] visibleFrame];
Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * displayScale - _get_screens_origin();
position.y *= -1;
Size2i size = Size2i(nsrect.size.width, nsrect.size.height) / displayScale;
return Rect2i(position, size);
}
return Rect2i();
}
Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const {
_THREAD_SAFE_METHOD_
Vector<int> ret;
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
ret.push_back(E->key());
}
return ret;
}
DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) {
_THREAD_SAFE_METHOD_
WindowID id = _create_window(p_mode, p_rect);
WindowData &wd = windows[id];
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
}
}
[wd.window_object makeKeyAndOrderFront:nil];
return id;
}
void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) {
_THREAD_SAFE_METHOD_
if (!wd.event_callback.is_null()) {
Variant event = int(p_event);
Variant *eventp = &event;
Variant ret;
Callable::CallError ce;
wd.event_callback.call((const Variant **)&eventp, 1, ret, ce);
}
}
DisplayServerOSX::WindowID DisplayServerOSX::_find_window_id(id p_window) {
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
if (E->get().window_object == p_window)
return E->key();
}
return INVALID_WINDOW_ID;
}
void DisplayServerOSX::_update_window(WindowData p_wd) {
bool borderless_full = false;
if (p_wd.borderless) {
NSRect frameRect = [p_wd.window_object frame];
NSRect screenRect = [[p_wd.window_object screen] frame];
// Check if our window covers up the screen
if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y &&
frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) {
borderless_full = true;
}
}
if (borderless_full) {
// If the window covers up the screen set the level to above the main menu and hide on deactivate
[p_wd.window_object setLevel:NSMainMenuWindowLevel + 1];
[p_wd.window_object setHidesOnDeactivate:YES];
} else {
// Reset these when our window is not a borderless window that covers up the screen
[p_wd.window_object setLevel:NSNormalWindowLevel];
[p_wd.window_object setHidesOnDeactivate:NO];
}
}
void DisplayServerOSX::delete_sub_window(WindowID p_id) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_id));
ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted");
WindowData &wd = windows[p_id];
[wd.window_object setContentView:nil];
[wd.window_object close];
}
void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
[wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
}
void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.rect_changed_callback = p_callable;
}
void DisplayServerOSX::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.event_callback = p_callable;
}
void DisplayServerOSX::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.input_event_callback = p_callable;
}
void DisplayServerOSX::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.input_text_callback = p_callable;
}
void DisplayServerOSX::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.drop_files_callback = p_callable;
}
int DisplayServerOSX::window_get_current_screen(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), -1);
const WindowData &wd = windows[p_window];
const NSUInteger index = [[NSScreen screens] indexOfObject:[wd.window_object screen]];
return (index == NSNotFound) ? 0 : index;
}
void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window) {
_THREAD_SAFE_METHOD_
Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
window_set_position(wpos + screen_get_position(p_screen), p_window);
}
void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(p_window == p_parent);
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd_window = windows[p_window];
ERR_FAIL_COND(wd_window.transient_parent == p_parent);
ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient.");
if (p_parent == INVALID_WINDOW_ID) {
//remove transient
ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID);
ERR_FAIL_COND(!windows.has(wd_window.transient_parent));
WindowData &wd_parent = windows[wd_window.transient_parent];
wd_window.transient_parent = INVALID_WINDOW_ID;
wd_parent.transient_children.erase(p_window);
[wd_window.window_object setParentWindow:nil];
} else {
ERR_FAIL_COND(!windows.has(p_parent));
ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
WindowData &wd_parent = windows[p_parent];
wd_window.transient_parent = p_parent;
wd_parent.transient_children.insert(p_window);
[wd_window.window_object setParentWindow:wd_parent.window_object];
}
}
Point2i DisplayServerOSX::window_get_position(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Point2i());
const WindowData &wd = windows[p_window];
NSRect nsrect = [wd.window_object frame];
Point2i pos;
float display_scale = _display_scale([wd.window_object screen]);
// Return the position of the top-left corner, for OS X the y starts at the bottom
pos.x = nsrect.origin.x * display_scale;
pos.y = (nsrect.origin.y + nsrect.size.height) * display_scale;
pos -= _get_screens_origin();
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot expects a positive value
pos.y *= -1;
return pos;
}
void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
Point2i position = p_position;
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot passes a positive value
position.y *= -1;
position += _get_screens_origin();
NSPoint pos;
float displayScale = _display_scale([wd.window_object screen]);
pos.x = position.x / displayScale;
pos.y = position.y / displayScale;
[wd.window_object setFrameTopLeftPoint:pos];
_update_window(wd);
_get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], displayScale);
}
void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) {
ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
return;
}
wd.max_size = p_size;
if ((wd.max_size != Size2i()) && !wd.fullscreen) {
Size2i size = wd.max_size / _display_scale([wd.window_object screen]);
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
} else {
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
}
}
Size2i DisplayServerOSX::window_get_max_size(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
const WindowData &wd = windows[p_window];
return wd.max_size;
}
void DisplayServerOSX::window_set_min_size(const Size2i p_size, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) {
ERR_PRINT("Minimum window size can't be larger than maximum window size!");
return;
}
wd.min_size = p_size;
if ((wd.min_size != Size2i()) && !wd.fullscreen) {
Size2i size = wd.min_size / _display_scale([wd.window_object screen]);
[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
} else {
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
}
}
Size2i DisplayServerOSX::window_get_min_size(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
const WindowData &wd = windows[p_window];
return wd.min_size;
}
void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
Size2i size = p_size / _display_scale([wd.window_object screen]);
if (!wd.borderless) {
// NSRect used by setFrame includes the title bar, so add it to our size.y
CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight];
if (menuBarHeight != 0.f) {
size.y += menuBarHeight;
}
}
NSRect frame = [wd.window_object frame];
[wd.window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES];
_update_window(wd);
}
Size2i DisplayServerOSX::window_get_size(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
const WindowData &wd = windows[p_window];
return wd.size;
}
Size2i DisplayServerOSX::window_get_real_size(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
const WindowData &wd = windows[p_window];
NSRect frame = [wd.window_object frame];
return Size2i(frame.size.width, frame.size.height) * _display_scale([wd.window_object screen]);
}
bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const {
return true;
}
void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) {
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
if (!OS_OSX::get_singleton()->is_layered_allowed()) return;
if (wd.layered_window != p_enabled) {
if (p_enabled) {
[wd.window_object setBackgroundColor:[NSColor clearColor]];
[wd.window_object setOpaque:NO];
[wd.window_object setHasShadow:NO];
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
CALayer *layer = [wd.window_view layer];
[layer setOpaque:NO];
//TODO - implement transparency for Vulkan
}
#endif
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
wd.context_gles2->set_opacity(0);
}
#endif
wd.layered_window = true;
} else {
[wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]];
[wd.window_object setOpaque:YES];
[wd.window_object setHasShadow:YES];
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
CALayer *layer = [wd.window_view layer];
[layer setOpaque:YES];
//TODO - implement transparency for Vulkan
}
#endif
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
wd.context_gles2->set_opacity(1);
}
#endif
wd.layered_window = false;
}
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
wd.context_gles2->update();
}
#endif
NSRect frameRect = [wd.window_object frame];
[wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES];
[wd.window_object setFrame:frameRect display:YES];
}
}
void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
WindowMode old_mode = window_get_mode(p_window);
if (old_mode == p_mode) {
return; // do nothing
}
switch (old_mode) {
case WINDOW_MODE_WINDOWED: {
//do nothing
} break;
case WINDOW_MODE_MINIMIZED: {
[wd.window_object deminiaturize:nil];
} break;
case WINDOW_MODE_FULLSCREEN: {
if (wd.layered_window)
_set_window_per_pixel_transparency_enabled(true, p_window);
if (wd.resize_disabled) //restore resize disabled
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
if (wd.min_size != Size2i()) {
Size2i size = wd.min_size / _display_scale([wd.window_object screen]);
[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
}
if (wd.max_size != Size2i()) {
Size2i size = wd.max_size / _display_scale([wd.window_object screen]);
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
}
[wd.window_object toggleFullScreen:nil];
wd.fullscreen = false;
} break;
case WINDOW_MODE_MAXIMIZED: {
if ([wd.window_object isZoomed]) {
[wd.window_object zoom:nil];
}
} break;
}
switch (p_mode) {
case WINDOW_MODE_WINDOWED: {
//do nothing
} break;
case WINDOW_MODE_MINIMIZED: {
[wd.window_object performMiniaturize:nil];
} break;
case WINDOW_MODE_FULLSCREEN: {
if (wd.layered_window)
_set_window_per_pixel_transparency_enabled(false, p_window);
if (wd.resize_disabled) //fullscreen window should be resizable to work
[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
[wd.window_object toggleFullScreen:nil];
wd.fullscreen = true;
} break;
case WINDOW_MODE_MAXIMIZED: {
if (![wd.window_object isZoomed]) {
[wd.window_object zoom:nil];
}
} break;
}
}
DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED);
const WindowData &wd = windows[p_window];
if (wd.fullscreen) { //if fullscreen, it's not in another mode
return WINDOW_MODE_FULLSCREEN;
}
if ([wd.window_object isZoomed] && !wd.resize_disabled) {
return WINDOW_MODE_MAXIMIZED;
}
if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) {
if ([wd.window_object isMiniaturized]) {
return WINDOW_MODE_MINIMIZED;
}
}
// all other discarded, return windowed.
return WINDOW_MODE_WINDOWED;
}
void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
switch (p_flag) {
case WINDOW_FLAG_RESIZE_DISABLED: {
wd.resize_disabled = p_enabled;
if (wd.fullscreen) //fullscreen window should be resizable, style will be applyed on exiting fs
return;
if (p_enabled) {
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
} else {
[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
}
} break;
case WINDOW_FLAG_BORDERLESS: {
// OrderOut prevents a lose focus bug with the window
[wd.window_object orderOut:nil];
wd.borderless = p_enabled;
if (p_enabled) {
[wd.window_object setStyleMask:NSWindowStyleMaskBorderless];
} else {
if (wd.layered_window)
_set_window_per_pixel_transparency_enabled(false, p_window);
[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
// Force update of the window styles
NSRect frameRect = [wd.window_object frame];
[wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
[wd.window_object setFrame:frameRect display:NO];
}
_update_window(wd);
[wd.window_object makeKeyAndOrderFront:nil];
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
wd.on_top = p_enabled;
if (p_enabled) {
[wd.window_object setLevel:NSFloatingWindowLevel];
} else {
[wd.window_object setLevel:NSNormalWindowLevel];
}
} break;
case WINDOW_FLAG_TRANSPARENT: {
wd.layered_window = p_enabled;
if (p_enabled) {
[wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // force borderless
} else if (!wd.borderless) {
[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
}
_set_window_per_pixel_transparency_enabled(p_enabled, p_window);
} break;
default: {
}
}
}
bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), false);
const WindowData &wd = windows[p_window];
switch (p_flag) {
case WINDOW_FLAG_RESIZE_DISABLED: {
return wd.resize_disabled;
} break;
case WINDOW_FLAG_BORDERLESS: {
return [wd.window_object styleMask] == NSWindowStyleMaskBorderless;
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
return [wd.window_object level] == NSFloatingWindowLevel;
} break;
case WINDOW_FLAG_TRANSPARENT: {
return wd.layered_window;
} break;
default: {
}
}
return false;
}
void DisplayServerOSX::window_request_attention(WindowID p_window) {
// It's app global, ignore window id.
[NSApp requestUserAttention:NSCriticalRequest];
}
void DisplayServerOSX::window_move_to_foreground(WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
const WindowData &wd = windows[p_window];
[[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
[wd.window_object makeKeyAndOrderFront:nil];
}
bool DisplayServerOSX::window_can_draw(WindowID p_window) const {
return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED;
}
bool DisplayServerOSX::can_any_window_draw() const {
_THREAD_SAFE_METHOD_
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) {
return true;
}
}
return false;
}
void DisplayServerOSX::window_set_ime_active(const bool p_active, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.im_active = p_active;
if (!p_active)
[wd.window_view cancelComposition];
}
void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.im_position = p_pos;
}
bool DisplayServerOSX::get_swap_ok_cancel() {
return true;
}
void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
_THREAD_SAFE_METHOD_
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
if (cursor_shape == p_shape)
return;
if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
cursor_shape = p_shape;
return;
}
if (cursors[p_shape] != NULL) {
[cursors[p_shape] set];
} else {
switch (p_shape) {
case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break;
case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break;
case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break;
case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break;
case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break;
case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break;
case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break;
case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break;
case CURSOR_FORBIDDEN: [[NSCursor operationNotAllowedCursor] set]; break;
case CURSOR_VSIZE: [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; break;
case CURSOR_HSIZE: [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; break;
case CURSOR_BDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; break;
case CURSOR_FDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; break;
case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break;
case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break;
case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break;
case CURSOR_HELP: [_cursorFromSelector(@selector(_helpCursor)) set]; break;
default: {
}
}
}
cursor_shape = p_shape;
}
DisplayServerOSX::CursorShape DisplayServerOSX::cursor_get_shape() const {
return cursor_shape;
}
void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
_THREAD_SAFE_METHOD_
if (p_cursor.is_valid()) {
Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape);
if (cursor_c) {
if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
cursor_set_shape(p_shape);
return;
}
cursors_cache.erase(p_shape);
}
Ref<Texture2D> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
Ref<Image> image;
Size2 texture_size;
Rect2 atlas_rect;
if (texture.is_valid()) {
image = texture->get_data();
}
if (!image.is_valid() && atlas_texture.is_valid()) {
texture = atlas_texture->get_atlas();
atlas_rect.size.width = texture->get_width();
atlas_rect.size.height = texture->get_height();
atlas_rect.position.x = atlas_texture->get_region().position.x;
atlas_rect.position.y = atlas_texture->get_region().position.y;
texture_size.width = atlas_texture->get_region().size.x;
texture_size.height = atlas_texture->get_region().size.y;
} else if (image.is_valid()) {
texture_size.width = texture->get_width();
texture_size.height = texture->get_height();
}
ERR_FAIL_COND(!texture.is_valid());
ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0);
ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
image = texture->get_data();
ERR_FAIL_COND(!image.is_valid());
NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:NULL
pixelsWide:int(texture_size.width)
pixelsHigh:int(texture_size.height)
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
bytesPerRow:int(texture_size.width) * 4
bitsPerPixel:32];
ERR_FAIL_COND(imgrep == nil);
uint8_t *pixels = [imgrep bitmapData];
int len = int(texture_size.width * texture_size.height);
for (int i = 0; i < len; i++) {
int row_index = floor(i / texture_size.width) + atlas_rect.position.y;
int column_index = (i % int(texture_size.width)) + atlas_rect.position.x;
if (atlas_texture.is_valid()) {
column_index = MIN(column_index, atlas_rect.size.width - 1);
row_index = MIN(row_index, atlas_rect.size.height - 1);
}
uint32_t color = image->get_pixel(column_index, row_index).to_argb32();
uint8_t alpha = (color >> 24) & 0xFF;
pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255;
pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255;
pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255;
pixels[i * 4 + 3] = alpha;
}
NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)];
[nsimage addRepresentation:imgrep];
NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)];
[cursors[p_shape] release];
cursors[p_shape] = cursor;
Vector<Variant> params;
params.push_back(p_cursor);
params.push_back(p_hotspot);
cursors_cache.insert(p_shape, params);
if (p_shape == cursor_shape) {
if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
[cursor set];
}
}
[imgrep release];
[nsimage release];
} else {
// Reset to default system cursor
if (cursors[p_shape] != NULL) {
[cursors[p_shape] release];
cursors[p_shape] = NULL;
}
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
cursor_set_shape(c);
cursors_cache.erase(p_shape);
}
}
static bool keyboard_layout_dirty = true;
static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) {
keyboard_layout_dirty = true;
}
// Returns string representation of keys, if they are printable.
static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
if (!currentKeyboard)
return nil;
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
if (!layoutData)
return nil;
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
OSStatus err;
CFMutableStringRef output = CFStringCreateMutable(NULL, 0);
for (int i = 0; i < length; ++i) {
UInt32 keysDown = 0;
UniChar chars[4];
UniCharCount realLength;
err = UCKeyTranslate(keyboardLayout,
keyCode[i],
kUCKeyActionDisplay,
0,
LMGetKbdType(),
kUCKeyTranslateNoDeadKeysBit,
&keysDown,
sizeof(chars) / sizeof(chars[0]),
&realLength,
chars);
if (err != noErr) {
CFRelease(output);
return nil;
}
CFStringAppendCharacters(output, chars, 1);
}
return (NSString *)output;
}
DisplayServerOSX::LatinKeyboardVariant DisplayServerOSX::get_latin_keyboard_variant() const {
_THREAD_SAFE_METHOD_
static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY;
if (keyboard_layout_dirty) {
layout = LATIN_KEYBOARD_QWERTY;
CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y };
NSString *test = createStringForKeys(keys, 6);
if ([test isEqualToString:@"qwertz"]) {
layout = LATIN_KEYBOARD_QWERTZ;
} else if ([test isEqualToString:@"azerty"]) {
layout = LATIN_KEYBOARD_AZERTY;
} else if ([test isEqualToString:@"qzerty"]) {
layout = LATIN_KEYBOARD_QZERTY;
} else if ([test isEqualToString:@"',.pyf"]) {
layout = LATIN_KEYBOARD_DVORAK;
} else if ([test isEqualToString:@"xvlcwk"]) {
layout = LATIN_KEYBOARD_NEO;
} else if ([test isEqualToString:@"qwfpgj"]) {
layout = LATIN_KEYBOARD_COLEMAK;
}
[test release];
keyboard_layout_dirty = false;
return layout;
}
return layout;
}
void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
Ref<InputEvent> ev = p_event;
InputFilter::get_singleton()->accumulate_input_event(ev);
}
void DisplayServerOSX::_release_pressed_events() {
_THREAD_SAFE_METHOD_
if (InputFilter::get_singleton()) {
InputFilter::get_singleton()->release_pressed_events();
}
}
void DisplayServerOSX::_process_key_events() {
Ref<InputEventKey> k;
for (int i = 0; i < key_event_pos; i++) {
const KeyEvent &ke = key_event_buffer[i];
if (ke.raw) {
// Non IME input - no composite characters, pass events as is
k.instance();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
k->set_keycode(ke.keycode);
k->set_physical_keycode(ke.physical_keycode);
k->set_unicode(ke.unicode);
_push_input(k);
} else {
// IME input
if ((i == 0 && ke.keycode == 0) || (i > 0 && key_event_buffer[i - 1].keycode == 0)) {
k.instance();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
k->set_keycode(0);
k->set_physical_keycode(0);
k->set_unicode(ke.unicode);
_push_input(k);
}
if (ke.keycode != 0) {
k.instance();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
k->set_keycode(ke.keycode);
k->set_physical_keycode(ke.physical_keycode);
if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == 0) {
k->set_unicode(key_event_buffer[i + 1].unicode);
}
_push_input(k);
}
}
}
key_event_pos = 0;
}
void DisplayServerOSX::process_events() {
_THREAD_SAFE_METHOD_
while (true) {
NSEvent *event = [NSApp
nextEventMatchingMask:NSEventMaskAny
untilDate:[NSDate distantPast]
inMode:NSDefaultRunLoopMode
dequeue:YES];
if (event == nil)
break;
[NSApp sendEvent:event];
}
if (!drop_events) {
_process_key_events();
InputFilter::get_singleton()->flush_accumulated_events();
}
[autoreleasePool drain];
autoreleasePool = [[NSAutoreleasePool alloc] init];
}
void DisplayServerOSX::force_process_and_drop_events() {
_THREAD_SAFE_METHOD_
drop_events = true;
process_events();
drop_events = false;
}
void DisplayServerOSX::set_native_icon(const String &p_filename) {
_THREAD_SAFE_METHOD_
FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
ERR_FAIL_COND(!f);
Vector<uint8_t> data;
uint32_t len = f->get_len();
data.resize(len);
f->get_buffer((uint8_t *)&data.write[0], len);
memdelete(f);
NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease];
ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data.");
NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease];
ERR_FAIL_COND_MSG(!icon, "Error loading icon.");
[NSApp setApplicationIconImage:icon];
}
void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) {
_THREAD_SAFE_METHOD_
Ref<Image> img = p_icon;
img = img->duplicate();
img->convert(Image::FORMAT_RGBA8);
NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:NULL
pixelsWide:img->get_width()
pixelsHigh:img->get_height()
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
bytesPerRow:img->get_width() * 4
bitsPerPixel:32];
ERR_FAIL_COND(imgrep == nil);
uint8_t *pixels = [imgrep bitmapData];
int len = img->get_width() * img->get_height();
const uint8_t *r = img->get_data().ptr();
/* Premultiply the alpha channel */
for (int i = 0; i < len; i++) {
uint8_t alpha = r[i * 4 + 3];
pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255);
pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255);
pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255);
pixels[i * 4 + 3] = alpha;
}
NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())];
ERR_FAIL_COND(nsimg == nil);
[nsimg addRepresentation:imgrep];
[NSApp setApplicationIconImage:nsimg];
[imgrep release];
[nsimg release];
}
Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
Vector<String> drivers;
#ifdef VULKAN_ENABLED
drivers.push_back("vulkan");
#endif
#ifdef OPENGL_ENABLED
drivers.push_back("opengl");
#endif
return drivers;
}
Point2i DisplayServerOSX::ime_get_selection() const {
return im_selection;
}
String DisplayServerOSX::ime_get_text() const {
return im_text;
}
DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const {
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key()));
if (win_rect.has_point(p_position)) {
return E->key();
}
}
return INVALID_WINDOW_ID;
}
void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
windows[p_window].instance_id = p_instance;
}
ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
return windows[p_window].instance_id;
}
DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
return memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
}
DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) {
WindowID id;
{
WindowData wd;
float displayScale = 1.0;
if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
// note that mainScreen is not screen #0 but the one with the keyboard focus.
NSScreen *screen = [NSScreen mainScreen];
if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
displayScale = fmax(displayScale, [screen backingScaleFactor]);
}
}
wd.window_delegate = [[GodotWindowDelegate alloc] init];
ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate");
[wd.window_delegate setWindowID:window_id_counter];
Point2i position = p_rect.position;
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot passes a positive value
position.y *= -1;
position += _get_screens_origin();
// initWithContentRect uses bottom-left corner of the windows frame as origin.
wd.window_object = [[GodotWindow alloc]
initWithContentRect:NSMakeRect(position.x / displayScale, (position.y - p_rect.size.height) / displayScale, p_rect.size.width / displayScale, p_rect.size.height / displayScale)
styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable
backing:NSBackingStoreBuffered
defer:NO];
ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window");
wd.window_view = [[GodotContentView alloc] init];
ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view");
[wd.window_view setWindowID:window_id_counter];
if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) {
[wd.window_view setWantsLayer:TRUE];
}
if (displayScale > 1.0) {
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
[wd.window_view setWantsBestResolutionOpenGLSurface:YES];
}
#endif
[wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
} else {
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
[wd.window_view setWantsBestResolutionOpenGLSurface:NO];
}
#endif
}
[wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
[wd.window_object setContentView:wd.window_view];
[wd.window_object setDelegate:wd.window_delegate];
[wd.window_object setAcceptsMouseMovedEvents:YES];
[wd.window_object setRestorable:NO];
if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)])
[wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed];
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
if (context_vulkan) {
CALayer *layer = [wd.window_view layer];
layer.contentsScale = displayScale;
Error err = context_vulkan->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context");
}
}
#endif
#ifdef OPENGL_ENABLED
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
wd.context_gles2 = memnew(ContextGL_OSX(wd.window_view, false));
if (wd.context_gles2->initialize() != OK) {
memdelete(wd.context_gles2);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a OpenGL context");
}
//if (RasterizerGLES2::is_viable() == OK) {
// RasterizerGLES2::register_config();
// RasterizerGLES2::make_current();
//}
}
#endif
id = window_id_counter++;
windows[id] = wd;
}
WindowData &wd = windows[id];
window_set_mode(p_mode, id);
float displayScale = _display_scale([wd.window_object screen]);
const NSRect contentRect = [wd.window_view frame];
wd.size.width = contentRect.size.width * displayScale;
wd.size.height = contentRect.size.height * displayScale;
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
if (OS_OSX::singleton->is_hidpi_allowed()) {
[wd.window_view setWantsBestResolutionOpenGLSurface:YES];
} else {
[wd.window_view setWantsBestResolutionOpenGLSurface:NO];
}
wd.context_gles2->update();
}
#endif
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
CALayer *layer = [wd.window_view layer];
layer.contentsScale = displayScale;
context_vulkan->window_resize(id, wd.size.width, wd.size.height);
}
#endif
return id;
}
void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) {
((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event);
}
void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) {
_THREAD_SAFE_METHOD_
if (!in_dispatch_input_event) {
in_dispatch_input_event = true;
Variant ev = p_event;
Variant *evp = &ev;
Variant ret;
Callable::CallError ce;
Ref<InputEventFromWindow> event_from_window = p_event;
if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
//send to a window
if (windows.has(event_from_window->get_window_id())) {
Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
if (callable.is_null()) {
return;
}
callable.call((const Variant **)&evp, 1, ret, ce);
}
} else {
//send to all windows
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
Callable callable = E->get().input_event_callback;
if (callable.is_null()) {
continue;
}
callable.call((const Variant **)&evp, 1, ret, ce);
}
}
in_dispatch_input_event = false;
}
}
void DisplayServerOSX::release_rendering_thread() {
//TODO - reimplement OpenGLES
}
void DisplayServerOSX::make_rendering_thread() {
//TODO - reimplement OpenGLES
}
void DisplayServerOSX::swap_buffers() {
//TODO - reimplement OpenGLES
}
void DisplayServerOSX::console_set_visible(bool p_enabled) {
//TODO - open terminal and redirect
}
bool DisplayServerOSX::is_console_visible() const {
return isatty(STDIN_FILENO);
}
DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
InputFilter::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
drop_events = false;
memset(cursors, 0, sizeof(cursors));
cursor_shape = CURSOR_ARROW;
key_event_pos = 0;
mouse_mode = MOUSE_MODE_VISIBLE;
last_button_state = 0;
autoreleasePool = [[NSAutoreleasePool alloc] init];
eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
ERR_FAIL_COND(!eventSource);
CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
// Implicitly create shared NSApplication instance
[GodotApplication sharedApplication];
// In case we are unbundled, make us a proper UI application
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
keyboard_layout_dirty = true;
displays_arrangement_dirty = true;
// Register to be notified on keyboard layout changes
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
NULL, keyboard_layout_changed,
kTISNotifySelectedKeyboardInputSourceChanged, NULL,
CFNotificationSuspensionBehaviorDeliverImmediately);
// Register to be notified on displays arrangement changes
CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL);
// Menu bar setup must go between sharedApplication above and
// finishLaunching below, in order to properly emulate the behavior
// of NSApplicationMain
NSMenuItem *menu_item;
NSString *title;
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
if (nsappname == nil)
nsappname = [[NSProcessInfo processInfo] processName];
// Setup Dock menu
dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"];
// Setup Apple menu
apple_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""];
[apple_menu addItem:[NSMenuItem separatorItem]];
NSMenu *services = [[NSMenu alloc] initWithTitle:@""];
menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""];
[apple_menu setSubmenu:services forItem:menu_item];
[NSApp setServicesMenu:services];
[services release];
[apple_menu addItem:[NSMenuItem separatorItem]];
title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
[menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)];
[apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""];
[apple_menu addItem:[NSMenuItem separatorItem]];
title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
// Setup menu bar
NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
[main_menu setSubmenu:apple_menu forItem:menu_item];
[NSApp setMainMenu:main_menu];
[NSApp finishLaunching];
delegate = [[GodotApplicationDelegate alloc] init];
ERR_FAIL_COND(!delegate);
[NSApp setDelegate:delegate];
//process application:openFile: event
while (true) {
NSEvent *event = [NSApp
nextEventMatchingMask:NSEventMaskAny
untilDate:[NSDate distantPast]
inMode:NSDefaultRunLoopMode
dequeue:YES];
if (event == nil)
break;
[NSApp sendEvent:event];
}
//!!!!!!!!!!!!!!!!!!!!!!!!!!
//TODO - do Vulkan and GLES2 support checks, driver selection and fallback
rendering_driver = p_rendering_driver;
#ifndef _MSC_VER
#warning Forcing vulkan rendering driver because OpenGL not implemented yet
#endif
rendering_driver = "vulkan";
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
}
#endif
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
context_vulkan = memnew(VulkanContextOSX);
if (context_vulkan->initialize() != OK) {
memdelete(context_vulkan);
context_vulkan = NULL;
r_error = ERR_CANT_CREATE;
ERR_FAIL_MSG("Could not initialize Vulkan");
}
}
#endif
WindowID main_window = _create_window(p_mode, Rect2i(Point2i(), p_resolution));
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, main_window);
}
}
[windows[main_window].window_object makeKeyAndOrderFront:nil];
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
RasterizerRD::make_current();
}
#endif
[NSApp activateIgnoringOtherApps:YES];
/*
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
visual_server->init();
*/
}
DisplayServerOSX::~DisplayServerOSX() {
if (dock_menu) {
[dock_menu release];
}
for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) {
[E->get() release];
}
//destroy all windows
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
[E->get().window_object setContentView:nil];
[E->get().window_object close];
}
//destroy drivers
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
if (rendering_device_vulkan) {
rendering_device_vulkan->finalize();
memdelete(rendering_device_vulkan);
}
if (context_vulkan)
memdelete(context_vulkan);
}
#endif
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
cursors_cache.clear();
//visual_server->finish();
//memdelete(visual_server);
}
void DisplayServerOSX::register_osx_driver() {
register_create_function("osx", create_func, get_rendering_drivers_func);
}