godot/servers/xr
Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot
Improve GI renderer and add VRS support
Implement render device has_feature and move subgroup settings to limit_get
2022-07-17 15:42:24 +10:00
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SCsub Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
xr_interface.cpp Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
xr_interface.h Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
xr_interface_extension.cpp Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
xr_interface_extension.h Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
xr_pose.cpp Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
xr_pose.h Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
xr_positional_tracker.cpp Adding signals and events to OpenXR interface 2022-03-10 17:14:56 +11:00
xr_positional_tracker.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00