godot/scene
2022-01-25 18:13:42 +01:00
..
2d Improve Navigation2D default settings, fixes #56852 2022-01-23 14:07:31 +01:00
3d Fixed accessing a null MeshInstance object in BakedLightmap instead of the GeometryInstance 2022-01-24 06:59:48 +00:00
animation Merge pull request #54827 from timothyqiu/watch-your-step 2022-01-19 08:15:16 +01:00
audio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
debugger Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gui Fix RichTextLabel uninitialized content height value. 2022-01-20 13:53:52 +02:00
main Rework Node::get_node to omit is_absolute() check in best case scenario 2022-01-25 18:13:42 +01:00
resources Removed redundant ClassDB::is_class_enabled() and moved second dynamic_cast inside worst case if 2022-01-19 16:04:16 +01:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00