godot/drivers/gles3
Rémi Verschelde 71066cd63b
Update copyright statements to 2022
Happy new year to the wonderful Godot community!

(cherry picked from commit a627cdafc5)
2022-01-13 16:00:37 +01:00
..
shaders Fix Blend Shapes when Octahedral Compression is Used 2022-01-06 00:58:29 +01:00
rasterizer_canvas_base_gles3.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
rasterizer_canvas_base_gles3.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
rasterizer_canvas_gles3.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
rasterizer_canvas_gles3.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
rasterizer_gles3.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
rasterizer_gles3.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
rasterizer_scene_gles3.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
rasterizer_scene_gles3.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
rasterizer_storage_gles3.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
rasterizer_storage_gles3.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_compiler_gles3.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
shader_compiler_gles3.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
shader_gles3.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
shader_gles3.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00